Biomancy

Biomancy is magi-tech Mod for Minecraft. The mod is inspired by Biopunk and Bio-Manipulation and features a fleshy art style.

OTHER License

Stars
41
Committers
15

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Biomancy - 1.20.1-v2.8.13.1

Published by github-actions[bot] about 1 month ago

Bug Fixes

  • fix server crash related to the primordial infestation effect (3dcdc0a)
Biomancy - 1.20.1-v2.8.13.0

Published by github-actions[bot] about 1 month ago

Features

  • add dispenser behavior for Gastric Acid Buckets (8a29d19), closes #147
Biomancy - 1.20.1-v2.8.12.0

Published by github-actions[bot] about 1 month ago

Features

  • buff drop chances for Bile Glands and buff drop amount of Fangs and Claws for mobs with high attack damage (1a212e8)
  • display more distinct particles for tributes added to a Cradle (d9a613f)
  • make it possible to add new users to Fleshkin Chests and Pressure Sensors with Tier 3 Essence (ce7907a)
Biomancy - 1.20.1-v2.8.11.0 Latest Release

Published by github-actions[bot] about 1 month ago

Features

  • buff Flesh Plunderer to not receive extra damage when the target dies (6249ae1)
  • make Primal Bloom and Orifice decomposable (72ab9c9)
  • make Primal Flesh Block craftable (534c007)
  • re-balance Flesh Plunderer, buff durability from 250 to 500 and nerf attack damage from 12 to 8 (ce7d9b5)
  • tweak Malignant Flesh decomposing recipes (2f8b4d2)

Bug Fixes

  • fix JEI recipe display for food decomposer recipes not showing negative values (624ac37)
  • fix JEI recipe display for food digesting recipes (e60fd76)
Biomancy - 1.20.1-v2.8.10.0

Published by github-actions[bot] about 1 month ago

Features

  • add Chinese (zh_tw) translation by vomiter-scp-zh (6397c56)
  • add non-latin character handling to the text to rune conversion of the Primordial Infestation effect (50a9487)
  • add rare chance to get Primordial Infection when eating raw meat (f9d612b)
  • alexs-caves: make dinosaur chop a valid fuel and cradle tribute (d248a7d)
  • change Primordial Infestation effect to not spread malignant flesh on when the victim is burning or freezing (c5ad128)
  • increase duration of Primordial Infestation effect when eating living flesh (aff26e5)
  • make Breeding Stimulant applicable to villagers (47d3739)
  • make flesh blocks decomposable (c25eae0)
  • nerf Nutrient Bar saturation from 1.8 to 1.2 and buff Nutrient Paste saturation from 0.2 to 0.6 (c82fb77)
  • nerf: increase bio-forge crafting cost of flesh blocks (5a4d0fc)
  • nerf: increase crafting cost of digesting recipes for non-food items (07e077b)
  • update Caro Invitica font with additional glyphs (8926687)

Bug Fixes

  • fix Chrysalis item interaction with mobs from Alex's Mobs (62b5d9c)
  • prevent Living Flesh from being eaten by flesh veins (c7d95dc)
Biomancy - 1.20.1-v2.8.9.0

