Tiny, multitouch, component driven joysticks in react
MIT License
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Published by github-actions[bot] almost 3 years ago
## ✨ New Features
- [`a5464f1`](https://github.com/elmarti/react-joystick-component/commit/a5464f1) add semantic release gitmoji - add semantic release gitmoji
This will automate releases and is pretty as all hell
## 💥 Breaking Changes
- [`ce492c5`](https://github.com/elmarti/react-joystick-component/commit/ce492c5) upgrade deps, move react/dom to peerDependencies - upgrade deps, move react/dom to peerDependencies
Long time coming, had to reimplement the storybook library, seems to be working as before
Published by elmarti almost 6 years ago
Previously, Y was returned as a positive value when pointing the joystick into the negative area, due to using the absolute number. We now use the additive inverse value.
Issue: #16
PR: #18
Published by elmarti about 6 years ago
It is now possible to prevent usage of the joystick using the disabled
prop. This doesn't add any styles to the joystick, but adds 2 classes - joystick-disabled
and joystick-base-disabled
.
Published by elmarti about 6 years ago
No additional functionality or code changes, simply updated the package meta data to make it easier to find.
Published by elmarti about 6 years ago
Component is now usable on both touch and hybrid devices.
Published by elmarti about 6 years ago
In order to prevent the stick getting lost and to allow smoother usage, 2 things have happened
dragmove
event handlers are bound to the document, rather than the stick, this makes for smooth usage and the ability to control it after the cursor has left the joystick basePublished by elmarti about 6 years ago
The first usable release of react-joystick-component.