GalaxiesParzisStarWarsMod

Explore the Galaxy with Galaxies: Parzi's Star Wars Mod!

LGPL-3.0 License

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GalaxiesParzisStarWarsMod - PSWG 0.0.36-alpha-1.17.1

Published by parzivail over 3 years ago

Additions

  • Re-implement Tatooine home door
    • Current rendering does not hide the door when opened. Sorry!
  • Add terrain and biomes to Tatooine
    • Biomes:
      • Dunes
      • Canyons
        • Funnel flowers, poonten grass, and h'kak bushes
      • Plateaus
        • Funnel flowers, poonten grass, and h'kak bushes
      • Mushroom mesas
        • Does not contain large rocks yet
        • Funnel flowers only
      • Wastes
        • Funnel flowers, poonten grass, and h'kak bushes
      • Mountains
        • Funnel flowers and poonten grass
      • Salt flats
        • Funnel flowers only
      • Oasis
        • Nothing special yet
        • Funnel flowers, poonten grass, and h'kak bushes
    • Subsurface features:
      • Vanilla features: Dirt, gravel, deepslate and clay
      • Vanilla ores: Coal, iron, gold, and copper
      • Ores: Titanium, diatium, zersium, helicite and thorilide
  • Add caked salt blocks
  • Add desert sediment
  • Add salty desert sand
  • Add helicite ore
  • Add thorilide ore
  • Add pourstone ruining mechanic. Don't jump on your wet pourstone, or they'll dry cracked!
  • Add h'kak bushes
  • Add japor leaves
  • Add new blasters
    • Tusken cycler
    • DC-15
    • DC-15A
    • DL-18
    • DL-44
    • DLT-19
    • Jawa ionization blaster
    • RK-3
    • RT-97C
    • T-21

Changes

  • Update to 1.17.1
  • Tatooine's moons now orbit at different speeds
  • Tatooine's suns now orbit each other in the sky

Fixes

  • Updated the logical height of Tatooine to match the regular height
  • Remove obsolete blockstates

Internal changes

  • Implement scattered biome blending (thanks, SuperCoder79!)
  • Implement segmented simplex biome sources
  • Re-implement Mod Menu integration
GalaxiesParzisStarWarsMod - PSWG 0.0.35-alpha-1.17

Published by parzivail over 3 years ago

Additions

  • Re-added X-Wing cannons
    • Cannons also now work correctly on servers

Changes

  • Update hide texture
  • Update tough hide texture
  • Fixed X-Wing animations
    • Wings now correctly can open independently from the cockpit

Internal changes

  • Abstract entity animation values
  • Removed server rig dependency on clientside MatrixStack
GalaxiesParzisStarWarsMod - PSWG 0.0.34-alpha-1.17

Published by parzivail over 3 years ago

Additions

  • Add first-draft Tatooine sun and moon rendering
  • Add cockpit opening and closing to X-Wings (press Strafe Left (typically A) while in one)

Changes

  • Texture updates
    • Cooked eopie loin
    • Eopie loin
    • Krayt meat
    • Krayt pearl
    • Raw sketto nugget
    • Roast krayt
    • Ronto chuck
    • Squill liver textures
  • Add unbalanced hunger and saturation values for all the new edible items
    • Black melon
    • Chasuka seeds
    • Deser plum
    • Dried poonten grass
    • Haroun bread
    • H'kak bean
    • Pallie fruit
    • Pika fruit
    • Stripped japor branch
    • Tuber
    • Cooked eopie loin
    • Crispy gorg
    • Dewback egg
    • Dewback omlette
    • Jerba rack
    • Jerba rib
    • Krayt meat
    • Raw sketto nugget
    • Roast krayt
    • Ronto chuck
    • Tuber mash
    • Vaporator mushroom
    • Worrt egg
    • Deb-deb
    • Eopie loin
    • Hubba gourd
  • Reduced movement speed and jump height of Worrts

Internal changes

  • Introduce basic framework for ship fuel and shield data
GalaxiesParzisStarWarsMod - PSWG 0.0.33-alpha-1.17

Published by parzivail over 3 years ago

Additions

  • Added dewback bone shard
  • Added faa bucket
  • Added laa bucket
  • Added krayt pearl
  • Added bantha horn

