pupdate

Pupdate - A thing for updating your Analogue Pocket

MIT License

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pupdate - Removed self updating for mac/linux

Published by mattpannella over 1 year ago

Only the windows version of the app will automatically update itself, for now
Mac and linux just need to quit and restart, like it's always been

pupdate - Include CRC check in settings wizard

Published by mattpannella over 1 year ago

pupdate - Auto-Renaming JT Cores + Self Updating

Published by mattpannella over 1 year ago

What's Changed

New Contributors

Full Changelog: https://github.com/mattpannella/pocket-updater-utility/compare/2.19.2...2.20.0

pupdate - Bug Fix - Asset downloader

Published by mattpannella over 1 year ago

Asset downloader will work correctly now, when you have download_assets set to false (the setting was only intended to stop it during update all)

pupdate - Bug fix - don't download assets for skipped cores

Published by mattpannella over 1 year ago

Bug fix - don't download assets for skipped cores

pupdate - Configuration Wizard + Disable CRC checks setting

Published by mattpannella over 1 year ago

What's Changed

  • Added a new menu options that walks through the available settings, since most people don't even know they exist
  • Added a new option to disable crc checks. This is only available by editing the settings json file, and not in the config wizard.
pupdate - Support for new core inventory API

Published by mattpannella over 1 year ago

Switching to v2 of the cores inventory api. Mostly just non-user facing improvements, but the main thing is the github api rate limit will not be an issue going forward, anymore. Since the api is hitting the github api for us

pupdate - Manual Option to download required assets (roms + bios files)

Published by mattpannella over 1 year ago

What's Changed

Now you can set download_assets to false in your settings file, so it won't look for roms every time you update. and then you can use the menu item to run the downloader whenever you want, as it's own process

pupdate - Fixed Instance JSON Builder in Windows

Published by mattpannella over 1 year ago

pupdate - Bug fix for PCECD 0.1.7

Published by mattpannella over 1 year ago

BIOS files should download correctly with this patch

pupdate - Traverse common subfolders when building jsons

Published by mattpannella over 1 year ago

What's Changed

Full Changelog: https://github.com/mattpannella/pocket-updater-utility/compare/2.15.0...2.16.0

pupdate - Update to handle alternative asset files

Published by mattpannella over 1 year ago

When downloading assets for a core, check if a list of alternative files is provided, and grab those too.
This is basically for the upcoming pc engine cd update

pupdate - Improvements to JSON Builder

Published by mattpannella over 1 year ago

What's Changed

  • Instance improvements by @mattpannella in https://github.com/mattpannella/pocket-updater-utility/pull/113
  • Added CLI parameter to run the instance json builder automatically
  • Added new menu item to main menu to just build instance jsons files, without needing to update all
  • It will prompt to ask if you want to overwrite existing jsons or not
  • Added setting to not build jsons during update all

Full Changelog: https://github.com/mattpannella/pocket-updater-utility/compare/2.13.2...2.14.0

pupdate - Bug Fix - Don't include hidden files in instance jsons

Published by mattpannella over 1 year ago

What's Changed

Full Changelog: https://github.com/mattpannella/pocket-updater-utility/compare/2.13.1...2.13.2

pupdate - Instance JSON builder for PC Engine CD Core - Patch

Published by mattpannella over 1 year ago

New Feature

  • For cores that support the feature (currently the pc engine cd core, only), when you run update all it will automatically generate instance json files for each of your games

Usage:

  • Put your games in /Assets/pcecd/common
  • Each game needs to be in its own directory (and be sure to name the directory the full title of the game)
    • Example: /Assets/pcecd/common/Rondo of Blood
    • /Assets/pcecd/common/Bonk
    • etc
  • All games (for PC Engine CD) must be in cue/bin format. The generated json file will be saved using the same filename as the cue file, so be sure to also name that with the full title of the game
  • When you run the update all process, it will search through every directory in common and create a json file that can be launched by the core
pupdate - Instance JSON builder for PC Engine CD Core

Published by mattpannella over 1 year ago

New Feature

  • For cores that support the feature (currently the pc engine cd core, only), when you run update all it will automatically generate instance json files for each of your games

Usage:

  • Put your games in /Assets/pcecd/common
  • Each game needs to be in its own directory (and be sure to name the directory the full title of the game)
    • Example: /Assets/pcecd/common/Rondo of Blood
    • /Assets/pcecd/common/Bonk
    • etc
  • All games (for PC Engine CD) must be in cue/bin format. The generated json file will be saved using the same filename as the cue file, so be sure to also name that with the full title of the game
  • When you run the update all process, it will search through every directory in common and create a json file that can be launched by the core
pupdate - 2.12.0 - Verify rom/bios checksums

Published by mattpannella over 1 year ago

What's Changed

pupdate - 2.11.0 - More efficient rom downloading + rom blacklist

Published by mattpannella over 1 year ago

What's Changed

  • App checks the archive table of contents ahead of time, so cut down on failed downloads. Should be much quicker, now
  • Added a rom blacklist for the obscure stuff no one has been able to find, so it won't try to download and fail every time
  • Added a list of failed asset downloads to summary at the end of the update process
pupdate - 2.10.5 - Patch for neogeo overdrive core

Published by mattpannella almost 2 years ago

Skip looking for assets for the new neogeo core, like the normal one

pupdate - 2.10.4 - Firmware Download Bug Fix

Published by mattpannella almost 2 years ago

What's Changed

  • Minor bug fix for when a firmware file is manually put on your sd card, and then the updater is run afterwards. fixes issue #99

Full Changelog: https://github.com/mattpannella/pocket-updater-utility/compare/v2.10.3...v2.10.4