A rewrite of NotEnoughIDs for 1.7.10 with even more IDs!
OTHER License
Bot releases are visible (Hide)
Published by github-actions[bot] 4 months ago
Mod compat:
Published by FalsePattern 4 months ago
NotEnoughIDs Unofficial
NotEnoughIDs Unofficial
worldsPublished by github-actions[bot] 7 months ago
Fixed a startup time crash with ASJCore on dedicated servers
Published by github-actions[bot] 10 months ago
Updated to ChunkAPI 0.5
NOT COMPATIBLE WITH ChunkAPI 0.4 or older!
Published by github-actions[bot] 11 months ago
With ChunkAPI 0.4, the game will now prompt you to make a backup when you open an old world for the first time. With this change, we're now confident enough to promote 1.5 into Beta phase.
Published by github-actions[bot] about 1 year ago
This has test code in it that will 99.99% corrupt your world!
Published by github-actions[bot] about 1 year ago
enableRegistryPerformanceTweak
config property for more information)Note: The countCorrectionBits
config property has been deprecated and replaced with 2 new properties!
Published by github-actions[bot] about 1 year ago
Fixed compatibility with DragonAPI V32
NOTE:
This release is known to be broken with ChromatiCraft V32c, DO NOT CREATE AN ISSUE ABOUT THIS!
It is already fixed in a development commit of CC and will work properly in the next release of cc (be it V32d, V33, whatever)
(If you create an issue about this your account will be permanently blocked from all of my repositories.)
For the nerds:
The DragonAPI patch of EndlessIDs has been completely removed, the code that was causing the problems with mixins has been properly fixed upstream.
https://github.com/ReikaKalseki/ChromatiCraft/commit/c12d27fb8d0594c619de2f63c54e591b84d60d49, Auxiliary/ChromaASMHandler.java
Published by github-actions[bot] over 1 year ago
Alpha 8 changes:
Hotfix changes:
Published by github-actions[bot] over 1 year ago
Published by FalsePattern over 1 year ago
Added compat patches:
Removed LOTR from the list of supported mods until it's fixed.
Published by FalsePattern over 1 year ago
(Manual release because CI broke again)
This release is not as big as the previous alphas in terms of features, but there was a huge change in the codebase that might have caused some stuff to behave differently, so i'm making a release.
Backup your worlds, no warranty, might corrupt saves, yadda yadda, you know the drill.
Notice for CurseForge users (as of 2023-04-01): You need to grab ChunkAPI from github until it gets verified.
Published by github-actions[bot] over 1 year ago
Optimized the way block IDs and metadatas are stored. The RAM usage, savefile size, and network load in multiplayer should be closer to vanilla now.
Published by github-actions[bot] over 1 year ago
Broken release, use 1.5 alpha 5
Published by github-actions[bot] over 1 year ago
Block metadatas have been extended from 16 to 65536 (4 bits to 16 bits).
As an experimental demo feature, you can toggle a (highly dangerous) setting in the config called extendRedstone
, which makes the maximum redstone signal strength configurable using the maxRedstone
setting (up to a strength of 127, anything higher caused insane lag and crashes on my test instance)
Published by github-actions[bot] over 1 year ago
Made all of the extensions fully modular.
You can now toggle all of them separately in the config.
Note that turning off a config and then loading a world that had that config set will CORRUPT the world, so these should only be changed by modpack designers.
Toggleable modules (see the config for more info):
Published by github-actions[bot] almost 2 years ago
Extended potion IDs to 65536
Extended enchantment IDs to 32768
Published by github-actions[bot] almost 2 years ago
Fixed a crash with RWG