Scripts and stuff I wrote for Roblox. Documentation is little to none as these are just stuff I took from my game that I thought I could share.
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This release contains a bug where calling :Set() before calling :Get() can yield. This will not be an issue for most consumers, but be aware of it.
DataStore2.SaveAllAsync
.:IncrementAsync
throwing an error on combined data stores.:Set
on combined data stores having the potential to yield.GetTable
not working appropriately when using different default table keys.GetTable
not working appropriately when using combined data stores.:IncrementAsync
not returning a Promise.OnUpdate
being fired twice when using Update
to update data.BindToClose
memory leak, breaking other BindToClose scripts, and potential error.Published by Kampfkarren about 5 years ago
This fixes some errors with the new implementations.
:IncrementAsync
throwing an error on combined data stores.:GetTable
sometimes throwing an error when yielding.Published by Kampfkarren about 5 years ago
We have beautiful docs now! Check them out, and tell me any issues you find
DataStore2.PatchGlobalSettings
to manipulate settings of DataStore2.Published by Kampfkarren about 5 years ago
This features a minor bug fix.
Published by Kampfkarren about 5 years ago
Published by Kampfkarren about 5 years ago
Published by Kampfkarren about 5 years ago
Published by Kampfkarren about 5 years ago
Published by Kampfkarren about 5 years ago
Published by Kampfkarren about 5 years ago
Published by Kampfkarren over 5 years ago
Fixes :SetBackup not working with combined data stores and other issues relating to :Get() failing.
Published by Kampfkarren over 5 years ago
Published by Kampfkarren over 5 years ago
This features a breaking bug fix.
Published by Kampfkarren over 5 years ago
Published by Kampfkarren over 5 years ago
Published by Kampfkarren over 5 years ago
Published by Kampfkarren over 5 years ago
DataStore2 hasn't updated, I'm just going to start using SemVer now.