Install VSIX for VS 2019 (16.11) / VS 2022
Published by walbourn about 1 year ago
c_ReverseDepth
option to DirectX 12 DeviceResourcesPublished by walbourn over 2 years ago
Install VSIX for VS 2019 (16.9 or 16.11) / VS 2022
Published by walbourn over 2 years ago
Install VSIX for VS 2017 (15.9 update) / VS 2019 / VS 2022
This is the last release I plan to support for VS 2017. See this issue for details and feedback.
Published by walbourn over 2 years ago
OMSetRenderTargets
Install VSIX for VS 2017 (15.9 update) / VS 2019 / VS 2022
Published by walbourn about 3 years ago
Install VSIX for VS 2017 (15.9 update) / VS 2019 / VS 2022
Published by walbourn about 3 years ago
v143
Platform ToolsetInstall VSIX for VS 2017 (15.9 update) / VS 2019 / VS 2022
Published by walbourn over 3 years ago
g_szAppName
variable to Win32 Main.cppInstall VSIX for VS 2017 (15.9 update) / VS 2019
Published by walbourn about 4 years ago
settings.manifest
to project settings<cmath>
and <cstdint>
to pch.hInstall VSIX for VS 2017 (15.9 update) / VS 2019
VS 2019 users should be aware of this known issue which is fixed in VS 2019 Update 3 or later.
For C++/WinRT and VS 2019, use the Windows 10 SDK (19041) or the Microsoft.Windows.CppWinRT NuGet package.
Published by walbourn over 4 years ago
Install VSIX for VS 2017 (15.5 update or later) / VS 2019
VS 2019 users should be aware of this known issue which is fixed in VS 2019 Update 3 or later.
For C++/WinRT and VS 2019, use the Windows 10 SDK (19041) or the Microsoft.Windows.CppWinRT NuGet package.
Published by walbourn over 4 years ago
Prepare
defaulted parameterInstall VSIX for VS 2017 (15.5 update or later) / VS 2019
VS 2019 users should be aware of this known issue which is fixed in VS 2019 Update 3 or later.
Published by walbourn almost 5 years ago
/analyze
warning in VS 2019Install VSIX for VS 2015 / VS 2017 (15.5 update or later) / VS 2019
VS 2019 users should be aware of this known issue which is fixed in VS 2019 Update 3.
This is the last release to support VS 2015
Published by walbourn over 5 years ago
$(ProjectDir)
to Win32 projects include paths (already in UWP projects)Install VSIX for VS 2015 / VS 2017 (15.5 update or later) / VS 2019
VS 2019 users should be aware of this known issue which is fixed in VS 2019 Update 3.
Published by walbourn over 5 years ago
EnumAdapterByGpuPreference
returns E_FAIL
for DeviceResourcesGetD3DDevice
accessor in DX 11 UWP DeviceResourcesInstall VSIX for VS 2015 / VS 2017 (15.5 update or later) / VS 2019
VS 2019 users should be aware of this known issue which is fixed in VS 2019 Update 3.
Published by walbourn over 5 years ago
Install VSIX for VS 2015 / VS 2017 (15.5 update or later) / VS 2019
VS 2019 users should be aware of this known issue which is fixed in VS 2019 Update 3.
Published by walbourn over 5 years ago
d3dx12.h
with minor fix
Install VSIX for VS 2015 / VS 2017 (15.5 update or later) / VS 2019
Published by walbourn over 5 years ago
Install VSIX for VS 2015 / VS 2017 (15.5 update or later)
Published by walbourn almost 6 years ago
DeviceResources
Main.cpp
in DX12 Win32 templateInstall VSIX for VS 2015 / VS 2017 (15.5 update or later)
Building the ARM64 configuration in UWP projects requires VS 2017 (15.9 update)
Published by walbourn about 6 years ago
d3d12.h
with latest version from DirectX-Graphics-Samples for Windows 10 October 2018 Update SDKDeviceResources
Main.cpp
in Win32 templatesInstall VSIX for VS 2015 / VS 2017 (15.5 update or later)
Note that the C++/WinRT headers in the Windows 10 SDK (17134) are not fully compatible with the VS 2017 (15.8 update) when using
/permissive-
. The workaround is to add/Zc:twoPhase-
to the project settings Additional Options. This issue is fixed if using the Windows 10 SDK (17763).
Published by walbourn about 6 years ago
GetDXGIFactory
accessor to the DirectX 12 DeviceResourcesole32.lib
, so the C++/WinRT templates now include this library in the linker settingsInstall VSIX for VS 2015 / VS 2017 (15.5 update or later)
Note that the C++/WinRT headers in the Windows 10 SDK (17134) are not fully compatible with the VS 2017 (15.8 update) when using
/permissive-
. The workaround is to add/Zc:twoPhase-
to the project settings Additional Options. This issue is fixed if using the Windows 10 SDK (17763).