Changes

  • Texture updates
    • Dewback egg
    • Eye of sketto
    • Jerba rack
    • Jerba rib
    • Kreetle husk
    • Lizard gizzard
    • Vaporator mushroom
    • Worrt egg
    • Dewback bone
    • Krayt tooth
    • Dewback omlette
  • Updated lightsaber rendering
    • New gradient-based rendering system, should be more accurate to BFII lightsabers
    • Should work with rendering replacement mods (Iris, Canvas, etc) now
    • Moved over to hue-based color instead of RGB, will add saturation and value customization soon

Fixes

  • Fix ships sinking into the ground
  • Fix ship first person perspective
  • Remove obsolete and broken loot tables and recipes
  • Fix wall cluster light placement issues

Internal changes

  • Migrate deprecated Lazy<T> usage to Suppliers.memoize
GalaxiesParzisStarWarsMod - PSWG 0.0.32-alpha-1.17

Published by parzivail over 3 years ago

Additions

  • Add debugging entity for testing kinematics-driven joints for entities with long legs
  • New items:
    • cooked eopie loin
    • corpse of gorg
    • crispy gorg
    • deb deb
    • dewback bone
    • dewback egg
    • dewback omlette
    • eopie loin
    • eye of sketto
    • hide
    • hubba gourd
    • jerba rack
    • jerba rib
    • krayt meat
    • krayt tooth
    • kreetle husk
    • lizard gizzard
    • raw sketto nugget
    • roast krayt
    • ronto chuck
    • squill liver
    • tongue of worrt
    • tough hide
    • tuber mash
    • vaporator mushroom
    • worrt egg
  • Re-add (empty) Tatooine dimension, accessible with /cdim as normal

Changes

  • Update to 1.17
  • Change ship vertical centering when flying in 1st and 3rd person

Fixes

  • Fix NoAI-tagged entity rendering
  • Fix thrown lightsaber sound-related server classloading issue

Internal changes

  • Move entity models to new NBT-based NEM model system
  • Improved framework for datapack-loaded assets
  • Update Fabric API to 0.34.9+1.17
  • Update CCA to 3.0.0-nightly.1.17-pre2
  • Update Cloth Config to 5.0.34
  • Add framework for ship first-person cockpit models
GalaxiesParzisStarWarsMod - PSWG 0.0.31-alpha-1.17.0b1

Published by parzivail over 3 years ago

Port Information

  • This is the first release for 1.17
    • The Minecraft version required is "1.17 Pre-release 1", known as "1.17.0-beta.1" internally
  • Some features present in previous versions are missing.
    • Some features broke during the port to 1.17.
    • If they're not listed here as being removed, they'll return shortly.
  • Major features "known missing" temporarily:
    • Character customization
    • Tatooine dimension
    • Lightsaber blade rendering, and by extension blaster bolt rendering
    • Tatooine home door rendering
    • ModMenu integration
    • Please report any issues, other missing features, or broken features you find in the Discord!

Additions

  • Add Faa fish
  • Add Laa fish
  • Add Worrt

Changes

  • Remove blue puff cube leftovers

Internal changes

  • Improved ship camera logic
  • Tons of internal updates, reconfigurations, and ports for 1.17
GalaxiesParzisStarWarsMod - PSWG 0.0.30-alpha-1.16.5

Published by kb-1000 over 3 years ago

Fixes

  • Updated Cardinal Components API to 2.8.1, fixing compatibility with Fabric API 0.34.0+1.16

Internal changes

  • Updated Fabric API to 0.34.0+1.16
GalaxiesParzisStarWarsMod - PSWG 0.0.29-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Blaster bolts now emit a puff of smoke when they're extinguished
  • Rdd new Imperial lights and panels

Fixes

  • Fix connected texture transparency issues
  • Improve connected texture connection logic
  • Fix loot tables referencing obsolete block registry names
  • Wall and floor lights are now destroyed when the connected wall or floor, respectively, is destroyed
  • Tatooine home door hitbox now correctly faces the correct direction (functionally identical hitbox, but was oriented to the wrong axis)
  • Add missing language keys

Changes

  • Endermen now teleport away from blaster bolts
  • Rename and update textures for all of the Imperial lighting panels
  • Half-lit lighting panels now emit half light

