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Published by MarioE over 10 years ago
Supports the new update but will apparently be moot soon...?
Published by Olink almost 11 years ago
Supports latest Christmas Update.
Published by Olink almost 11 years ago
This update supports fixes for the following:
It is highly recommended you update to this version.
Published by Olink almost 11 years ago
Added a stat tracker back in.
Tagged as a prerelease since it is not merged to master, denoting a completely bug free experience.
Published by k0rd almost 11 years ago
This fixes a critical problem with the last release. ALL TShock users are encouraged to update to this version.
Published by Olink almost 11 years ago
Add toggles for the pumpkin moon so you can turn it off at daybreak/post wave 15.
Published by Olink almost 11 years ago
Updated to 1.2.1.1 which should be pretty invisible to everyone.
Published by Olink almost 11 years ago
This update works with the latest Halloween patch.
Published by Olink about 11 years ago
Published by k0rd about 11 years ago
New config option: KickEmptyUUID to disallow clients who do not send a UUID
Better handling for missing UUIDs
Fixes placement of new banners, chairs, and beds.
Published by k0rd about 11 years ago
Now supports Terraria 1.2.0.3.1
Fixed some commands
Fixed noclip detection on certain tile types/furniture
Merged some commands
If health is dead, then kill the player
Fixes spectre painting tools, and some more fixes to painting system
Raised /heal to 500 and fixed the max health detection (value is no longer configurable)
Spawning hearts/stars does not require an inventory slot, but coin gun does
Fix for SSC when UseServerName config option is true
Fixed some handletile stuff
Fixed whisper
Fixed a crash exploit
Published by k0rd about 11 years ago
Adds a new command - /killprojectile
Adds some tile checks for tiles that can be oriented in certain directions
Adds some hacking checks for painting tiles
Adds bed support in SSC
YOU STILL HAVE TO SPAWN ON THE BED AT LEAST ONCE BEFORE YOU QUIT FOR THE SERVER TO BE AWARE OF YOUR SPAWN LOCATION
Fixes hardmode dungeon mobs being able to trigger cheat detection
See the commit logs for complete patch notes.
Published by Olink about 11 years ago
Fixes lang.cs as well as some other stuff.
Published by k0rd about 11 years ago
Initial pre-release for Terraria 1.2.0.2
Fixes multiple critical TShock issues.
Published by Olink about 11 years ago
Fixes some stuff, look at commits since last release because I don't even.
And it doesnt work so yay
Published by Olink about 11 years ago
Fixes some health/mana SSC issues
Fixes Ice being replaced immediately.
Fixes clear items
Adds prefix, suffix, color to tshock group command.
Could fix some issues with ServerLoop that Colin found for us again, thanks!
Published by k0rd about 11 years ago
Changes:
Serverside characters can now take damage
UUID is now correctly stored in the database
Tweaks were made to a spawn teleport method
Serverside characters are debuffed on join
Health for serverside characters is now correctly handled
Published by Olink about 11 years ago
Fixes:
Chairs
Colors
Bans
RememberPosition
ServerSideChars
Chat permission is tshock.canchat, stop asking.
Confetti removed, thanks for having no fun darkos
And maybe more. All Issues that were reported via github has been fixed.
Published by k0rd about 11 years ago
Fixes MySql issues.
Published by k0rd about 11 years ago
Updated for 1.2.0.1, also fixes some problematic weapons