A Golang library and framework for the Discord API.
ISC License
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Published by diamondburned over 4 years ago
Deprecated useless type definitions for embedded structs in the Gateway. This is a breaking change, so it's bumped more. It also includes older tags that also slightly break the API.
Published by diamondburned over 4 years ago
Allow for more lenient rate limiting in Gateway; added Relationship REST API methods.
Published by diamondburned over 4 years ago
Help generators now allow generating hidden commands in package Bot.
Published by diamondburned over 4 years ago
Fixed Ban panicking in API.
Published by diamondburned over 4 years ago
Added API's SetNote for user accounts.
Published by diamondburned over 4 years ago
Changed Gateway's Relationship struct for type and name clarification.
Published by diamondburned over 4 years ago
Slight API changes related to the Gateway. Breaks some minor internal APIs. Refer to commit log.
Published by diamondburned over 4 years ago
Fixed a panic bug when the gateway fails to connect initially in Session.
Published by diamondburned over 4 years ago
State now handles MessageCreate and MessageUpdate's missing Member.User field; fixed a bug where PreHandler wasn't being called appropriately; added documentation for State.
Published by diamondburned over 4 years ago
Fixed bug.
Published by diamondburned over 4 years ago
Split GuildCreateEvent into multiple other verbose events that might be helpful. Additional minor tweaks and fixes included.
Published by diamondburned over 4 years ago
Additional API fixes.
Published by diamondburned over 4 years ago
Additional API fixes.
Published by diamondburned over 4 years ago
Several API breakage for consistency.
Published by diamondburned over 4 years ago
Fixed a pagination bug.
Published by diamondburned over 4 years ago
Fixes additional bugs.
Published by diamondburned over 4 years ago
Additional changes to reflect Discord's latest. Some API breakage.
Published by diamondburned over 4 years ago
Fixed Discord not setting GuildID for Ready.Guild.Channels, which would mess up the state otherwise.
Published by diamondburned over 4 years ago
Several other API fixes, fixed GuildCreateEvent not having Channels.
Published by diamondburned over 4 years ago
Fixed message out of range bug.