Published by github-actions[bot] about 2 months ago

Features

  • update Chinese (zh_cn) translation (473ba44)
Biomancy - 1.20.1-v2.8.8.0

Published by github-actions[bot] about 2 months ago

Features

  • add Acid Cauldron (be19c12)
  • add advancements with hints on how to find primal orifices and update the blocks tooltip to mention where the block can be found (a900080)
  • add breeding stimulant backfire for cows, sheep, pigs and chickens (be5e013)
  • add Chroma Sheep mob (8f8e0f0)
  • add Cobweb recipe to the Bio-Forge (12a4447)
  • add Fibrous Flesh block set (347c3eb)
  • add Flesh Chicken mob (4020179)
  • add Flesh Cow mob (02a7d72)
  • add Flesh Pig mob (0904934)
  • add Flesh Sheep mob (5ffbe31)
  • add Frenzy Serum (9f403a8)
  • add Primordial Knowledge enchantment for helmets (a411242)
  • add Thick Fur Sheep mob (2839710)
  • change unstable compound explosion to be incendiary and capable of converting magma blocks to lava (57abda9)
  • expose Biomancy specific RecipeBuilders for datagen (87f0f88)
  • make all snow, weak ice and giant mushroom blocks replaceable by flesh (83026be)
  • make Flesh Sheep drop string as loot and update model to show strands of hair (b5083ca)
  • make flesh veins flammable (4d8416d)
  • make frenzy serum convert normal rabbits into killer rabbits (077ff0c)
  • make Healing Activator advancement also trigger for healing additive or regenerative fluid (c849e51)
  • make lava fluid destroy certain malignant flesh blocks (1b939be)
  • make Living Flesh consumable (1f8c758)
  • make most serums and compounds cradle tributes (095e773)
  • make Shrink and Enlargement Serums affect max health (96aee28)
  • make using unstable compound on creepers or tnt cause an immediate explosion (367d722)
  • remove leaping behavior from Flesh Pig (3b8c4d0)
  • remove Primordial Knowledge enchantment and split its features into the Acolyte Armor helmet and Primdordial Infestation effect (1fc7824)
  • tweak Frenzy Serum and Withdrawal Effect balance and make Withdrawal none removable. (81f2dc0)
  • update Breeding Stimulant description to hint at how to get mutated/flesh animals (fd2c90c)
  • update gunpowder recipe to require unstable compound (44d3c54)
  • update Russian translation by Quarkrus (4f2f73f)
  • widen primordial infestation effect to renaming of items in anvils and writing on signs (3e30fc9)

Bug Fixes

  • fix Acolyte Armor z-fighting and render type (d246f39)
  • fix bounding box scaling issues with Flesh Blobs (4932979)
  • fix leg animation of flesh animals (b997400)
  • fix membranes not blocking pathfinding. Thanks to cdbarrett (37e2f03), closes #143
  • fix missing pixels on the Caustic Gunblade texture (81b8778)
  • fix Ravenous Claws normal attack bypassing armor, resistances and enchantments (294fc5b)
  • fix untranslatable text in the Modular Larynx tooltip (9046493)
  • improve render scaling of Flesh Blob models (e1f4d32)
  • make Primordial Infestation not applicable to Primordial Flesh Blobs (df88bcc)
Biomancy - 1.20.1-v2.8.7.0

Published by github-actions[bot] about 2 months ago

Features

  • add advancements with hints on how to find primal orifices and update the blocks tooltip to mention where the block can be found (c4be08a)
  • make all snow, weak ice and giant mushroom blocks replaceable by flesh (0203225)
  • make Healing Activator advancement also trigger for healing additive or regenerative fluid (931b0c2)

Bug Fixes

  • fix bounding box scaling issues with Flesh Blobs (45e3ed1)
  • improve render scaling of Flesh Blob models (46e6df6)
Biomancy - 1.20.1-v2.8.6.0

Published by github-actions[bot] about 2 months ago

Features

  • add Cobweb recipe to the Bio-Forge (d20154e)
  • change unstable compound explosion to be incendiary and capable of converting magma blocks to lava (17f3392)
  • make frenzy serum convert normal rabbits into killer rabbits (c11aae5)
  • make Living Flesh consumable (8280a02)
  • make most serums and compounds cradle tributes (0916f04)
  • make using unstable compound on creepers or tnt cause an immediate explosion (97bb305)
  • remove Primordial Knowledge enchantment and split its features into the Acolyte Armor helmet and Primdordial Infestation effect (b67714a)
  • update gunpowder recipe to require unstable compound (909cd50)

Bug Fixes

  • fix membranes not blocking pathfinding. Thanks to cdbarrett (b11440d), closes #143
Biomancy - 1.20.1-v2.8.5.0

Published by github-actions[bot] 2 months ago

Features

  • add Chroma Sheep mob (b5df0ed)
  • add Fibrous Flesh block set (1b37e26)
  • add Primordial Knowledge enchantment for helmets (728140f)
  • add Thick Fur Sheep mob (578a04d)
  • make Flesh Sheep drop string as loot and update model to show strands of hair (5610a9e)
  • make lava fluid destroy certain malignant flesh blocks (543d55f)
  • remove leaping behavior from Flesh Pig (a17983b)
  • tweak Frenzy Serum and Withdrawal Effect balance and make Withdrawal none removable. (999acd7)
  • update Breeding Stimulant description to hint at how to get mutated/flesh animals (5b37c73)

Bug Fixes

  • fix leg animation of flesh animals (ff74136)
  • fix untranslatable text in the Modular Larynx tooltip (24e8e54)
Biomancy - 1.20.1-v2.8.4.0

