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See the SMAPI website for recommended download sources.
See the SMAPI 4.0 release highlights for the main changes.
SMAPI 4.0 mainly updates for Stardew Valley 1.6, improves performance and compatibility rewriting, adds per-mod-folder settings, and removes Error Handler (which is now integrated into the game itself). For mod authors, it mainly adds custom update manifests, adds new render step events, and drops deprecated APIs.
Recent patch releases:
Requires Stardew Valley 1.6.4 or later on Linux/macOS/Windows.
Published by Pathoschild 6 months ago
This is an old release. You should use the latest version instead!
SMAPI 4.0.7 mainly updates for Stardew Valley 1.6.4, and improves installer feedback when invalid game folders are detected.
Requires Stardew Valley 1.6.4 or later on Linux/macOS/Windows.
Published by Pathoschild 7 months ago
See the SMAPI website for recommended download sources.
See the SMAPI 4.0 release highlights for the main changes.
SMAPI 4.0 mainly updates for Stardew Valley 1.6.0, improves performance and compatibility rewriting, adds per-mod-folder settings, and removes Error Handler (which is now integrated into the game itself). For mod authors, it mainly adds custom update manifests, adds new render step events, and drops deprecated APIs.
Recent patch releases:
log_context
console command and --prefer-terminal-name
command-line argument, and fixes various issues.Requires Stardew Valley 1.6.0 or later on Linux/macOS/Windows.
Published by Pathoschild 7 months ago
This is an old release. You should use the latest version instead!
SMAPI 4.0.5 mainly fixes mods sometimes not applying logic inside new buildings, and changes the installer to remove old SMAPI files and Error Handler.
Requires Stardew Valley 1.6.0 or later on Linux/macOS/Windows.
Published by Pathoschild 7 months ago
See the SMAPI website for recommended download sources.
See the SMAPI 4.0 release highlights for the main changes.
SMAPI 4.0 mainly updates for Stardew Valley 1.6.0, improves performance and compatibility rewriting, adds per-mod-folder settings, and removes Error Handler (which is now integrated into the game itself). For mod authors, it mainly adds custom update manifests, adds new render step events, and drops deprecated APIs.
Patch releases:
player_add
console command's errors for clarity.log_context
console command and --prefer-terminal-name
command-line argument, and fixes various issues.Requires Stardew Valley 1.6.0 or later on Linux/macOS/Windows.
Published by Pathoschild 7 months ago
See the SMAPI website for recommended download sources.
See the SMAPI 4.0 release highlights for the main changes.
SMAPI 4.0.0 mainly updates for Stardew Valley 1.6.0, improves performance and compatibility rewriting, adds per-mod-folder settings, and removes Error Handler (which is now integrated into the game itself). For mod authors, it mainly adds custom update manifests, adds new render step events, and drops deprecated APIs.
Patch releases:
player_add
console command's errors for clarity.Requires Stardew Valley 1.6.0 or later on Linux/macOS/Windows.
Published by Pathoschild 7 months ago
This is an old release. You should use the latest version instead!
SMAPI 4.0.2 mainly tweaks errors to be clearer, fixes issues related to Extra Map Layers, and updates the compatibility list.
Requires Stardew Valley 1.6.0 or later on Linux/macOS/Windows.
Published by Pathoschild 7 months ago
See the SMAPI website for recommended download sources.
See the SMAPI 4.0 release highlights for the main changes.
SMAPI 4.0.0 mainly updates for Stardew Valley 1.6.0, improves performance and compatibility rewriting, adds per-mod-folder settings, and removes Error Handler (which is now integrated into the game itself). For mod authors, it mainly adds custom update manifests, adds new render step events, and drops deprecated APIs.
Patch releases:
Requires Stardew Valley 1.6.0 or later on Linux/macOS/Windows.
Published by Pathoschild 7 months ago
This is an old release. You should use the latest version instead!
See the SMAPI 4.0 release highlights for the main changes.
SMAPI 4.0.0 mainly updates for Stardew Valley 1.6.0, improves performance and compatibility rewriting, adds per-mod-folder settings, and removes Error Handler (which is now integrated into the game itself). For mod authors, it mainly adds custom update manifests, adds new render step events, and drops deprecated APIs.
Requires Stardew Valley 1.6.0 or later on Linux/macOS/Windows.
Published by Pathoschild about 1 year ago
⚠️ Click here to download SMAPI!
See the SMAPI 3.18 release highlights for the main changes in 3.18.x.
This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, fixes the SMAPI icon on Linux/macOS, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level.
(Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.)
Recent patch updates:
test_input
console command, improves support for automated installs, updates dependencies, and fixes bugs and errors.Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
Published by Pathoschild about 1 year ago
This is an old release. You should use the latest version instead!
SMAPI 3.18.5 mainly overhauls compatibility rewriters to prepare for Stardew Valley 1.6 and simplify Android compatibility, improves startup times in some cases, fixes the SMAPI icon on Linux/macOS, and fixes various issues.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
Published by Pathoschild over 1 year ago
⚠️ Click here to download SMAPI!
See the SMAPI 3.18 release highlights for details.
This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level.
(Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.)
Patch updates:
player_add
command's handling of custom slingshots, adds DelegatingModHooks
for mod authors, and updates dependencies.LargeAddressAware
flag, and adds PerScreen.IsActiveForScreen
for mod authors.test_input
console command, improves support for automated installs, updates dependencies, and fixes bugs and errors.Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
Published by Pathoschild over 1 year ago
This is an old release. You should use the latest version instead!
SMAPI 3.18.3 mainly fixes bugs and errors, updates Korean translations, removes the LargeAddressAware
flag, and adds PerScreen.IsActiveForScreen
for mod authors.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
Published by Pathoschild over 1 year ago
This is an old release. You should use the latest version instead!
SMAPI 3.18.2 fixes empty save backups on macOS, fixes player_add
command's handling of custom slingshots, adds DelegatingModHooks
for mod authors, and updates dependencies.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
Published by Pathoschild almost 2 years ago
This is an old release. You should use the latest version instead!
SMAPI 3.18.1 fixes mod texture edits sometimes cut off.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
Published by Pathoschild almost 2 years ago
This is an old release. You should use the latest version instead!
See the SMAPI 3.18 release highlights for details.
This lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
Published by Pathoschild almost 2 years ago
This is an old release. You should use the latest version instead!
SMAPI 3.17.2 fixes an installer error when Steam's .vdf
library uses an older format, and fixes an image patch offset issue.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
Published by Pathoschild almost 2 years ago
This is an old release. You should use the latest version instead!
SMAPI 3.17.1 fixes an installer error when Steam's .vdf
library data is missing.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
Published by Pathoschild almost 2 years ago
This is an old release. You should use the latest version instead!
See the SMAPI 3.17 release highlights for details.
For players: this mainly optimizes performance, adds a separate 'strict mode', and drops the transitional 'raw image loading' option (now always enabled, except when PyTK is installed).
For mod authors: this mainly makes consumer info available when implementing GetApi
in a C# mod, updates the mod build package, and words deprecation messages more strongly.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
Published by Pathoschild about 2 years ago
This is an old release. You should use the latest version instead!
SMAPI 3.16.2 fixes a NoSuitableGraphicsDeviceException
launch error for some players with compatible GPUs since 3.16.0.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.