A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker
APACHE-2.0 License
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Published by janhohenheim 8 months ago
Initial release
A configurable foliage painting system using perlin noise, grayscale maps, and chunked visibility
An old school terminal shader for the bevy game engine
draw sprites with the bevy ui
Shaders and other small Bevy examples
a little game, limbo on a mountain pass
Toon Shader for the bevy game engine
Dynamic ocean material for Bevy.
bevy_trickfilm
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
A bevy plugin for creating 3d grass in your game
Lightning fast tilemaps for bevy.
A bevy 3D text mesh generator for displaying text
A sci-fi battle simulation implemented in the bevy engine.
Bevy plugin to simulate and preview different types of Color Blindness.
The all-in-one Bevy 3D game template for desktop.