Published by github-actions[bot] 3 months ago

Features

  • add Acid Cauldron (930d03d)
  • add breeding stimulant backfire for cows, sheep, pigs and chickens (fbb90a1)
  • add Flesh Chicken mob (8877759)
  • add Flesh Cow mob (094e750)
  • add Flesh Pig mob (1c9148a)
  • add Flesh Sheep mob (4a35785)
  • add Frenzy Serum (9f5e48e)
  • expose Biomancy specific RecipeBuilders for datagen (0393170)
  • make Shrink and Enlargement Serums affect max health (4311cac)
  • update Russian translation by Quarkrus (4f2f73f)

Bug Fixes

  • fix Acolyte Armor z-fighting and render type (36b1732)
  • fix missing pixels on the Caustic Gunblade texture (968aed4)
  • fix Ravenous Claws normal attack bypassing armor, resistances and enchantments (003529b)
Biomancy - 1.20.1-v2.8.3.0

Published by github-actions[bot] 4 months ago

Features

  • add Korean (South Korean) translation by Mexwell12 (2521dcf)

Bug Fixes

  • try to fix StackOverflow caused by Biomancy's ScaleModifier implementation (Pehkui integration) (712cad0), closes #133
Biomancy - 1.20.1-v2.8.2.1

Published by github-actions[bot] 4 months ago

Bug Fixes

  • try to fix StackOverflow caused by Biomancy's ScaleModifier implementation (Pehkui integration) (b062f36), closes #133
Biomancy - 1.20.1-v2.8.2.0

Published by github-actions[bot] 4 months ago

Features

  • add russian translation by VladYslaV (a9312a9)

Bug Fixes

  • fix durability display of living armor items (b72bb72)
  • remove ability to stack Caustic Gunblade items (59483f4)
  • remove unintentional fleshtongue obfuscation of Chrysalis error messages (bc58ba2)
Biomancy - 1.20.1-v2.8.1.0

Published by github-actions[bot] 5 months ago

Features

Biomancy - 1.20.1-v2.8.0.0

Published by github-actions[bot] 5 months ago

⚠ BREAKING CHANGES

  • refactor tributes
  • refactor recipe handling and replace all static food digesting recipes with one dynamic recipe
  • refactor living tools
  • refactor nutrients api
  • rework Nutrients handling and add fluid fuel support
  • removes the following EntityType tags: sharp_fang, sharp_claw, sinew, toxin_gland, volatile_gland, bile_gland, bone_marrow, withered_bone_marrow
  • migrate from entity tags to loot-table based despoil loot

