Xash3D FWGS engine.
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Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by github-actions[bot] about 1 year ago
Published by a1batross almost 5 years ago
I'm proud to announce new release of Xash3D FWGS that we're worked on for a year and a half.
In 2018 after a release of Xash3D 0.99, which was heavily refactored by it's author, Unkle Mike, we decided to drop old engine code base and fork engine again. We called it "New Engine" and now it's mostly ready to be stable.
WARNING: backup your *.cfg files, because configs made by Xash3D FWGS 0.20 may not work on old version and maybe vice versa.
Change log:
What an upgrade to latest Unkle Mike's Xash3D gave us?:
Fork changes:
ref_gl
library. (#31)_wheel
. Works like a mouse wheel.evdev
, fbdev
and alsa
directly instead of SDL2. (#83)-ref gles1
or -ref gles2
to engine command line.What's next? We will working on improving stability and compatibility at first but we also have a lot of ideas that may be implemented to the next version. Follow our issue tracker and repository commits to keep up with the latest news. Although we consider this release as first stable and it really is for Linux, BSD and Windows, Android builds may still be a bit unstable. Bugreports are welcome!
Have questions? You can contact FWGS on our Discord server: http://discord.fwgs.ru.