Published by moom0o about 3 years ago
Published by moom0o about 3 years ago
MinDistanceToVanishPlayer: 100 # Minimum distance to vanish player when teleporting, useful to prevent players from teleporting very fast in the same spot and making the tablist go crazy.
EnableFirstJoinMessage: false
FirstJoinMessage: "&7%player% joined the game for the first time. They are %players_num% to join." # %players_num% is how many players have joined the server + the current one (ex. 351th)
AntiSpamCommands: true # Use the same antispam options for commands aswell.
# This will automatically teleport players below nether roof if they are too high. Use permission node anarchyexploitfixes.netherroofbypass to bypass
PreventNetherRoof: false
Published by moom0o about 3 years ago
RemoveWitherHeadsAutomatically: true # Experimental: Will remove wither heads on chunk unload or if its been longer than x ticks
RemoveWitherHeadsAutomaticallyTicks: 200 # 10 seconds
PreventTooManyEntitiesInChunk: false # Check all chunks every 30 seconds for too many entities, removes any entities left after reaching limit
MaxEntitiesInChunk: 100 # Does not include living entities. (animals/monsters) useful if players are placing a shit ton of crystals etc in one chunk and crashing the server.
LogEntityRemovals: false
EntityCheckTimeTicks: 20 # 1 second
Published by moom0o about 3 years ago
Published by moom0o about 3 years ago
ProjectilesMaxPerTime: 3
ProjectileTimeTicks: 10 # 3 projectiles can be sent every 10 ticks (0.5 seconds)
LookForIllegalsInShulkers: false # WARNING: DO NOT ENABLE IF YOU DON'T WANT A DUPE. Atleast in 1.17 shulkers can easily be duplicated with this enabled. https://cdn.discordapp.com/attachments/810446565822038016/858851144750989312/jbIAkzJ9CU.mp4
PreventBurrowIfBlockAbove: false # Prevent burrow even if there is a block above the block they are burrowing in, please note this may allow creating an "elevator", players will keep teleporting up until they hit air
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago
Last 3 updates have been removed so they don't fill up the releases page.
18.0.11.3:
18.0.11.2:
18.0.11.1:
18.0.11:
Published by moom0o over 3 years ago
MAKE SURE TO UPDATE TO 18.0.10.1 IF USING 18.0.10. (< 18.0.10 is fine.)
18.0.10.1 changes:
18.0.10 changes:
Patch old end portal dupe - https://www.youtube.com/watch?v=RLvErqzeK3Y
Much better spawn egg remover.
Prevent multiple ender dragons - Prevent ender dragons from going through end gateways.
Removed LegacyBoatFlyPatch.
Added option to limit glowstone blocks in a chunk.
Made /toggleconnectionmsgs it's own command, it will now show up in tab complete.
Fixed an issue where the new chunk elytra limit wasn't working above the nether roof.
Semi futureproof dispenser crash exploit for 1.17 world height limit.
Use maven for bstats instead of a dedicated class.
Improved POM. (#21)
Removed all code for debugging.
Camel cased some more things.
Added options for changing /toggleconnectionmsgs enable and disable messages.
Somewhat fixed an unnoticeable memory leak? (Stopped using static for playersinnewchunks set.)
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago
Published by moom0o over 3 years ago