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Published by RobThree over 4 years ago
MonotonicUlidRng
no longer allows specifying the mask; we default to masking out the MSB of the random part which gives us at least 2^79 bits before running into a sequenceoverflow. Also fixed a bug in the MonotonicUlidRng
that caused an InvalidOperationException("Clock moved backwards; this is not supported.")
Published by RobThree over 5 years ago
Added support for monotonic ULIDs
Note: This version contains a (minor) breaking change. The IUlidRng
now no longer specifies an integer (length) for the GetRandomBytes()
method but requires a DateTimeOffset
since the length was always 10
. The DateTimeOffset
provides some context for RNG's for which the time-part of a ULID a sequence of random bytes is required.
Published by RobThree over 5 years ago
Published by RobThree over 5 years ago
Published by RobThree over 5 years ago
Published by RobThree about 8 years ago
Major improvements in performance have been made; there are no changes in the NUlid public API.
Published by RobThree about 8 years ago