NotEnoughAnimations

Brings the First-Person animations to the Third-Person and tries to fix other animation issues of the Third-Person.

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NotEnoughAnimations - 1.7.6(1.21.1-1.16.5) Latest Release

Published by tr7zw about 1 month ago

Changes

  • Fix NeoForge 1.21(.1) crashing when trying to open the config screen
  • Fix inworld map rendering being glitched from the 1.21 code update
  • Fix Rotation locking needing animation smoothing to be turned on

Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.7.5...1.7.6

NotEnoughAnimations - 1.7.5(1.21.1-1.16.5)

Published by tr7zw about 2 months ago

Changes

  • Fix 1.21.1
  • Fix translation file name

Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.7.4...1.7.5

NotEnoughAnimations - 1.7.4(1.21-1.16.5)

Published by tr7zw 4 months ago

What's Changed

New Contributors

Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.7.3...1.7.4

NotEnoughAnimations - 1.7.3(1.20.6-1.16.5)

Published by tr7zw 6 months ago

Changes

  • Update to 1.20.6(1.20.5 has been dropped)
  • Re-add Forge/NeoForge

Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.7.2...1.7.3

NotEnoughAnimations - 1.7.2(1.20.5-1.16.5)

Published by tr7zw 6 months ago

What's Changed

New Contributors

Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.7.1...1.7.2

NotEnoughAnimations - 1.7.1(1.20.4-1.16.5)

Published by tr7zw 8 months ago

This release contains a few fixes for issues that sadly did show up on Hermitcraft 😵‍💫.

Changes

  • Enable arm swinging animation while riding (Thanks impulse)
  • Change the default smoothing speed from 0.5 to 0.1 so it doesn't feel so sluggish when hitting (Thanks impulse)
  • Enable arm swinging while riding a boat
  • Fix head being weirdly stuck while climbing a ladder #177

Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.7.0...1.7.1

NotEnoughAnimations - 1.7.0(1.20.4-1.16.5)

Published by tr7zw 10 months ago

This is the second release using a new build system I've been working on that maintains 1.20.4-1.16.5 Fabric/Forge/NeoForge all in the same codebase. Assuming everything goes well, this means that 1.16.5, 1.17.1, 1.18.2, 1.19.2, 1.19.3, 1.19.4, 1.20.2, etc will all become supported and maintained, and contain all the latest, and greatest features and bug fixes. This also means the horrible 1.16.5 version is finally dead.

Changes

  • Fixed many math/logic issues with the smoothing logic. It should now just work, no matter the system, shaders, or other used mods.
  • The fixed math issues also fixed issues in the hitting animation while swimming/crawling
  • Fixed that the hit animation doesn't play while "Naruto Running"
  • The smoothing logic now correctly pauses while the game is paused, and works correctly with the 1.20.4 tick slow-motion mode
  • 1.20.4 support
  • NeoForge support for 1.20.4 and 1.20.2
  • Backporting all new features/animations/fixes to older versions(especially <= 1.18.2, which haven't been updated in over a year by now)
  • Finally replacing the janky 1.16.5 version with a well-working and feature-complete version
  • Adding the mod to a Forge server should no longer crash it... instead, it just does nothing

Known issues

  • When you really try(especially with Naruto running) you can get the player to break their arm a bit(rotating fully behind)
  • In at least 1.16.5 the numbers in the options menu don't update when moving the slider. The setting still changes and it updates the next time the screen opens.
NotEnoughAnimations - 1.6.4-1.19.2

Published by tr7zw 11 months ago

Changes

Backported most features of 1.6.4 to 1.19.2. Reminder: 1.19.2 is not officially supported anymore, this is more of a maintenance release!

  • Added new optional bow animation
  • Fix holding up modded items when added to the config
  • Replace "Hold Up All Items" with "Holding Up Mode"s
  • Auto settings when FirstPerson mod is installed
  • Add a slider on how much items get held up. Fix #143
  • Only play the freezing animation if the player can freeze. Fix #123
  • Use the vanilla formular for the eating animation #129
  • Lang updates for Chinese, French and Ukrainian
  • Remove old Donor Cape stuff
  • Don't custom render maps with CustomModelData
  • Switching to my new build-system

Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.6.2-1.19...1.6.4-1.19.2

NotEnoughAnimations - 1.6.4-1.20.2

Published by tr7zw about 1 year ago

What's Changed

New Contributors

Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.6.4-1.20...1.6.4-1.20.2

NotEnoughAnimations - 1.6.4-1.20

Published by tr7zw over 1 year ago

NotEnoughAnimations - 1.6.4-1.19.4

Published by tr7zw over 1 year ago

What's Changed

  • Add Traditional Chinese by @notlin4 in https://github.com/tr7zw/NotEnoughAnimations/pull/149
  • Deprecate Scabbard Sword, turn it off by default. Consider using mods like BackTools/BackSlot
  • Fix swinging the arm while holding up an item like a torch
  • Replace "Hold Up All Items" with "Holding Up Mode"s: All Items/No Items/Only Config Items
  • Fix modded items not working correctly in the hold-up items config. Fix #147
  • Set the bow animation to CustomV1 when FirstPerson Mod is installed
  • Add a slider on how far items should be held up

New Contributors

Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.6.3-1.19.4...1.6.4-1.19.4

NotEnoughAnimations - 1.6.3-1.19.4

Published by tr7zw over 1 year ago

NotEnoughAnimations - 1.6.3-1.19.3

Published by tr7zw over 1 year ago

What's Changed

New Contributors

Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.6.2-1.19.3...1.6.3-1.19.3

NotEnoughAnimations - 1.6.2-1.19.3

Published by tr7zw almost 2 years ago

Update for 1.19.3.

NotEnoughAnimations - 1.6.2-1.19

Published by tr7zw almost 2 years ago

Added:

  • Add pt_pt and pt_br (Thanks Tigerblood)

Fixed:

  • Eating/Drinking animation not respecting rotation locking
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