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Published by vanruesc over 6 years ago
Requires three
≥ 0.89.0 ≤ 0.94.0
engines
field from package.json
.Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.94.0
Fixed build/postprocessing.js
bundle. (Transpilation was skipped last time.)
Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.94.0
Pass
Added getFullscreenMaterial()
and setFullscreenMaterial(Material)
. See 9b0c2c1.
The getter material
has been deprecated in favour of getFullscreenMaterial()
.
The setter material
has been deprecated in favour of setFullscreenMaterial(Material)
.
Changed the constructor signature to (name: String, scene: Scene, camera: Camera)
.
These changes are to avoid unexpected property name collisions in custom passes. Additionally, the screen quad will now lazily be created once a fullscreen material is assigned and is no longer part of the constructor.
BloomPass, BlurPass, FilmPass, GodRaysPass, OutlinePass
EffectComposer.setSize()
after modifying resolution-dependent values.BlurPass
getResolutionScale()
and setResolutionScale(Material)
.BloomPass, GodRaysPass, OutlinePass
getResolutionScale()
and setResolutionScale(Material)
.resolutionScale
has been deprecated in favour of getResolutionScale()
.resolutionScale
has been deprecated in favour of setResolutionScale(Number)
.FilmPass
getScanlineDensity()
and setScanlineDensity(Number)
.getGridScale()
and setGridScale(Number)
.getGridLineWidth()
and setGridLineWidth(Number)
.Miscellaneous
postprocessing.js
and postprocessing.min.js
bundles.Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.94.0
Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.93.0
sideEffects
flag. This might reduce the final bundle size when used with Webpack.Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.92.0
needsSwap
is true
. See #76.super(name)
.Pass.material
. Pass.quad
has been declared private.CombineMaterial
instead of CopyMaterial
. See #81.blend
option to prevent the final overlay texture from being applied to the input buffer.Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.92.0
Disposable
and Resizable
interfaces for documentation purposes.reset
and dispose
no longer accept a renderTarget
argument.Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.91.0
OutlinePass
: Fixed setSelection
. See #75.Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.91.0
FilmPass
: Added grid effect.MaskPass
: Respect renderToScreen
to create a mask for the screen buffer if so desired.Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.91.0
Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.90.0
OutlinePass
: Fixed hidden edge detection. See #70.Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.90.0
OutlinePass
: Added support for morph targets, skinning and clipping planes. See #68.Published by vanruesc over 6 years ago
Requires three.js
≥ 0.89.0 ≤ 0.90.0
three
to peerDependencies
because three
is an API dependency that is exposed by the public postprocessing
interface. This change should help prevent dependency inconsistencies for consumers.This is a minor release since consumers of the postprocessing
library are likely to also depend on three
already.
Published by vanruesc over 6 years ago
Requires three.js 0.89.x
OutlinePass
: Preserve the original visibility of outlined objects.Published by vanruesc over 6 years ago
Requires three.js 0.89.x
OrthographicCamera
in DepthComparisonMaterial
.OutlinePass
: Added setSelection
and clearSelection
convenience methods. See #67.OutlinePass
: Added alphaBlending
option for dark outlines on bright backgrounds. See #67.OutlinePass
: Added xRay
option that controls whether hidden parts of selected objects should be visible.OutlinePass
: Added option to disable blur.Published by vanruesc over 6 years ago
Requires three.js 0.89.x
DepthComparisonMaterial
, OutlineBlendMaterial
and OutlineEdgesMaterial
.OutlinePass
. See #64.Published by vanruesc almost 7 years ago
Requires three.js 0.89.x
Published by vanruesc almost 7 years ago
Requires three.js 0.88.x
SMAAColorEdgesMaterial
to ColorEdgesMaterial
.Pass.initialise
to Pass.initialize
.Bokeh2Pass
to RealisticBokehPass
.SMAAPass
image data URLs:BloomPass
, BlurPass
, GodRaysPass
and ToneMappingPass
.ToneMappingPass
.dat.gui
and stats.js
.babel-preset-es2015-rollup
.Published by vanruesc almost 7 years ago
Requires three.js 0.88.x
linearToRelativeLuminance
patch. See 5cd733a.Published by vanruesc almost 7 years ago
Requires three.js 0.87.x
linearToRelativeLuminance
. See #63.