Audio synthesis, processing, & analysis platform for iOS, macOS and tvOS
MIT License
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Published by aure almost 5 years ago
Also in this release are some small bug fixes.
Published by aure about 5 years ago
We addressed an issue with Xcode 11 and AudioKit.start(withPeriodicFunctions:) that was releasing memory quickly.
Published by aure about 5 years ago
Published by megastep about 5 years ago
Published by aure over 5 years ago
Numerous bugs that were raised as issues were fixed.
Published by megastep over 5 years ago
Thanks to heroic efforts of Stephane Peter and Jeff Cooper, we have cocoapods working again.
Published by aure over 5 years ago
Also includes ability to be sandboxed in macOS.
Published by megastep over 5 years ago
Lots of bug fixes and issues closed.
Published by aure over 5 years ago
Published by aure over 5 years ago
Public-izing and exposure of several properties to Objective-C
Published by aure over 5 years ago
Bugfix: MIDI input not working with AKAudioUnitInstrument
https://github.com/AudioKit/AudioKit/pull/1681
And other smaller things
Published by aure over 5 years ago
Lots of changes, long list of unrelated changes, some of which are API Breaking:
Published by aure almost 6 years ago
The main reason for this version is to get out a version with the flurry of fixes by @ryanfrancesconi to AKPlayer issues.
There has also been considerable clean up of AudioKit internals, but that shouldn't affect anything.
Published by megastep almost 6 years ago
Published by megastep almost 6 years ago
This is a minor upgrade, but if you are using AKCallbackInstrument, take care for some of the updates.
Published by megastep almost 6 years ago
Published by megastep about 6 years ago
This release is preferable to 4.5.1 with a more robust microphone fix.
Published by megastep about 6 years ago
This is a very minor upgrade, but affecting a lot of people's use of AKMicrophone.
Published by megastep about 6 years ago
AudioKitUI is a static library again and working well. AudioKit playgrounds have also been checked out and are working well with Xcode 10.
This release requires iOS10.0+.
Published by aure about 6 years ago
This version was created when Xcode 10 came out and marked our change from AudioKitUI being a static framework to a dynamic framework. Unfortunately this caused macOS apps to break and created a lot of startup warnings even on iOS. AudioKit 4.4 should only be considered if your app does not use AudioKitUI and you can't upgrade to AudioKIt4.5 with Swift 4.2 for some reason.