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Published by neilalexander almost 4 years ago
/sync
have been refactored, giving PDUs, typing notifications, read receipts, invites and send-to-device messages their own respective stream positions, greatly improving the correctness of sync/sync
, which reduces CPU usage/joined_rooms
endpoint no longer incorrectly returns null
if there are 0 rooms joinedPublished by neilalexander almost 4 years ago
/joined_members
endpoint has been fixed (contributed by alexkursell)Published by neilalexander almost 4 years ago
global.disable_federation
configuration option"since"
parameter is now checked more thoroughly in the sync API, which led to a bug that could cause forgotten rooms to reappear (contributed by kaniini)Published by neilalexander almost 4 years ago
/sync
/_matrix/client/r0/devices
(contributed by alexkursell)sync_api.real_ip_header
has been added for specifying which HTTP header contains the real client IP address (for if Dendrite is running behind a reverse HTTP proxy)/_matrix/client/r0/admin/whois
(contributed by DavidSpenler)Published by neilalexander almost 4 years ago
-version
command line flag has been added (contributed by S7evinK)=
character can now be registeredgjson
dependency has been updated for correct JSON integer rangesbuild.sh
script has been updated to work properly on all POSIX platforms (contributed by felix)Published by neilalexander almost 4 years ago
Published by neilalexander about 4 years ago
latest
tag will be updated with the latest release, and new versioned tags, e.g. v0.2.0
, will preserve specific release versions./dendrite-polylith-multi roomserver
m.room.create
events are now validated properly when processing a /send_join
responseKindOld
for handling historic events without them becoming forward extremity candidates, i.e. for backfilled or missing events/state
endpoint now correctly returns state after the leave event, if the user has left the room/createRoom
endpoint now sends cumulative state to the roomserver for the initial room events/send
endpoint now correctly requests the entire room state from the roomserver when neededQueryMissingAuthPrevEvents
now returns events that have no associated state as if they are missingcreate-account
no longer relies on the device database (contributed by ThatNerdyPikachu)/sync
as if they are new when retrieving missing events from federated servers, causing them to appear at the bottom of the timeline in clients