MajruszsProgressiveDifficultyMod

Minecraft modification that progressively increases the game difficulty over time.

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21
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MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.6 (1.20)

Published by Majrusz over 1 year ago

  • ported to Minecraft 1.20
  • added Smithing Template for Enderium upgrades
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.6 (1.18.2)

Published by Majrusz over 1 year ago

  • fixed game crash on start up
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.6 (1.19.2)

Published by Majrusz over 1 year ago

  • fixed game crash on start up
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.6 (1.19.3)

Published by Majrusz over 1 year ago

  • fixed game crash on start up
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.5 (1.18.2)

Published by Majrusz over 1 year ago

  • changed required Majrusz Library version from 4.0.0+ to 4.1.0+
  • made Cerberus and Tank vulnerable to sunlight
  • decreased amount of Bandages in Undead Army Treasure Bag
  • updated game stage textures
  • updated Chinese translation (thanks to @SettingDust)
  • fixed bug with advancements for Treasure Bags not being applied properly
  • fixed bug with Undead Army mobs spawning underwater
  • fixed bug with Tank still being able to hit through walls
  • fixed bug with Angler Treasure Bag and Raid Treasure Bag being unobtainable in survival mode
  • fixed Undead Army boss crash cannot invoke "net.minecraft.resources.ResourceLocation.equals(Object)" because "id" is null (reported by @HowardDaFlamingo)
  • fixed bug with Soul Jar bonuses not applying properly
  • fixed bug with damage and health bonuses not applying properly on mobs
  • fixed bug with Undead Army armor bonus not applying properly
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.5 (1.19.2)

Published by Majrusz over 1 year ago

  • changed required Majrusz Library version from 4.0.0+ to 4.1.0+
  • made Cerberus and Tank vulnerable to sunlight
  • decreased amount of Bandages in Undead Army Treasure Bag
  • updated game stage textures
  • updated Chinese translation (thanks to @SettingDust)
  • fixed bug with advancements for Treasure Bags not being applied properly
  • fixed bug with Undead Army mobs spawning underwater
  • fixed bug with Tank still being able to hit through walls
  • fixed bug with Angler Treasure Bag and Raid Treasure Bag being unobtainable in survival mode
  • fixed Undead Army boss crash cannot invoke "net.minecraft.resources.ResourceLocation.equals(Object)" because "id" is null (reported by @HowardDaFlamingo)
  • fixed bug with Soul Jar bonuses not applying properly
  • fixed bug with damage and health bonuses not applying properly on mobs
  • fixed bug with Undead Army armor bonus not applying properly
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.5 (1.19.3)

Published by Majrusz over 1 year ago

  • changed required Majrusz Library version from 4.0.0+ to 4.1.0+
  • made Cerberus and Tank vulnerable to sunlight
  • decreased amount of Bandages in Undead Army Treasure Bag
  • updated game stage textures
  • updated Chinese translation (thanks to @SettingDust)
  • fixed bug with advancements for Treasure Bags not being applied properly
  • fixed bug with Undead Army mobs spawning underwater
  • fixed bug with Tank still being able to hit through walls
  • fixed bug with Angler Treasure Bag and Raid Treasure Bag being unobtainable in survival mode
  • fixed Undead Army boss crash cannot invoke "net.minecraft.resources.ResourceLocation.equals(Object)" because "id" is null (reported by @HowardDaFlamingo)
  • fixed bug with Soul Jar bonuses not applying properly
  • fixed bug with damage and health bonuses not applying properly on mobs
  • fixed bug with Undead Army armor bonus not applying properly
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.4 (1.18.2)

Published by Majrusz over 1 year ago

  • added config to modify Clamped Regional Difficulty penalty
  • added 50% chance for Cursed Armor to spawn in Dungeon chest
  • added 25% chance for Cursed Armor to spawn in all Nether chests- changed required Majrusz Library version from 3.3.0+ to 4.0.0+
  • added /undeadarmy list command to list all Undead Armies in progress
  • added Cloth to Undead Army Patrol loot table
  • made Creeperling explosion not destroy items on the ground
  • decreased Cerberus attack damage from 10 to 8
  • decreased required amount of killed undead mobs to start the first Undead Army from 75 to 25 (and made it configurable)
  • updated Spanish translation (thanks to @spliitbtw)
  • fixed bug with Clamped Regional Difficulty penalties applying only to mod related features
  • fixed warning spam related to mob groups (reported by @Nep-Nep)
  • fixed invalid comment for Slime Slowness attack (reported by @Danieloxor)
  • fixed compatibility bug with Cursed Armor not moving/reacting (reported by @NJL5390)
  • fixed Cerberus attack always applying Wither even if the player blocks with a shield
  • fixed bug with Treasure Bags not always giving the whole loot
  • fixed bug with Cerberus and Tank being able to attack through walls
  • fixed few Soul Jar bonus names
  • fixed Enderium Shard Ore generation issue
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.4 (1.19.2)

