ludusavi-playnite

Playnite plugin for save backups via Ludusavi

MIT License

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ludusavi-playnite - v0.16.0 (2024-08-23) Latest Release

Published by mtkennerly about 2 months ago

  • Added:
    • You can now open the backup directories for multiple selected games at once.
    • The plugin will notify you when an update for Ludusavi is available. This requires Ludusavi v0.25.0 or newer. The check occurs at most once per 24 hours.
  • Fixed:
    • The plugin now uses a buffered update when changing tags. This should avoid issues where other plugins may respond to each tag change individually. (Contributed by Jeshibu)
  • Changed:
    • Updated translations, including a new partial Norwegian translation. (Thanks to contributors on the Crowdin project)
ludusavi-playnite - v0.15.0 (2024-06-08)

Published by mtkennerly 4 months ago

  • Added:
    • In a game's context menu, backup comments are now displayed, if any have been added in Ludusavi. If a backup is from another OS than Windows, that is also indicated.
    • In a game's context menu, you can now open that game's backup directory. This requires Ludusavi v0.24.0 or newer.
    • On startup, if Ludusavi cannot be found, then an error popup is displayed. This should help users who did not realize they had to install Ludusavi itself and who also missed the error notification.
  • Fixed:
    • In some cases where Playnite and Ludusavi used different names for a game, the game's context menu would not list its backups. This now works properly in more cases if you use Ludusavi v0.24.0 or newer.
  • Changed:
ludusavi-playnite - v0.14.0 (2024-04-27)

Published by mtkennerly 6 months ago

  • Changed:
    • Updated handling for the restore command for Ludusavi v0.23.0+, which no longer returns an error when there is no data to restore.
    • Updated translations, including a new German translation. (Thanks to contributors on the Crowdin project)
ludusavi-playnite - v0.13.2 (2023-08-11)

Published by mtkennerly about 1 year ago

  • Fixed:
    • Crash when changing plugin settings if some games had a null name.
ludusavi-playnite - v0.13.1 (2023-08-10)

Published by mtkennerly about 1 year ago

  • Fixed:
    • Possible crash when saving plugin settings if the config file contained certain null values.
  • Changed:
ludusavi-playnite - v0.13.0 (2023-06-22)

Published by mtkennerly over 1 year ago

  • Added:
    • Ludusavi 0.18.0+: The plugin will show a notification if cloud sync fails or has a conflict.
    • You can now choose not to override the backup directory and defer to Ludusavi's own configuration.
    • There is an option to automatically tag games with unknown save data.
  • Changed:
    • Ludusavi 0.18.0+: The plugin no longer sets the --merge flag, since it has been deprecated. It is still set for older Ludusavi versions.
    • Ludusavi 0.18.0+: The plugin now sets --try-manifest-update instead of --try-update.
    • Updated translations, including new translations for Japanese and Russian. (Thanks to contributors on the Crowdin project)
  • Fixed:
    • The during-play backup feature did not check if a backup was already running before starting a new one.
ludusavi-playnite - v0.12.1 (2023-03-19)

Published by mtkennerly over 1 year ago

  • Fixed:
    • If a game had multiple platforms listed in its metadata, then it would not trigger any automatic backups before/during/after play (manual backups worked as expected). The plugin now properly handles games with multiple platforms.
    • When distinguishing PC and non-PC games, the plugin only considered the first platform listed in the game details. It now considers all platforms listed.
    • On confirmation prompts, the plugin would preemptively say "this game requires a matching custom entry" for non-PC games. However, that assumption isn't always true. Now, the plugin just adds this message onto the error notification when Ludusavi doesn't recognize a game.
    • If you had both game- and platform-based automatic backups enabled after play, then the game backup might not be done yet when the platform backup was attempted, resulting in the platform backup aborting. The plugin now waits until the game backup is done before attempting the platform backup.
  • Changed:
ludusavi-playnite - v0.12.0 (2023-02-28)

Published by mtkennerly over 1 year ago

  • Added:
    • An option to automatically tag games with backups. This requires Ludusavi 0.14.0 or newer.

    • An option to look up games under a different name. This allows you to resolve Playnite/Ludusavi naming discrepancies without creating a custom entry in Ludusavi.

      Right now, this is simply a text box where you can enter the desired lookup name. Once Ludusavi 0.16.0 is released, it will allow the plugin to show a searchable list of Ludusavi's known titles.

  • Fixed:
    • Games could not be backed up if they had Unicode characters in their title (e.g., "Ninja Gaiden Σ").
    • With older versions of Ludusavi, the plugin would report that there was nothing new to back up, even if it did make a new backup.
ludusavi-playnite - v0.11.1 (2022-11-16)

Published by mtkennerly almost 2 years ago

  • Fixed:
    • Crash when trying to open a nonexistent folder from the settings window.
  • Changed:
ludusavi-playnite - v0.11.0 (2022-10-29)

