Applied 3D geometry in C++, with a focus on surface meshes.
MIT License
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Published by nmwsharp about 3 years ago
Source code for Transaction on Graphics 2018 paper "Axis-Aligned Height-Field Block Decomposition...
A C++ & Python viewer for 3D data like meshes and point clouds
A fast and robust point cloud registration library
[ECCV 2022] Official implementation of "Initialization and Alignment for Adversarial Texture Opti...
a programming library with geometric algorithms
The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning ...
Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement lea...
Digital Geometry Processing - Fall 2016 - University of Victoria
The open source mesh processing system
A collection of open source c/c++ libraries for gamedev
The Polygon Mesh Processing Library