Published by Majrusz over 1 year ago

  • added config to modify Clamped Regional Difficulty penalty
  • added 50% chance for Cursed Armor to spawn in Dungeon chest
  • added 25% chance for Cursed Armor to spawn in all Nether chests- changed required Majrusz Library version from 3.3.0+ to 4.0.0+
  • added /undeadarmy list command to list all Undead Armies in progress
  • added Cloth to Undead Army Patrol loot table
  • made Creeperling explosion not destroy items on the ground
  • decreased Cerberus attack damage from 10 to 8
  • decreased required amount of killed undead mobs to start the first Undead Army from 75 to 25 (and made it configurable)
  • updated Spanish translation (thanks to @spliitbtw)
  • fixed bug with Clamped Regional Difficulty penalties applying only to mod related features
  • fixed warning spam related to mob groups (reported by @Nep-Nep)
  • fixed invalid comment for Slime Slowness attack (reported by @Danieloxor)
  • fixed compatibility bug with Cursed Armor not moving/reacting (reported by @NJL5390)
  • fixed Cerberus attack always applying Wither even if the player blocks with a shield
  • fixed bug with Treasure Bags not always giving the whole loot
  • fixed bug with Cerberus and Tank being able to attack through walls
  • fixed few Soul Jar bonus names
  • fixed Enderium Shard Ore generation issue
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.4 (1.19.3)

Published by Majrusz over 1 year ago

  • changed required Majrusz Library version from 3.3.0+ to 4.0.0+
  • added config to modify Clamped Regional Difficulty penalty
  • added 50% chance for Cursed Armor to spawn in Dungeon chest
  • added 25% chance for Cursed Armor to spawn in all Nether chests
  • added /undeadarmy list command to list all Undead Armies in progress
  • added Cloth to Undead Army Patrol loot table
  • made Creeperling explosion not destroy items on the ground
  • decreased Cerberus attack damage from 10 to 8
  • decreased required amount of killed undead mobs to start the first Undead Army from 75 to 25 (and made it configurable)
  • updated Spanish translation (thanks to @spliitbtw)
  • fixed bug with Clamped Regional Difficulty penalties applying only to mod related features
  • fixed warning spam related to mob groups (reported by @Nep-Nep)
  • fixed invalid comment for Slime Slowness attack (reported by @Danieloxor)
  • fixed compatibility bug with Cursed Armor not moving/reacting (reported by @NJL5390)
  • fixed Cerberus attack always applying Wither even if the player blocks with a shield
  • fixed bug with Treasure Bags not always giving the whole loot
  • fixed bug with Cerberus and Tank being able to attack through walls
  • fixed few Soul Jar bonus names
  • fixed Enderium Shard Ore generation issue
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.3 (1.18.2)

Published by Majrusz over 1 year ago

  • backported 1.7.3 release to 1.18.2
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.3 (1.19.2)

Published by Majrusz over 1 year ago

  • backported 1.7.3 release to 1.19.2
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.3 (1.19.3)

Published by Majrusz over 1 year ago

  • fixed game crash (reported by @OcrSu, Santa's Dad#2504)
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.2 (1.18.2)

Published by Majrusz over 1 year ago

  • backported 1.7.2 release to 1.18.2
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.2 (1.19.2)

Published by Majrusz over 1 year ago

  • backported 1.7.2 release to 1.19.2
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.2 (1.19.3)

Published by Majrusz over 1 year ago

  • added possibility to add/remove custom messages when starting Expert/Master Modes (suggested by Lowspot#0544)
  • changed required Majrusz Library version from 3.2.0+ to 3.3.0+
  • fixed server crash related to the Undead Army (reported by @Creepercharge09)
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.1 (1.18.2)

Published by Majrusz over 1 year ago

  • backported 1.7.1 release to 1.18.2
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.1 (1.19.2)

Published by Majrusz over 1 year ago

  • backported 1.7.1 release to 1.19.2
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.1 (1.19.3)

Published by Majrusz over 1 year ago

  • added new icons for each game stage
  • fixed server crash (GAME_DATA_SAVER is null)
  • fixed Cerberus focusing too much on enemies outside the Undead Army
  • fixed bug with Undead Army mobs attacking each other sometimes
  • fixed bug with restoring the Undead Army state after reloading the game
MajruszsProgressiveDifficultyMod - Majrusz's Progressive Difficulty 1.7.0 (1.18.2)

Published by Majrusz over 1 year ago

  • backported 1.7.0 release to 1.18.2