CyberEngineTweaks

Cyberpunk 2077 tweaks, hacks and scripting framework

MIT License

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CyberEngineTweaks -

Published by maximegmd over 3 years ago

CyberEngineTweaks - 1.12 + Sandbox

Published by maximegmd over 3 years ago

CyberEngineTweaks - Major vulnerability fix

Published by maximegmd over 3 years ago

This version is VERY important to install if you download saves and/or mods for this game, a very serious vulnerability is present giving full access to your computer to whoever forged a malicious file.

Credits to PixelRick for the find.

CyberEngineTweaks - 1.11 patch

Published by maximegmd over 3 years ago

CyberEngineTweaks - Bug fixes

Published by maximegmd over 3 years ago

CyberEngineTweaks - Json support

Published by maximegmd over 3 years ago

CyberEngineTweaks - Fix Reload mods

Published by maximegmd over 3 years ago

CyberEngineTweaks - Major update and 1.10 support

Published by maximegmd over 3 years ago

CyberEngineTweaks - Crash fixes and better handling of in game objects

Published by maximegmd over 3 years ago

CyberEngineTweaks - Imgui exposed to Lua

Published by maximegmd almost 4 years ago

  • onUpdate now takes a delta parameter

  • onInit will be called once the scripting engine is ready

  • onShutdown will be called when destroying your script

  • ReloadScripts() and a button have been added to reload all mods on demand at runtime, making it far easier for you to debug your mods.

CyberEngineTweaks - Fix bug regression and minor features

Published by maximegmd almost 4 years ago

Dump now displays more information
Functions that return multiple arguments are automatically unpacked

CyberEngineTweaks - Windows 7 and first iteration of scripting mods

Published by maximegmd almost 4 years ago

This includes Windows 7 support and part of #354

CyberEngineTweaks - Bug fixes and quality of life

Published by maximegmd almost 4 years ago

CyberEngineTweaks - 1.7.2 contained 1.7.1...

Published by maximegmd almost 4 years ago

CyberEngineTweaks - Bug fixed and some Windows 7 compatibility

Published by maximegmd almost 4 years ago

CyberEngineTweaks - Bug fixes mostly

Published by maximegmd almost 4 years ago

CyberEngineTweaks - 1.06 patch support

Published by maximegmd almost 4 years ago

CyberEngineTweaks - Reshade fix and tdbid improvements

Published by maximegmd almost 4 years ago

This build is now compatible with Reshade, pog.
Merged gibbed's PR to display more valuable information when dealing with tweakdbids.
Merged gibbed's PR to better handle console input.

CyberEngineTweaks - Lua API improvements

Published by maximegmd almost 4 years ago

You can now pass ref and wref to functions as well as create TweakDBID and ItemID objects.

Sample:

player = Game.GetPlayer()
ts = Game.GetTransactionSystem()

tid = TweakDBID.new("Items.money")
itemid = ItemID.new(tid)

result = ts:GiveItem(player, itemid, 100000)
if result then
    print("We added " .. tostring(itemid) .. " to the inventory!")
else
    print("Failed to add " .. tostring(itemid))
end