DressingTools

Dressing your own avatar is really that easy.

GPL-3.0 License

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DressingTools - 2.1.0

Published by poi-vrc 10 months ago

What's Changed

Full Changelog: https://github.com/poi-vrc/DressingTools/compare/2.0.3...2.1.0

Installation

DressingTools2 is a standalone UPM package and supports Unity 2019.4 or later.
Tested on Unity 2019.4.31f1, 2021.3.33f1, 2022.3.6f1, 2023.2.2f1.
It can be installed via VCC, UPM or .unitypackage file.

⚠️
Please read the installation guide before downloading.
ダウンロードする前に、インストールガイドをお読みください。
下載前請 閱讀安裝指南
⚠️

DressingTools - 2.0.3

Published by poi-vrc 10 months ago

What's Changed

Full Changelog: https://github.com/poi-vrc/DressingTools/compare/2.0.2...2.0.3

Installation

DressingTools2 is a standalone UPM package and supports Unity 2019.4 or later.
Tested on Unity 2019.4.31f1, 2021.3.33f1, 2022.3.6f1, 2023.2.2f1.
It can be installed via VCC, UPM or .unitypackage file.

⚠️
Please read the installation guide before downloading.
ダウンロードする前に、インストールガイドをお読みください。
下載前請 閱讀安裝指南
⚠️

DressingTools - 1.1.0-stable

Published by poi-vrc about 2 years ago

Change-log

  • Switched to stable, nightly version control
  • DynamicBone is no longer required to be installed to work with DressingTools
    • But you still need DynamicBone or a "DynamicBone container" to dress DynamicBone-based clothes. This cannot be prevented and I cannot think of any workaround yet.
  • Added an option to allow specifying custom armature object name for avatar and clothes (Solves #10)
  • Added automatic grouping of avatar dynamics, root objects and bones

Translations

  • Some Korean (KR) and French (FR) translations are not yet available.

Import errors while updating

  • Delete the original folder Assets/chocopoi/DressingTools and reimport the unitypackage again.
DressingTools - DressingTools 1.0.7

Published by poi-vrc over 2 years ago

⚠️ This version requires DynamicBones to be installed. To avoid using it, please use the latest versions >1.1.0

Change-log

  • Add recursive ParentConstraint and Ignore Transforms
  • Fixes #11
DressingTools - DressingTools 1.0.6

Published by poi-vrc over 2 years ago

  • Fix UI problems and copy DynamicBone/PhysBone problem
DressingTools - DressingTools 1.0.5

Published by poi-vrc over 2 years ago

  • Fixes PhysBone not found if rootTransform is empty
DressingTools - DressingTools 1.0.4

Published by poi-vrc over 2 years ago

  • Fixed Kikyo (and any other avatars with similar structure) DynamicBone problems
    • The avatars that have DynamicBone components outside the controlling bone will work properly right now
      • By scanning avatar dynamicbones globally before dressing
  • Added PhysBone support (Beta)
    • the algorithm is using the same as how the tool handles DynamicBone
    • if a DynBone/PhysBone component is found controlling the bone in the tree in the initial scan, the tool will process according to user's perference
      • Defaults to use ParentConstraints pointing to avatar bone and destroys the existing clothes DynBone/PhysBone if exists
    • The support will be in beta for a while, because there are not many clothes and avatars supporting this yet for testing
DressingTools - DressingTools 1.0.3

Published by poi-vrc over 2 years ago

  • This patch adds an additional condition check to verify whether the root bone of the DynamicBone belongs to the same GameObject that it's in.

    • In Kikyo, the DynamicBones are surprisingly placed in the Hips bone in the Armature, causing the previous DynamicBone configuration algorithm of DressingTools to do weird stuff on it. (Aborting to parent to avatar bone, and placing a parentconstraint instead)
  • Some code optimization is performed on this patch.

DressingTools - DressingTools 1.0.2

Published by poi-vrc over 2 years ago

Additions

  • Test Mode Animations (using VRC proxy animations)
  • Auto switch to Scene View on Test Mode
  • Better Update link and message

If you downloaded the file earlier than 2/27/2022 12:32 AM HKT, please redownload as the original file has a critical bug.

DressingTools - DressingTools 1.0.1

Published by poi-vrc over 2 years ago

Please follow the instructions in the README.md.

https://github.com/poi-vrc/DressingTools#readme

Fixes

  • Null reference when using DynamicBone option "Keep dynbone and use parent constraint"
  • Guess the armature by checking all objects whether there is the "Armature" word, if the armature object not found
    • cases like FOIV clothes have suffix in Armature object
  • Added a DynamicBone configuration option to directly copy dyn bone from avatar and discard existing clothes dynbone
  • Added a update Helpbox in tool header if there is an update available
  • Reduce warnings like "Multiple bones in avatar armature first level" under some conditions
    • Maya has an disabled C dynbone collider in Armature first level. It does not really affect the dressing process.

Translation issues

  • FR translation
    • Used papgo to translate, might be wrong
DressingTools - DressingTools 1.0.0

Published by poi-vrc over 2 years ago

Please follow the instructions in the README.md.

https://github.com/poi-vrc/DressingTools#readme