Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).
MIT License
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Published by walbourn over 5 years ago
SimpleRaytracingTriangle
and RaytracingAO
LampArrayUWP
sample with bitmap effect supportPublished by walbourn over 5 years ago
SystemInfoUWP
Shader Model version detectionGamePad
(C++/WinRT) for XDK updatesPublished by walbourn over 5 years ago
MouseCursor
for Xbox One XDKFastBlockCompress
, SimplePBR
, and VideoTexture
-inverty
, -keepcoverage
switchesPublished by walbourn almost 6 years ago
FastBlockCompress
for Xbox One XDKLampArray
for UWP / Xbox One XDKPublished by walbourn almost 6 years ago
SimpleRaytracingTriangle
and RaytracingAO
which both support the fallback layer
DirectXTKSimpleSampleUWP
(DX11 / DX12)The VS 2017 projects for Win32 desktop and UWP now require VS 2017 (15.8 or 15.9 update).
Published by walbourn almost 6 years ago
Bokeh
and Bokeh12
SystemInfo
UWP sample for Windows 10 October 2018 releaseSimpleCompute
samples for improved suspend/resume handling for async computePublished by walbourn about 6 years ago
AsyncPresent
, HLSLSymbols
, SimpleDmaDecompression
, and SimplePlaySoundStream
AdvancedESRAM12
, GamePad
(XDK), MP4Reader
, SimplePlayTextToSpeechXDK
, and SystemInfo
(XDK)Published by walbourn about 6 years ago
AdvancedESRAM12
, MP4Reader
, SimplePlayTextToSpeechXDK
, and VideoTexture
(UWP/PC)CoroutinesXDK
, Gamepad
(C++/WinRT), SimpleESRAM
/ SimpleESRAM12
, SimpleTriangle
(C++/WinRT), SimpleWASAPICapture
, and SimpleWASAPIPlaySound
-nowic
switch to xtexconv
Published by walbourn over 6 years ago
DirectXTKSimpleSample12
, SimpleESRAM12
, SimplePBR12
, SimpleMSAA12
, SimpleTexture
(DX11 / DX12), Collision
, SystemInfo
, and xtexconv
.Published by walbourn over 6 years ago
The VS 2017 projects for Win32 desktop and UWP now require VS 2017 (15.7 update) or later
Published by walbourn over 6 years ago
PCSamples
folderPublished by walbourn over 6 years ago
SimpleTriangle
for DirectX 11 and DirectX 12SimpleESRAM
, SimpleESRAM12
, and UserManagement
CoroutinesXDK
, Gamepad
, GamepadCppWinRT
, and xtexconv
Published by walbourn over 6 years ago
Published by walbourn over 6 years ago
ArcadeStick
, CustomEventProvider
, GameDVR
, UserGamepadPairing
, and WheelTest
AdvancedSpatialSounds
, SimpleSpatialPlaySound
, SimpleWASAPICapture
, SimpleWASAPIPlaySound
, SimplePBR12
, and xtexconv
Published by walbourn almost 7 years ago
FrontPanelLogo
(Xbox One X DevKit) sampleSystemInfoUWP
sample updated to show new Fall Creators Update API GetGamingDeviceModelInformation
AdvancedSpatialSoundsUWP
, RawGameControllerUWP
, SimpleBezier
, and SimplePBR12
Published by walbourn almost 7 years ago
This release is the same as the previous November 2017 release except that the UWP samples have been updated to use the Windows 10 Fall Creators Update SDK (16299). Use of VS 2017 (15.4 update) is recommended for the UWP samples.
SimpleMSAA_UWP
was also updated to require the Windows 10 Fall Creators Update (16299) so that a workaround could be removed. See the readme in that sample for more details.
Published by walbourn almost 7 years ago
SimpleHDR_UWP
and SimpleHDR_UWP12
graphics samplesSimplePlay3DSoundXDK
, SimpleWASAPICaptureXDK
, and SimpleWASAPIPlaySoundXDK
audio samples to replace older XSF-based legacy samplesSimplePBR12
now supports HDR output on 4K UHD displaysNote that the UWP samples in this release still use the Windows 10 Creators Update SDK (15063). The next release will use Windows 10 Fall Creators Update SDK (16299).
Published by walbourn about 7 years ago
Published by walbourn about 7 years ago
SimpleComputeUWP
and SimpleComputeUWP12
samplesGamepad
for the VS 2017 v15.3 version of C++/WinRTPublished by walbourn about 7 years ago