AppliedE

Direct ProjectE EMC integration with Applied Energistics 2.

LGPL-3.0 License

Stars
6
AppliedE - 0.10.1-beta ([Neo]Forge 1.20.1)

Published by 62832 5 months ago

Fixed another server deadlock bug, albeit one that could happen only in particularly extreme scenarios.

AppliedE - 0.10.0-beta ([Neo]Forge 1.20.1)

Published by 62832 5 months ago

Added proper near-instant conversion of items to EMC for the Transmutation Interface by bypassing its internal inventory, much like the regular AE2 interface.

AppliedE - 0.9.6-beta ([Neo]Forge 1.20.1)

Published by 62832 5 months ago

Fixed AE2WTLib integration not allowing AppliedE to start without the former installed.

AppliedE - 0.9.5-beta ([Neo]Forge 1.20.1)

Published by 62832 5 months ago

Reworked cable facade EMC mapper to not use extra NBT processing and instead directly map to a value depending on the recipe.

AppliedE - 0.9.4-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

Fixed "Learned!" text on the Transmutation Terminal always showing for every transmuted item, even if the item is already learned.

AppliedE - 0.9.3-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

Fixed a race condition involving AE2WTLib integration.

AppliedE - 0.9.2-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

  • Re-allowed Klein stars to be filled from higher EMC tier terminal entries, but without extracting too much and voiding
  • Hidden "Store EMC" tooltip for Klein stars in non-transmutation terminals
  • Fixed being able to learn an item through the Transmutation Terminal even if the item failed to insert at all
AppliedE - 0.9.1-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

Fixed wonky power calculations resulting in a potential infinite EMC void.

AppliedE - 0.9.0-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

  • Added AE2 Guide section for AppliedE documentation
  • Added config files for both common and client-side options
    • Common config currently includes options for Transmutation Module energy usage and EMC deduction behaviour when extracting items through Transmutation Terminals
    • Client config currently includes option for the number of different colours to be used for higher tiers of stored EMC
  • Restricted EMC item filling/emptying operations to Transmutation Terminal only
  • Hidden "Transmutable from EMC" tooltip for terminal entries from non-Transmutation terminals
  • Fixed a server deadlock that could happen when extracting EMC amounts that were not fully divisible by the number of different knowledge-providing modules installed on the network
  • Fixed being able to fill EMC items from higher tiers and wasting too much EMC as a result
  • Switched creative tab icon to Transmutation Interface rather than Module
  • Team ProjectE: Fixed members of the same team not being able to extract items through the Transmutation Terminal if they don't have their own modules installed
AppliedE - 0.8.1-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

  • Item extraction out of EMC can now only be done on the Transmutation Terminal
  • (AE2WTLib) Fixed Wireless Transmutation Terminal not saving its shift-click behaviour setting.
AppliedE - 0.8.0-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

Added optional integration with Applied Energistics 2 Wireless Terminals

  • Provides a wireless version of the Transmutation Terminal
  • Includes full Universal Terminal support
AppliedE - 0.7.1-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

  • Fixed ME Transmutation Interfaces with Alchemical Mastery Cards being able to clog up if being used by a player who isn't being tracked with a module on the network they're installed on
  • Reworked AECapFix integration such that AECapFix is no longer required on the client side and only on servers
AppliedE - 0.7.0-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

Added the Alchemical Mastery Card, allowing ME Transmutation Interfaces and Transmutation Import Buses to automatically learn inserted unlearned items for the player owning the upgraded device.

AppliedE - 0.6.5-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

Reworked death-related fix from 0.6.3-beta to be less intrusive and more robust.

AppliedE - 0.6.4-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

Fixed a crash bug on servers caused by improper use of client-only classes.

AppliedE - 0.6.3-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

Temporarily fix an upstream ProjectE bug causing servers to crash if a player using a Transmutation Module on an ME network is dead.

AppliedE - 0.6.2-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

Removed the priority setting from ME Transmutation Interfaces as it was largely unnecessary.

AppliedE - 0.6.1-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

  • Readjusted the Transmutation Terminal to only add new item knowledge to the current user of the terminal
  • Reworked client-server syncing behaviour for the terminal "Learned!" text
AppliedE - 0.6.0-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

  • Added ME Transmutation Terminal
    • Provides a slot for transmuting inserted items back into EMC, transferred to the network's EMC storage if present
    • Allows toggling between sending hovered item stacks to regular network storage or the transmutation slot upon shift-click
    • Allows mass-learning and unlocking every EMC-valued item in storage, at the cost of one of each item being turned into its EMC sell value
  • Fixed Team ProjectE integration properly
  • Fixed Transmutation Import Bus voiding items in the adjacent inventory which have not been learned or don't have an EMC value
AppliedE - 0.5.4-beta ([Neo]Forge 1.20.1)

Published by 62832 6 months ago

Third (and hopefully last) attempt at working, seamless Team ProjectE integration.