Internal changes

  • Replace rotating blocks' integer ROTATION property with a Direction FACING property
  • Update Yarn mapping version to 1.16.5+build.8
  • Update Fabric API to 0.33.0+1.16
GalaxiesParzisStarWarsMod - PSWG 0.0.28-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Add gray_imperial_tall_light_1 and gray_imperial_tall_light_2 which both use vertical connected textures
  • Add Imperial Glass which uses connected textures
  • Add ahrisa bowl, black melon, chasuka seeds, desert plums, dried poonten grass bushel, haroun bread, h'kak bean, pallie fruit, pika fruit, and stripped japor branch, and tuber (item)
  • Add smelting recipes for raw ores

Fixes

  • Fix mod update checker version comparison logic
  • Temporarily remove X-Wing cannon firing to fix crash on dedicated servers

Changes

  • Removed panel_imperial_light_tall_1 through panel_imperial_light_tall_4
  • Wet pourstone and variants now dry into normal pourstone when in sunlight
  • Update Massasi stone bricks and slab textures
  • Change tuber (block) to tuber_stalk
  • Change ore drops to raw ores

Internal changes

  • Versioning number scheme changed to improve compat with Fabric version comparison
GalaxiesParzisStarWarsMod - PSWG 0.0.27-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Added raw ore/crystal drop items for each of the following ores, in prep for 1.17's raw ore items:
    • Beskar, chromium, cortosis, desh, diatium, exonium, helicite, iommite, kelerium, rubindum, thorolide, titanium, and zersium
  • Added "wood" variants of each log
  • Add GitHub tag-based version checking
  • Add chasuka crop

Fixes

  • Fix desh barrel placement crash on dedicated servers

Changes

  • Move exonium, helicite, lommite, and thorolide's items to crystals
  • Make blaster bolts scale up over 2 ticks to prevent them filling the viewport (alleviates strobing effect)
  • Update chasuka texture
  • Rename chasuka to chasuka_leaf
  • Disable pipe block sneak-use info popup

Internal changes

  • Update Yarn to 1.16.5+build.6
  • Update Fabric to 0.32.5+1.16
  • Update CCA to 2.8.0
  • Update Cloth Config to 4.11.19
  • Update ModMenu to 1.16.9

Localization

  • Integrated Crowdin updates for de_de, fr_ca, pt_br, and ru_ru. Special thank you to all of the Crowdin contributors!

Apologies for the late release! We're back on schedule now.

GalaxiesParzisStarWarsMod - PSWG 0.0.26-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Added Poonten Grass
  • Added Dried Poonten Grass
  • Added Japor Log
  • Added Tuber
  • Added Tatooine Log

I apologize for the lightweight update, this month is very travel-heavy for me. More changes coming soon! Happy Easter!

GalaxiesParzisStarWarsMod - PSWG 0.0.25-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Added segmented crate
  • Add proof-of-concept "small power pack" for survival blaster usage
    • Each small power pack provides 75 shots and is automatically consumed when required by a blaster

Fixes

  • Fix crate GUI container titles

Changes

  • Updated hangar light textures
  • Remove collision for hangar lights and wall lights

Internal changes

  • Convert Gradle build pipeline to Kotlin
  • Remove Java source and target compatibility from build pipeline
GalaxiesParzisStarWarsMod - PSWG 0.0.24-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Added ionite ore smelting recipes
  • Added recipes for all Massassi blocks
  • Added Tatooine home door recipe
  • Added red and blue hangar lights
  • Added crafting recipes for red and blue hangar lights
  • Added new blaster ADS pose
  • Added new blaster pistol one-handed pose
  • Added inventory texture for large pipe

Changes

  • Updated wet pourstone recipe to work with any kind of sand
  • Removed floor wedge light
  • Ilum stone, Massassi stone, and both pourstones now randomly mirror their texture

Internal changes

  • Update Fabric Loader to 0.11.3
  • Update Fabric to 0.32.0+1.16
  • Update Loom to 0.6
  • Update Cardinal Components API to 2.7.13
  • Update Cloth Config to 4.11.15
  • Update Gradle to 6.8.3
  • Convert static blaster data to a registry
GalaxiesParzisStarWarsMod - PSWG 0.0.23-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Blasters now have unique fire rates, damage, and heat/cooling characteristics
    • The values are still being tweaked and balanced, we'd love your feedback to improve them in PvP!
  • Added plasteel nugget
  • Added plasteel recipes for chain, lantern, soul lantern, activator rail, compass, crossbow, detector rail, piston, shield, smithing table, tripwire hook