Features

  • add Acid Coat ability to Caustic Gunblade (8a07dc8)
  • add Acolyte Armor (173d431)
  • add backwards compatibility for the removed bio-forge tab (abf2202), closes #118
  • add Bio-Alchemical Epidermis ability to Acoylte Armor (d3d1127)
  • add Biometric Membrane (6c469a3)
  • add Caustic Gunblade (7ef4c3d)
  • add Chrysalis Block (701fc0f)
  • add crafting recipe for the removal of Flesh Mound settings from a Primordial Cradle item (e5155ac)
  • add crafting recipes for smooth and porous variants of primal flesh (7d03e2b)
  • add distinct block model for Primal Orifices that are half full (1a69683)
  • add Gastric Acid Juice (ca96c78)
  • add living tools with max nutrients amount to creative tab (78283de)
  • add Mob Essence (81d8fc4)
  • add mob Essence Extractor (b2e6a07)
  • add Modular Larynx (d967c71)
  • add not_removable_with_cleansing_serum mob-effect tag (ed6d65a)
  • add ornamental flesh slab (c2c717d)
  • add proper flesh tongue comments (2f1107d)
  • add recipes for armor and gunblade (f21e405)
  • add Recipes for Essence Extractor and Modular Larynx (b783dcd)
  • add rudimentary placeholder icons for Caustic Gunblade (5f1c30c)
  • add Self-Feeding enchantment (28bdfca)
  • add Smooth & Porous Primal Flesh variants for blocks, slabs, stairs and walls (db8c38e)
  • add Surgical Precision enchantment (63c2404)
  • add symbiontic repair enchantment (b59f6fa)
  • add The Thorn shield (c0cbda7)
  • add tooltips to primal items (61d5f7c)
  • add usage information to the Modular Larynx tooltip (730bd46)
  • alexs-caves: rework decomposer recipe result for sea pigs (c9d846d)
  • buff: change the Ravenous Claws damage from generic to bleed (5e738a5)
  • buff: increase fuel value for Nutrient Paste (2 -> 3) and Nutrient Bar (18 -> 27) (56e0370)
  • buff: increase nutrients storage for acolyte chestplate and leggings from 200 to 250 (0ebb48f)
  • buff: increase Ravenous Claws attack damage by 0.5 points (cf14b23)
  • buff: increase repair value of nutrients for living items (0745169)
  • buff: make bleed and acid damage bypass Invincibility-Frames (4af9092)
  • buff: make Primordial Core crafting recipe cheaper (ed00205)
  • change attack reach indicator of Ravenous Claws (f5a35aa)
  • change decomposer recipe output for any Eggs from to (70b096b)
  • change how mob sounds are found & store them on mob essence (4919f0f)
  • change nutrients recipes (68a6f0f)
  • change the requirements of the Kitty Cat advancement to also trigger for ocelots (8bc8696)
  • crossbow hold Caustic Gunblade in ranged mode (3e3acd0)
  • improve filtering of items that can't be eaten by the cradle (20d96c3)
  • improve tooltips looks & readability by removing the horizontal rule bar (7e57616)
  • improve wording of tooltip hint for showing more info (a650a4e)
  • include primal flesh variants in flesh mound growth (e90cca9)
  • increase anomaly spawn chance of Cradle by 2% (b757c6c)
  • make all bio-machines fluid fuel consumers (IFluidHandler Capability) (5255124)
  • make despoil loot-table driven where each mob has its own loot-table (94594ab)
  • make Essence Anemia effect non-removable (0cf8dd6)
  • make it possible to also collect acid from Primal Orifices with glass bottles (3e72747)
  • make minor tweaks to advancements (0624a07)
  • make ModularLarynx capable of playing ambient, hurt and death sounds (e63cf24)
  • make Primal Bloom mineable with shears or silk-touch (6107eb5)
  • make Primal Bloom placeable on all primal block variants (6da7fec)
  • make Suspicious Stew a valid source of life energy for the Primordial Cradle (460119e), closes #125
  • make the durability bar always visible for living tools without max nutrients (3f9f310)
  • make The Thorn shield a living tool (d81e6fa)
  • move the ravenous claws hud element below the crosshair (0dc1726)
  • nerf: consume extra nutrients/charge when triggering abilities of the Ravenous Claws (547263e)
  • nerf: decrease value of Suspicious Stew for cradle sacrifices (c58a791)
  • nerf: drastically reduce nutrients fuel value of everything (622dd0c)
  • nerf: prevent insertion of Bundles into storage sacs (ece087b), closes #121
  • nerf: reduce digester recipe output for nether wart blocks (86ca22b)
  • nerf: reduce max stack size of Storage Sac to 1 (d9aa2ce)
  • nerf: replace Nutrients with Nutrient Paste in crafting recipes (cdf1396)
  • only deal acid melee damage when Caustic Gunblade is coated in acid (4195b1c)
  • re-balance digesting recipes (nerf cocoa beans, bamboo, melon, pumpkin, cake, etc.) (fa0c900)
  • reduce hostile spawn chance of Cradle by 15% (603e387)
  • refactor recipe handling and replace all static food digesting recipes with one dynamic recipe (13751f6)
  • refactor tributes (e3cb685)
  • remove ability to place Acid Fluid with the Caustic Gunblade (bfd4c4f)
  • remove entity tags for despoil loot (a15aa1f)
  • remove experimental Toxicus & Bile-Spitter items (8d4817e)
  • remove Nutrients to Nutrient Paste recipe (432dace)
  • rename Acid fluid to Gastric Acid (8943ad0)
  • rework starting advancements (f651c8f)
  • rework symbiontic mending enchantment into a more beneficial but cursed enchantment called Parasitic Metabolism (a04e17a)
  • show ammo amount status on Caustic Gunblade model (8ef9d49)
  • show nutrient fuel value of items inside bio-machine GUIs (1437cd6)
  • slightly tweak cradle behavior and limit Cradle attack on failure to sacrifices with high hostility (0db6ece)
  • tweak advancement (1d23c35)
  • tweak Caustic Gunblade attack speed (0f31253)
  • tweak decomposing recipes (nerf golden carrot & golden apple; buff magma cream) (b24c330)
  • tweak Essence Anemia effect color (8093a81)
  • tweak Primordial Core recipe (7a57ec6)
  • tweak reload behavior of Caustic Gunblade (3434b24)
  • tweak which enchantments can be applied to living tools (ba83959)
  • update Bloomberry texture (43b3e93)
  • update chrysalis textures (2d83670)
  • update Extractor texture (e6d8497)
  • update Flesh Door textures (6a029f5)
  • update Modular Larynx model (ca6bafb)
  • update nutrient paste & bar textures (cf3ffa4)
  • update Primordial Flesh Blob textures (b5a8283)
  • use nutrients for Caustic Gunblade durability (3125e91)

