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Published by walbourn 8 months ago
from-mips
commandPublished by walbourn 10 months ago
This version is also available on NuGet as version 2024.1.1
Published by walbourn 12 months ago
DDS_PERMISSIVE_FLAG
to allow reading of various DDS DX9 file variants
This version is also available on NuGet as version 2023.10.31
Published by walbourn about 1 year ago
CompressEx
and ConvertEx
functions added with status callback and options structsDDSMetaData
return for Ex versions of DDS loader functionsTEX_ALPHA_WEIGHT_DEFAULT
constant (set to 1.0)This version is also available on NuGet as version 2023.9.6
This version is available via vcpkg.
Published by walbourn over 1 year ago
TEX_FILTER_RGB_COPY_ALPHA
flag and support for DXGI_FORMAT_A4B4G4R4_UNORM
-f BC3n
, -f DXT5nm
, and -f RXBG
support; .ddx
file extension; and -tgazeroalpha
switchThis version is also available on NuGet as version 2023.6.14
This version is available via vcpkg.
Published by walbourn over 1 year ago
This version is also available on NuGet as version 2023.4.28
This version is available via vcpkg.
Published by walbourn over 1 year ago
SRGB_IN
/ SRGB_OUT
flag handling for GPU BC7 compressorThis version is also available on NuGet as version 2023.3.30
This version is available via vcpkg. Note this update to the port adds a tools feature for the installation of the command-line tools.
Published by walbourn over 1 year ago
-forcesrgb
command-line switchThis version is also available on NuGet as version 2023.1.31
This version is available via vcpkg.
This is the last release that will support building for the legacy Xbox One XDK using VS 2017. See this issue for details or feedback.
Published by walbourn almost 2 years ago
Auxiliary
folder added with DirectXEXR.h/.cpp optional moduleThis version is also available on NuGet as version 2022.12.18
This version is available via vcpkg.
Published by walbourn about 2 years ago
CompileShaders.cmd
to address additional 'paths with spaces' issuesThis version is also available on NuGet as version 2022.10.18
This version is available via vcpkg.
Published by walbourn about 2 years ago
MakeLinear
DXGI_FORMAT utility function.CreateTextureEx
and CreateShaderResourceViewEx
functions now use CREATETEX_FLAGS
instead of a bool forceSRGB
parameter.DDSTextureLoader11
and DDSTextureLoader12
sync'd up with DirectX Tool Kit July 2022 changes.This version is also available on NuGet as version 2022.7.30
This version is available via vcpkg.
Published by walbourn over 2 years ago
IsBGR
utility methodCapture
method-nmap
handling for 16-bit sources going to BC formatsThis version is also available on NuGet as version 2022.5.10
This version is available via vcpkg.
Published by walbourn over 2 years ago
This version is also available on NuGet as version 2022.3.24
This version is available via vcpkg.
This is the last release I plan to support for VS 2017. See this issue for details and feedback.
Published by walbourn over 2 years ago
CMake only release of November 2021 for vcpkg.
Published by walbourn over 2 years ago
This version is also available on NuGet as version 2022.3.1
This version is available via vcpkg.
Published by walbourn almost 3 years ago
-fl
switch-flist
This version is also available on NuGet as version 2021.11.8
This version is available via vcpkg.
Published by walbourn about 3 years ago
This version is available via vcpkg.
Published by walbourn about 3 years ago
-rotatecolor
switch-swizzle
using 0, 1This version is also available on NuGet as version 2021.8.2
This version is available via vcpkg.
Published by walbourn over 3 years ago
DDS_FLAGS_NO_16BPP
flag for B5G6R5 content-c
and -t
switches for diff command-m
switch handling when resizing changes the max mipmap count-flist
switch to support wildcards and file exclusions-f
switch for the B8G8R8X8_UNORM formatThis version is also available on NuGet as version 2021.6.10
This version is available via vcpkg.