Changes

  • Set strength, harvest tool, mining level, and sound group for all blocks except for leaves
  • Set smelting experience for all ores
  • Blaster damage can now bypass entity invulnerable frames, to facilitate repeating blasters
  • Rename light block to light fixture
  • Updated texture for Massassi Stone Bricks and Smooth Massassi Stone
  • Ionite ore now drops ionite crystals in a similar fashion to redstone ore and redstone
  • Renamed light block to light fixture

Fixes

  • Fix blaster hitscan alignment
  • Fixed smooth Ilum stone slab double texture
  • Fix Massassi slab double texture
  • Fix crates not dropping their contents

Internal changes

  • Update Cloth Config
  • Update ModMenu
  • Add new blaster NBT properties to facilitate new blaster customization features
  • Add new internal data generation functionality to TARKIN
GalaxiesParzisStarWarsMod - PSWG 0.0.22-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Added Recipes for durasteel, titanium, and beskar tools
  • Added Plasteel Recipes for Anvil, Blast Furnace, Bucket, Cauldron, Flint and Steel, Heavy W. Pressure Plate, Hopper, Minecart, Rail, Shears, Stonecutter
  • Added crafting recipes for all Ilum, pourstone and light pourstone blocks
  • Added Wet Pourstone with stair and slab varieties, and recipes
  • Added Light Panel and Display Panel crafting components
  • Added Light Block
  • Added Crafting recipes for Light Block, Floor Wedge Light and Wall Cluster Light
  • X-Wings can now fire blasters with left-click
  • Add X-Wing spawn item (now you don't have to use the command!)
  • Temporarily added a way for X-Wings to be removed without commands: punch them to kill them

Changes

  • Renamed Tatooine Sand to Desert Sand
  • Renamed Tatooine Canyon Sand to Desert Canyon Sand
  • Renamed Dense Tatooine Sand to Desert Loam
  • Renamed Tatooine Vent to Air vent
  • Renamed Mos Eisley Barrel to Desh Barrel
  • Renamed Mos Eisley Crate to Toolbox
  • Desert Loam now sounds like gravel
  • Increased Stair crafting output from 4 to 6
  • Removed LED
  • Reorganized creative inventory

Fixes

  • Fixed Tatooine home door redstone toggling issues
  • Fixed Tatooine home doors improperly responding to fast redstone events
  • Vaporators now correctly say "Idle" instead of "100%" when no ingredient is present
  • Make all hoes correctly deal 1 damage
  • Fixed rare crash when placing a Tatooine home door
  • Fixed rare crash when left-clicking in an X-Wing
  • Fixed X-Wings not persisting rotation and wing data when saving and re-opening worlds
  • Fixed recipes for large_pipe, imperial_crate and mos_eisley_barrel
  • Fixed incorrectly sized blasters in the inventory
  • Fixed blasters not dipping when switching between different blaster models

Internal changes

  • Fix TARKIN recipe output
  • Update Gradle to 6.8.2
  • Update Fabric API (0.31.0+1.16), Fabric loader (0.11.2) and Yarn (1.16.5+build.5)
  • Remove dependency on DCS Studio-Jar, which was breaking versioning

Localization

  • Moved localization to the Crowdin translation platform
    • Want to help translate to your language? Contribute online: PSWG on Crowdin
  • Updated Russian translation (Thanks Heroin In Sock#1660 (on Discord)!)
GalaxiesParzisStarWarsMod - PSWG 0.0.21.1-alpha-1.16.5 Hotfix

Published by kb-1000 over 3 years ago

Bugfixes

  • Fix crash on launch
GalaxiesParzisStarWarsMod - PSWG 0.0.21-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Add rough "two-handed" lightsaber idle stance, and animation borrowed from the Medieval Wepons Mod
  • Add ionite crystal and dust
  • Add recipe for ionite dust.
  • Add recipes for blue dye and TNT using ionite dust
  • Add ionite block
  • Add sound to Tatooine home door
  • Add durasteel, titanium, and beskar shovels, axes, hoes, and pickaxes

Changes

  • Made durasteel 15% darker and plasteel 10% lighter to avoid confusion with iron

Fixes

  • Fix ships teleporting when you stop and exit them quickly (one of the oldest bugs!)
  • Fix z-fighting issues when standing in the Tatooine home door
  • Fix registration for ionization blaster sounds

Internal changes

  • Add support for items that modify player poses
GalaxiesParzisStarWarsMod - PSWG 0.0.20-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Added GUI for species customization!
    • Press k by default to customize your character! Tons of options to choose from, and combinations to tweak. More coming soon!

