amidst

Advanced Minecraft Interface and Data/Structure Tracking

GPL-3.0 License

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amidst -

Published by stefandollase over 8 years ago

This is a summary of the notable changes since Amidst v3.7, which is the last release in the old repository. For more detailed information have a look at #1 and the releases notes of the v4.0 beta versions.

New features displayed in the world

  • igloos
  • mineshafts
  • ocean monuments
  • 1.9 strongholds
  • the end dimension
  • the end cities
  • reduced false positives for villages
  • increased accuracy of structures
  • fixed nether fortress locations
  • fixed player locations for the nether
  • renamed the biome "Sky" to "The End"
  • the world spawn is now read from the save game
  • the player world icons now display the player's current dimension

Player loading, moving and saving

  • improved workflow for player moving
  • fixed the player in the sky issue by asking the user for the new y coordinate when a player is moved
  • fixed player moving context menu on linux (did not show up on right click)
  • added support for the playerdata directory, which is how players are stored since Minecraft 1.7.6 (saving and loading)
  • added implementation of another web-service to request player names and skins by uuid
  • added implementation of another web-service to request player uuids by name
  • reworked how save games are recognised as single- or multiplayer

GUI

  • reworked menu structure
  • reworked keyboard shortcuts and Mnemonics
  • added new Nether Fortress and Witch Hut icons
  • added scale widget
  • added world type to the seed widget
  • added menu entry switch profile
  • added menu entry goto spawn
  • added menu entry reload player locations
  • added menu entry how can I move a player?
  • added warning about save game manipulation
  • debug widget prevented the user to enter the biome highlight mode
  • updated information in About window
  • all Operating Systems now use the default Java Look and Feel
  • made OS X keyboard shortcuts feel more native

Changes under the hood

  • added information to the seed history file
  • added useful logging output
  • changed the update mechanism to work with the new project location
  • increased the system requirements to Java version 8
  • improved the command line interface
  • removed google analytics tracker
  • removed unused libraries and code
  • cleaned up the source code
  • used a code formatter (from eclipse)
  • added documentation
  • automated the build process
  • added tests to ensure the world generation is not changed by accident
  • changed to new version list URL
  • updated the cached version list to include all versions up to Minecraft 1.9

Changes since v4.0-beta10

  • added Minecraft 1.9 recognition
  • updated cached Minecraft version list
  • made OS X keyboard shortcuts feel more native
  • disabled OpenGL on Linux
  • added devtool to generate the Biome Color Table
  • reworked widgets
    • world seed
    • world type
    • selected world icon
amidst -

Published by stefandollase over 8 years ago

  • added new Nether Fortress and Witch Hut icons
  • added recognition for Minecraft 1.9-pre2
  • switched windows to use the default Java look and feel again
  • renamed the menu entry "Go to Spawn" to "Go to World Spawn"
  • fixed rendering issues
  • fixed a bug when moving the main window to another monitor
  • removed the dos-box from the exe-file
  • improved logging information
amidst -

Published by stefandollase over 8 years ago

This release contains user interface issues. Please use another one.

  • renamed biome color profile to biome profile
  • renamed the biome profile directory from biome-color-profile to biometo be backwards compatible with Amidst v3.7
  • added information to the seed history file
  • added explicit warning about save game manipulation
  • added support for new snapshots
  • fixed bugs
amidst -

Published by stefandollase over 8 years ago

  • updated mail address in About window
  • added world type to screen and suggested screenshot filename
  • fixed widgets to not catch unrelated mouse events
  • implemented fixed 128-stronghold generation algorithm
  • made the end map more accurate
  • there is only a single crash window
amidst -

Published by stefandollase over 8 years ago

  • increased the accuracy of end cities
  • players can now be moved again when an unknown minecraft version is loaded
  • made the void background texture for the end static
  • added information to the debug widget
  • added tests
  • fixed bugs
amidst -

Published by stefandollase almost 9 years ago

  • improved the crash window user interface
  • added high resolution icons
  • the world spawn is now read from the level.dat file
  • added recognition for the snapshot 16w02a
amidst -

Published by stefandollase almost 9 years ago

  • made the saves directory in the profile directory optional
  • possible fix for issue #26
amidst -

Published by stefandollase almost 9 years ago

  • enhanced the layers menu
  • layers that are for another dimension are automatically disabled and thus invisible
  • layers for structures that are not supported by the current minecraft version are disabled
  • the user can enable all layers that are disabled by the current minecraft version to display where structures might me generated when the world is opened with a later minecraft version
  • menu entries for disabled layers are disabled
  • added many Minecraft Versions to the list of recognised versions
  • the save capture image dialog is now a save dialog
  • the save capture image dialog now suggests a meaningful name
  • removed obvious dimension information from the world icons
  • added a meaningful error message when there is no valid .minecraft directory
  • fixed an issue with the "(Default)" launcher profile
  • added the minecraft profile name to the main window title
amidst -

Published by stefandollase almost 9 years ago

  • refactored world icons producers
  • preparations for the implementation of the export mechanism
  • added igloos
  • added mineshafts
  • added 1.9 strongholds
  • added the end dimension
  • added end cities
  • reduced false positives for villages
  • increased accuracy of structures
  • fixed nether fortress locations
  • fixed player location for the nether
  • the grid layer is now also drawn for unloaded fragments
  • fixed seed history logger
  • renamed the biome "Sky" to "The End"
  • removed second period from filename
  • changed location of backup files

Most of the changes are ported from AmidstExporter.

amidst -

Published by stefandollase almost 9 years ago

  • changed update mechanism to use Github Pages
  • decreased startup time
  • added command line parameter for the biome color profile directory
  • enhanced command line interface
  • fixed bugs
amidst -

Published by stefandollase almost 9 years ago

first successful release in this repository