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Published by StackDoubleFlow over 3 years ago
Published by StackDoubleFlow over 3 years ago
Published by StackDoubleFlow over 3 years ago
VList pog
Published by StackDoubleFlow over 3 years ago
Published by StackDoubleFlow over 3 years ago
Published by StackDoubleFlow over 3 years ago
Fix missing custom data when using modifiers that hide lights or objects
Published by StackDoubleFlow over 3 years ago
CustomBeatmapData
and fix allocator memory leakJSONWrapper
destructor so associated data map gets cleaned upstring_view
s in CustomEventData
to reduce copiesstd::any
in the associatedData
map instead of void*Published by StackDoubleFlow over 3 years ago
Published by StackDoubleFlow over 3 years ago
Published by StackDoubleFlow over 3 years ago
Published by StackDoubleFlow over 3 years ago
Custom types got a "patch" update
Published by StackDoubleFlow over 3 years ago
Published by StackDoubleFlow over 3 years ago
Published by StackDoubleFlow over 3 years ago
Fix customData on beatmap not getting set
7377e70
Published by StackDoubleFlow over 3 years ago
Update to game version 0.14.0 and update deps
Published by StackDoubleFlow over 3 years ago
Updated bs-hook, fixed crashes caused by wonky custom event data, fixed possible memory leaks, and use JSONWrapper for custom data in CustomBeatmapEventData.
Published by StackDoubleFlow over 3 years ago
Changelog:
Published by StackDoubleFlow over 3 years ago
Changelog:
Published by StackDoubleFlow over 3 years ago
Changelog:
Published by StackDoubleFlow almost 4 years ago
Changelog:
associatedData
to beatmap objects.