Changes

  • Tweaked Beskar ore texture
  • Blasters now accumulate heat correctly
  • Renamed tank_fusion to fusion_fuel_tank
  • Renamed Massassi stone blocks to match conventions
  • Renamed sand_tatooine to tatooine_sand
  • Renamed the registry names of almost all blocks that were poorly formatted (See PSWG inventory for a complete list)
  • Changed the localized name of Kyber Crates to match colors
  • Update blaster models for A280C, DH17, E11, and EE3
  • Updated pt_br translation 0.0.19 (#44, thanks Rheluy!)

Fixes

  • Standardized ore shadow transparency to 17%
  • Fix ships not moving sometimes without relogging (e.g. with a /tp command, or when exiting a flying ship)

Internal changes

  • Transfer all eligible dependencies away from Bintray
GalaxiesParzisStarWarsMod - PSWG 0.0.19-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Add block hardness values to ores, material blocks, lights, and Ilum stones
  • Add more crafting components
    • Desh coil
    • Plasteel rod
    • Durasteel rod
  • Add crafting recipe for electric motor

Changes

  • Update species models and textures
  • Re-add pswg_species command with a single argument, the species string
    • Species strings are, for example, pswg:aqualish/m;pswg:body=beige. They include species, a /, gender, a ;, and a list of ,-separated key-variable pairs.
  • Change dense Tatooine sand a sand-like block to a dirt-like block
  • Make dense Tatooine sand not fall when unsupported
  • Make funnel flowers, cactus and dead bushes check the pswg:tatooine_sand block tag instead of using specific Tatooine blocks

Fixes

  • Zersium blocks no longer emit light
  • Re-center electric motor texture

Internal changes

  • Finish variable-based species system
    • Now uses stacked textures to allow different textures to be applied for skin, clothing, accessories, coloration patterns, etc
    • Allows for player-uploaded skins in the near future
  • Add texture fallback capability for stacked and web-based textures
  • Document the inner workings of TARKIN to allow faster implementation of JSON-based assets
GalaxiesParzisStarWarsMod - PSWG 0.0.18-alpha-1.16.5

Published by parzivail over 3 years ago

Additions

  • Add metal crafting recipes to and from nuggets
  • Add metal crafting recipes to and from blocks
  • Add smelting and blasting recipes for ores
  • Add smelting, smoker, and campfire recipes for foods
  • Add redstone control to Tatooine home doors

Changes

  • Make dense Tatooine sand rotate
  • Make Tatooine canyon sand rotate
  • Rename light absorbing stone to Ilum stone
  • Normalize available Ilum stone blocks to align with vanilla stone variants
  • Disable blaster scopes when switching items
  • Allow cactus, dead bushes, and funnel flowers to be placed on Tatooine canyon sand
  • Update fusion tank model and texture
  • Update thick pipe model and texture
  • Prevent lightsaber forge from keeping information of last lightsaber
  • Temporarily disable /pswg_species command (see Internal Changes)

Fixes

  • Fix Ilum stone texture maps for stairs and slabs
  • Fix Tatooine home door preventing 2-block height mobs from passing through them
  • Fix Tatooine home door stuttering when opening and closing
  • Fix Tatooine home door glowing in dark areas
  • Fix Tatooine home door not breaking correctly in survival
  • Fixed most blocks not dropping themselves when broken in survival
  • Fix lightsaber forge sliders not keeping focus correctly

Internal changes

  • Prepare species backend for migration to new variable-based customization system
  • Completely overhaul JSON blockstate, block model, item model, loot table, and recipe generation
    • Implement new system to automatically generate JSON content: Text Asset Record-Keeping, Insertion and Normalization (T.A.R.K.I.N.)
  • Finalize texture stacking backend
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