dethrace

Reverse engineering the 1997 game "Carmageddon"

GPL-3.0 License

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dethrace - Dethrace 0.7.1 Latest Release

Published by github-actions[bot] 4 months ago

What's Changed

Full Changelog: https://github.com/dethrace-labs/dethrace/compare/v0.7.0...v0.7.1

dethrace - Dethrace 0.7.0

Published by github-actions[bot] 4 months ago

This is the last version based on our reverse-engineered version of BRender. Future releases will use our BRender fork based on the open source release.

This is also the last release with the custom OpenGL renderer. Future releases will include the original software renderer and original hardware renderer.

What's Changed

Full Changelog: https://github.com/dethrace-labs/dethrace/compare/v0.6.0...v0.7.0

dethrace - Dethrace 0.6.0

Published by github-actions[bot] almost 2 years ago

What's Changed

New Contributors

Full Changelog: https://github.com/dethrace-labs/dethrace/compare/v0.5.0...v0.6.0

dethrace - Dethrace 0.5.0

Published by github-actions[bot] about 2 years ago

What's Changed

Full Changelog: https://github.com/dethrace-labs/dethrace/compare/v0.4.0...v0.5.0

dethrace - Dethrace v0.4.0

Published by github-actions[bot] about 2 years ago

What's Changed

New Contributors

Full Changelog: https://github.com/dethrace-labs/dethrace/compare/v0.3...v0.4.0

dethrace - v0.1

Published by github-actions[bot] about 2 years ago

The first release! (April 14, 2021)

You should be able to navigate through the UI up to hitting "Done" in the Grid Selection screen.

To play:

  • Extract into your SPLATPACK directory
  • Run dethrace(.exe)

Issues:

  • Crashes when run against the regular CARMA data directory.
  • All menu options in the the "Race" menu will crash except hitting "Start Race" to load the default race.
dethrace - v0.2

Published by github-actions[bot] about 2 years ago

First 3d rendering!

Screen Shot 2021-07-17 at 7 05 35 AM

dethrace - v0.3.0

Published by github-actions[bot] about 2 years ago

  • Game mostly playable, can drive around until the timer runs out, after which you are taken back to the main menu
  • Mostly complete texture rendering (no transparency)
  • Some physics bugs fixed, recovery implemented
    Screen Shot 2022-01-26 at 6 25 27 AM