Bug Fixes

  • add missing newline before enchantment tooltips (7c695ed)
  • add missing translation strings for death messages (7c1614f), closes #123
  • fix acid fluid applying potion effects to spectators (12db02a)
  • fix block placement preview render not working for primal & malignant slabs (c156829)
  • fix Caustic Gunblade animation not showing the acid coat (1a49096)
  • fix crash when placing down a Primordial Cradle (0ae4d37)
  • fix custom shader being applied incorrectly (e3cd2a2)
  • fix extractor item animation playing on all other extractor items when looking at a mob (9887b8e)
  • fix Fleshkin Chests being breakable by block breaker machines (e.g. Create Drill) (54616d4), closes #109
  • fix maw hopper stealing items from villagers & witches (db7621b), closes #122
  • fix missing acid bucket pickup sounds (ff80b23)
  • fix missing translation for fleshkin eat sounds (b7b37a4)
  • fix mixin incompatibility with Apothic-Attributes mod (6a2aeb3)
  • fix the glowing eye of the Primordial Cradle not displaying the amount life energy correctly (a215ec9)
  • properly fix block tinting issues (35842f6)
  • remove ability to enchant flesh armor with unbreaking (628f0db)
  • remove ability to enchant living tools and armor with unbreaking (59aba3f)
  • remove biomancy's stonecutting recipes from the minecraft namespace (7a332fb)
  • try to fix the rare issue where the Cradle Chamber is unable to form a floor by lowering Acid Chambers by 0.25 units (4864f6d)

Miscellaneous Chores

  • refactor living tools (cba0018)
  • refactor nutrients api (ca0e39f)
  • rework Nutrients handling and add fluid fuel support (e73eef4)
Biomancy - 1.20.1-v2.7.4.0

Published by github-actions[bot] 5 months ago

Features

  • add Self-Feeding enchantment (943ea83)
  • buff: increase repair value of nutrients for living items (e983239)
  • rework symbiontic mending enchantment into a more beneficial but cursed enchantment called Parasitic Metabolism (3bc8bce)

Bug Fixes

  • remove ability to enchant living tools and armor with unbreaking (befc8b1)
Biomancy - 1.20.1-v2.7.3.0

Published by github-actions[bot] 5 months ago

Features

  • add crafting recipe for the removal of Flesh Mound settings from a Primordial Cradle item (91aff61)
  • add living tools with max nutrients amount to creative tab (ebdb41d)
  • add recipes for armor and gunblade (c5ca421)
  • add symbiontic repair enchantment (6b3ee6d)
  • make minor tweaks to advancements (956d3e6)
  • tweak which enchantments can be applied to living tools (fa3fb99)
  • update Bloomberry texture (d21dbaf)
  • update chrysalis textures (f3f683f)
  • update Extractor texture (9c6dc2a)
  • update Flesh Door textures (fc74c5a)
  • update nutrient paste & bar textures (8f98568)
  • update Primordial Flesh Blob textures (1166b26)

Bug Fixes

  • fix acid fluid applying potion effects to spectators (b14b1be)
  • remove ability to enchant flesh armor with unbreaking (464f4c9)
Biomancy - 1.20.1-v2.7.2.0

Published by github-actions[bot] 5 months ago

Features

  • add rudimentary placeholder icons for Caustic Gunblade (533e2cc)
  • crossbow hold Caustic Gunblade in ranged mode (5cf5541)
  • only deal acid melee damage when Caustic Gunblade is coated in acid (c4aa926)
  • show ammo amount status on Caustic Gunblade model (b734692)
  • tweak Caustic Gunblade attack speed (abebc1b)
  • tweak reload behavior of Caustic Gunblade (fdc3ad7)
  • use nutrients for Caustic Gunblade durability (58a79a6)

Bug Fixes

  • fix Caustic Gunblade animation not showing the acid coat (684a509)
Biomancy - 1.20.1-v2.7.1.0

Published by github-actions[bot] 5 months ago

Features

  • add Acid Coat ability to Caustic Gunblade (c0d7fe0)
  • remove ability to place Acid Fluid with the Caustic Gunblade (9ffe742)

Bug Fixes

  • fix mixin incompatibility with Apothic-Attributes mod (1c8a57c)