tModLoader

A mod to make and play Terraria mods. Supports Terraria 1.4 (and earlier) installations

MIT License

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Committers
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tModLoader -

Published by blushiemagic over 8 years ago

-Added PreReforge and PostReforge hooks for items
-Added CustomBuffTipSize and DrawCustomBuffTip hooks for GobalBuff
-Added CanDamage and ShouldUpdatePosition hooks for projectiles
-Added Clone hooks for entity infos
-Fixed bug where ModifyBuffTip is not called from inventory menu
-Fixed bug where modded NPCs aren't listed under banner buff tooltip
-Fixed bug where ModItem and EntityInfo are not initialized during mod-loading
-Fixed bug where GlobalItem saving hooks are called for empty item slots
-Made Wiring._currentWireColor public

tModLoader - v0.8.2

Published by blushiemagic over 8 years ago

-Added SaveCustomData and LoadCustomData hooks for GlobalItem
-Added client/server sync hooks for ModWorld
-Added client/server sync hooks for ModPlayer custom biomes
-Added hook for complete control over all item tooltips
-Added CanUseAbility and UseAbility hooks for ModMountData
-Added RecipeFinder and RecipeEditor for easy recipe editing
-Added hook for drawing NPC health bars
-Support for preserving unloaded mod tiles
-Name property for mod textures are now assigned
-Animations for opening/closing modded chests
-Made Main.DrawHealthBar public
-Made Terraria.Graphics.Shaders.GameShaders public
-Fixed bug where ConsumeItem is called for wrong item
-RecipeGroup bugfixes

tModLoader - v0.8.1.2

Published by blushiemagic over 8 years ago

-Fixed bug where ModGore code does not autoload
-Added support for dressers
-Fixed bug where jungle temple door can't be unlocked... again
-Fixed a ton of bugs with modded chests and dressers
-Made Wiring.DeActive and Wiring.ReActive public
-Modded maximum life now displays in character selection

tModLoader - v0.8.1.1

Published by blushiemagic over 8 years ago

-Fixed bug where certain modded NPCs disappear upon being hit on expert servers
-Fixed bug where ModProjectile extra AI is not synced between clients/server
-Updated to Terraria v1.3.1.1
-Added the ability to clone new instances of mod entities
-Fixed bug where explosives don't kill tiles on servers

tModLoader - pre-release v0.8.1

Published by blushiemagic over 8 years ago

tModLoader - pre-release v0.8

Published by blushiemagic over 8 years ago

tModLoader - pre-release v0.7.1.1

Published by blushiemagic over 8 years ago

tModLoader - pre-release v0.7.1

Published by blushiemagic over 8 years ago

tModLoader -

Published by blushiemagic almost 9 years ago

tModLoader -

Published by blushiemagic almost 9 years ago

tModLoader -

Published by blushiemagic almost 9 years ago

tModLoader -

Published by blushiemagic almost 9 years ago

tModLoader -

Published by blushiemagic almost 9 years ago

tModLoader -

Published by blushiemagic almost 9 years ago

tModLoader -

Published by blushiemagic almost 9 years ago

tModLoader -

Published by blushiemagic almost 9 years ago

tModLoader -

Published by blushiemagic almost 9 years ago

tModLoader -

Published by blushiemagic almost 9 years ago

tModLoader -

Published by blushiemagic almost 9 years ago

tModLoader -

Published by blushiemagic almost 9 years ago