Published by mtkennerly almost 2 years ago

  • Added:
    • The plugin now indicates when there was nothing new to back up or restore. When doing a full scan, the expanded list also indicates new (+) or updated (Δ) for each game. This is enabled if you have Ludusavi 0.14.0 or newer.
    • When backing up or restoring a specific game, the plugin now indicates when Ludusavi knows it by a different name. Example: Backed up saves for Playnite Title (↪ Ludusavi Title). This is enabled if you have Ludusavi 0.14.0 or newer.
    • An option to look up games by a normalization of their titles. For example, this means the plugin can retry "Some Game: Special Edition (2022)" as just "Some Game" if Ludusavi didn't recognize the original title. If the normalized title produces multiple matches, the plugin chooses the first one. This setting only takes effect if you have Ludusavi 0.14.0 or newer.
    • Plugin settings to override the backup format, compression, and retention. These will still default to whatever you have configured in Ludusavi itself, but now you can override it from Playnite. These settings only take effect if you have Ludusavi 0.14.0 or newer.
    • On startup, the plugin will show a one-time notification if a newer version of Ludusavi is recommended for the best experience.
  • Changed:
    • When Ludusavi 0.14.0 or newer is installed, the plugin now uses the find command to look up games. As a side effect, a game's Steam ID (if applicable) is now checked before its title rather than after.
    • For compatibility with Ludusavi 0.14.0, the plugin now passes --force to the backup command. This remains compatible with older versions as well.
ludusavi-playnite - v0.10.2 (2022-09-12)

Published by mtkennerly about 2 years ago

  • Fixed:
    • The extension's context menu section did not appear when selecting a single game if the installed Ludusavi version did not support multi-backup.
ludusavi-playnite - v0.10.1 (2022-09-11)

Published by mtkennerly about 2 years ago

  • Added:
  • Fixed:
    • Some errors were logged at info level.
ludusavi-playnite - v0.10.0 (2022-09-01)

Published by mtkennerly about 2 years ago

  • Added:
    • Support for multiple backups per game. This requires Ludusavi 0.12.0 or newer. You can open Ludusavi to configure how many backups to keep. The feature will be disabled if an older version is detected.
    • Support for automatic backups on an interval while playing a game.
    • Translation for Italian. (Thanks to contributors on the Crowdin project)
  • Fixed:
    • Disabled fallback restoration by Steam ID for Ludusavi versions older than 0.12.0 to avoid a defect in those versions.
    • The plugin settings window now has a horizontal scroll bar when necessary.
ludusavi-playnite - v0.9.0 (2022-08-13)

Published by mtkennerly about 2 years ago

  • Added:
    • Completed the translation for Simplified Chinese. (Thanks to contributors on the Crowdin project)
ludusavi-playnite - v0.8.1 (2022-07-11)

Published by mtkennerly over 2 years ago

  • Fixed:
    • Handling of games whose name begins with a hyphen. Previously, the plugin would not have been able to run Ludusavi for such games.
    • Handling of games whose name contains quotation marks. Previously, depending on the quote placement, the plugin may not have found anything to back up for such games.
ludusavi-playnite - v0.8.0 (2022-07-07)

Published by mtkennerly over 2 years ago

  • Added:
    • Translations for Simplified Chinese (partial), Polish, Brazilian Portuguese, and Spanish. (Thanks to contributors on the Crowdin project)
  • Changed:
    • The plugin can now recognize when a game is on PC or Steam in more situations. Specifically, it now checks the game's platform name and source plugin ID as well, instead of just the platform specification ID and source name.
ludusavi-playnite - v0.7.0 (2022-05-27)

Published by mtkennerly over 2 years ago

  • Changed:
    • Localization now uses Project Fluent instead of pure C# code internally. Although English currently remains the only language supported, this change should make it easier for other people to contribute. If you'd like to help, check out the new Crowdin project.
    • The ludusavi-skip tag is now [Ludusavi] Skip. If you were using the old tag, it will be automatically renamed for you.
    • Removed support for erri120's extension update notifier since Playnite now natively provides this functionality.
  • Added:
    • Game-specific context menu entries to add or remove Ludusavi-related tags.
    • Option to restore save data for a game before playing it.
    • Option to remember your choice when asked if you want to back up a game.
    • Several new tags to tweak behavior for individual games:
      • [Ludusavi] Game: backup
      • [Ludusavi] Game: backup and restore
      • [Ludusavi] Game: no backup
      • [Ludusavi] Game: no restore
      • [Ludusavi] Platform: backup
      • [Ludusavi] Platform: backup and restore
      • [Ludusavi] Platform: no backup
      • [Ludusavi] Platform: no restore
  • Fixed:
    • When doing a backup or restore of specific games via their context menu, the plugin did not check whether another backup/restore was already in progress.
ludusavi-playnite - v0.6.1 (2022-01-14)

Published by mtkennerly almost 3 years ago

  • Fixed:
    • Crash when a game in Playnite did not have any platforms set.
ludusavi-playnite - v0.6.0 (2021-10-08)

Published by mtkennerly about 3 years ago

ludusavi-playnite - v0.5.1 (2020-11-16)

Published by mtkennerly almost 4 years ago

  • Fixed:
    • Unresponsiveness when backing up after playing a game if its total backup size was very large (multiple GiB). The backup would still complete, but Playnite would lock up until it finished.
    • Error message in any backup/restore when the total file size was very large. The backup/restore itself still worked, but it could not be reported properly.