Swiss - The swiss army knife of GameCube homebrew
GPL-2.0 License
Bot releases are hidden (Show)
Published by Extrems over 4 years ago
A small update after we got distracted with Nintendo 64 emulation and other projects.
@cristofercruz committed:
@Extrems committed:
6e330ff4324f4bf8ca5b6bf981decd6ac86ca0886f22e8c67721b815d886e228 swiss_r836.7z
Published by Extrems over 4 years ago
A few too many reports of Memory Slot A not working are popping up, so here goes.
@cristofercruz committed:
@emukidid committed:
@Extrems committed:
f2d832aef0fba5149972430338b80f7b780df793853a2459e90ac9ecab16f0b7 swiss_r827.7z
Published by Extrems over 4 years ago
A bug that appeared in v0.4r775 preventing Game Boy Interface presets from working has been fixed.
Some interface rendering tweaks have been done, and using Swiss as igr.dol should now work again.
Compatibility with 10-15 years old Kingston SD cards has been fixed through a libOGC patch.
@Extrems committed:
9f715905ceb41f68601b955a230f4bcaa5733b0fad7579dc7f656ba5f9173c03 swiss_r813.7z
Published by Extrems over 4 years ago
For this release, @cristofercruz has kindly contributed a new interface theme. We hope you'll like it.
A new fastboot apploader has been introduced. Users with an optical drive emulator can now enjoy near-instant access to Swiss. You can use the boot through IPL feature to bring back the boot animation when loading games.
Patching certain late EA titles with non-stripped ELF binaries has been fixed.
The music in Baten Kaitos: Eternal Wings and the Lost Ocean has been fixed for devices using full DI emulation.
To commemorate these changes, we've bumped the version number to 0.5.
@cristofercruz committed:
@emukidid committed:
@Extrems committed:
7b664e54366caa94d3af470ed259f473e6769361304b0185c57e20346f5fd0ff swiss_r806.7z
Published by Extrems over 4 years ago
Cleaning up the mess from the previous release, the Wiikey Fusion should now work better than ever, including 2-disc support.
A long-standing bug causing crashes with DVD/GCLoader and patch fragments has been fixed.
There's now the option of booting games through the GameCube Main Menu. This feature has some issues still, but it mostly work. Current game settings apply, so it can be seen in progressive scan.
@EBLeifEricson committed:
@Extrems committed:
e323d17c04716ddb2940061a930c3f48b5cc0cb97dc4b2dbb5dd14846f29b87a swiss_r798.7z
Published by Extrems over 4 years ago
DVD/GCLoader have been ported over to the new read patches, and all games are now treated as potentially reloading. This allow certain games, most famously XIII, to be played in progressive scan using an original/backup disc or GCLoader, and also allow other patches to persist across resets. An SD Card Adapter is required for this to function.
If you had disabled the new read patches before, these will be reset to enabled. The option to disable them has been replaced with a more succinct "Emulate Audio Streaming" option. This should also fix cases where they've been inadvertently disabled by the last release. This option only take hold for SD Card Adapters and IDE-EXI.
@Extrems committed:
cf0543ac99252fa807a8cabf67dffaadbda6687f0ce7b7a8482055907246e995 swiss_r785.7z
Published by Extrems over 4 years ago
An issue preventing an SD card on Serial Port 2 to be detected, or making it run at a slower speed, was discovered.
I apologize for the inconvenience.
defdc152ad9c0bfc48734fcbd8c08b96528e1022ee1b88233b491b3e90c60574 swiss_r775.7z
Published by emukidid over 4 years ago
In this release, I've added a new, more game oriented File Browser type which can be enabled via the General Settings screen. The ability to configure network options within Swiss itself is now possible too (not for SMB yet). Additionally, default game settings should now apply on games that have never had their config saved before too, there'll be some more work in the future regarding being able to default specific options, since the current default is more a "settings template for new games". @Extrems fixed SD initialisation issues with some additional commits in libOGC to back the changes.
@emukidid committed:
@Extrems committed:
Published by Extrems almost 5 years ago
For this release, while I mostly focused on the Broadband Adapter, the way in-game reset work in the new read patches has changed. @emukidid worked on improving file browsing speed.
@emukidid committed:
@Extrems committed:
Published by Extrems almost 5 years ago
It's time to upend compatibility and performance again.
This release fixes certain edge cases that couldn't be seen with the Broadband Adapter (File Service Protocol), where most game testing occurs.
While there may be regressions, there is no turning back.
@emukidid committed:
@Extrems committed:
Published by Extrems almost 5 years ago
Published by Extrems almost 5 years ago
I guess I'll just release at my own pace now.
This release frees you from arbitrary file naming conventions for 2-disc games.
@emukidid committed:
@Extrems committed:
Published by Extrems almost 5 years ago
Standing in for @emukidid this Christmas. Hopefully everything built correctly.
No, this doesn't prevent using the SD2SP2.
@emukidid committed:
@Extrems committed:
Published by emukidid almost 5 years ago
@Extrems has been busy fixing game and SD compatibility issues over the last 3 weeks amongst other general usability improvements. See below for the full commit log for this release! Note that this build and all builds in the future will nag you if you are using improperly shrunk GCM files so please make sure they're either properly shrunk with NKit, or not shrunk at all.
Published by emukidid almost 5 years ago
This release adjusts the SD card read timeout in-game to match with what libOGC has, it will only apply to SD cards from a memory card slot or SD2SP2. It may improve the situation where a SD card works in Swiss/other homebrew but fails to boot ISO files.
Other minor optimizations have also been made to in-game patches.
@Extrems committed:
Published by emukidid almost 5 years ago
This release fixes read errors using the alternate reads (issue #244):
@Extrems committed:
Published by emukidid about 5 years ago
This release fixes broken WKF/WASP support.
Published by emukidid about 5 years ago
This release adds support for micro SD cards via Serial Port 2 on GameCube consoles where that port exists. It requires a small PCB (open source design here) and the compatibility/speed is the same as using an SD card via the front memory card ports. The main benefit is that it leaves the 2 front slots free for a memory card and any other peripherals you might require in games.
That being said, the alternate read patches (which are now the default) have basically been rewritten by @Extrems since the last release and should be much more stable and compatible. 2-disc support has been added into these patches but audio streaming is still only available via the old non alternate patches for now.
Full commit list from the previous release by author:
@emukidid
@Extrems
Published by emukidid about 5 years ago
Mostly bug fixes this release, changes listed by author below.
@emukidid:
@Extrems:
Published by emukidid over 5 years ago