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Published by AlessioGr almost 2 years ago
v5.6.2+ features design improvements for language strings. To benefit from them, please delete the "languages" folder so the new version can re-generate it with the latest design improvements, if you are under v5.6.2
Published by AlessioGr almost 2 years ago
Published by AlessioGr almost 2 years ago
Published by AlessioGr about 2 years ago
[^] Better error checking to reduce console error spam if you do something wrong
Published by AlessioGr about 2 years ago
/qa actions execute
command, for quick, inline action executions via command!/qa conditions check
command, for quick, inline condition checks via command!Published by AlessioGr about 2 years ago
Published by AlessioGr about 2 years ago
[+] Add FloodgateIsFloodgatePlayer variable
[^] Update all dependencies
Published by AlessioGr about 2 years ago
[+] Ability to select conversation answer by typing the number of the answer in chat (additionally to clickable text)
Published by AlessioGr about 2 years ago
[^] Skip loading npc data when plugin disabled due to previous error
[^] More config comments & display default value for each config entry
Published by AlessioGr about 2 years ago
Published by AlessioGr about 2 years ago
[^] Conversations: allow "text:" to not-be set. This then just doesn't send anything. Useful for abusing a conversation line to run actions
[!] Fix incorrectly saved hidden status of conditions.yml conditions
Published by AlessioGr about 2 years ago
[!] Fix potential NullPointerException for checking conditions
Published by AlessioGr about 2 years ago
[^] Conversation improvements
Published by AlessioGr about 2 years ago
[+] Ability to use notquests conversation interceptor in betonquest
[!] Fix conversation packet stuff
Published by AlessioGr about 2 years ago
[^] Update to 1.19.2
Published by AlessioGr about 2 years ago
[!] Fix NPC error if Citizens is not installed
[!] Do not save player data or tag data if tag data didn't finish loading yet, to prevent data loss
Published by AlessioGr about 2 years ago
[^] Internally revamped the NPC system. You will have to re-do all NPC stuff (so basically re-assign all your NPCs). Nothing new was added, though this change allows me to easily add support for different NPC plugins in the future, like zNPCs.
[^] Performance & internal improvements
[+] predefinedProgressOrder (no docs for that yet, but maybe you can figure it out. Makes linear quest or objective progression 1000x faster to do)
[+] New Feature: custom font nametag above npc when a quest is available (resourcepack). No idea if this works, it seems to be a little buggy. Feel free to test it
[!] Bug Fix: Consider items in equipment slots for item removal in DeliverItems objective
[!] Remove quest from active quests if it should be completed during CompleteQuestAction
[!] Fix bug in smelt objective where players are able to get free progress by putting items in their inventory while in furnace mode and removing them again
[!] Fix ConcurrentModificationException for integrations loading
Published by AlessioGr over 2 years ago
Published by AlessioGr over 2 years ago
Published by AlessioGr over 2 years ago