The Backyard Monsters preservation project.
AGPL-3.0 License
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Published by React1-X 7 months ago
The official release file for Backyard Monsters Refitted Alpha.
Alpha: Download
Published by React1-X 8 months ago
The official release file for Backyard Monsters Refitted Alpha.
Alpha: Download
Published by React1-X 9 months ago
The official release file for Backyard Monsters Refitted Alpha.
Alpha: Download
Published by React1-X 9 months ago
The official release file for Backyard Monsters Refitted Alpha.
Alpha: Download
Published by React1-X 9 months ago
Within this release: Major changes to the client side networking logic within URLLoaderApi.as
- removal of old implementation (hash & salt system or h
key). Also improved further uses of KEYS.Get()
to properly display text.
SWF: Download
Published by React1-X 9 months ago
Within this release: Changes and fixes added to the Inferno Emergence Event, including panic music played when under attack, and namespace conflict fixes in INFERNO_EMERGENCE_EVENT.as
. Improvements where also made in multiple files through regarding key nesting for language files.
SWF: Download
Published by React1-X 9 months ago
Within this release: Changes to the amount of credits mushrooms produce. Several bug fixes where also patched including mushrooms being reset, null reference errors when trying to unlock monsters without having a Hatchery, texts not displaying correctly in the following places: Store, Quests and Popups.
Important fix: SWF compilation issues where SingletonLock could not be found after recompilation.
SWF: Download
Published by React1-X 9 months ago
Within this release: Drastic changes to the client-side authentication - User can now register on the client, soft authenticate with JWT utilizing FlashPlayer's SharedObjects API, along with UI improvements, and better memory disposable, with other minor tweaks. Codebase was also updated with a more optimized version of JPEXS v20.0.0-nightly, and a fix for placing Spurtz Cannons where added (mcHit) bug.
SWF: Download
Published by React1-X 9 months ago
Within this release: SOUNDS.as
was overhauled to work directly with .MP3 audio, rather than external SWFs. This allows us to now directly upload audio files to the server and preload/cache them on the client. UI menu items causing soft-locks where also disabled and popups where added accordingly as replacements.
SWF: Download
Published by React1-X 9 months ago
Within this release: Rework of KEYS.as to adopt JSON language files as a replacement to .TXT files initially used by the client. These language files are located in server/public/gamestage/
and serve as the text content used by the client.
SWF: Download
Published by React1-X 9 months ago
Within this release: Addition of dev account bypass on the client - allowing for developers to automatically login on login form. Also some performance and non-blocking improvements by removing potentially hazardous logs.
SWF: Download
Published by React1-X 9 months ago
Within this release: Authentication login form for validating users, bug fixes and code clarity. This release also addresses the SOUNDS.as JPEXS issue which caused file corruption.
SWF: Download
Published by React1-X 9 months ago
Within this release: MapRoom3 now loads successfully with user coordinates, base ID and other important values. The MapRoom HUD and assets have been disabled for this release until a solution can be found.
SWF: Download
Published by React1-X 9 months ago
This release sees the addition of dynamic assets now fully loading correctly into the game, while displaying the starter building and weapon assets on screen. The majority of this work is completed on the server, however, with this release we have added some code clarity to the client alongside other minor tweaks.
SWF: Download
Published by React1-X 9 months ago
This release sees the loading of players onto MapRoom3 by default, bypassing the upgrade migration process which was stuck due to no access to JavaScript for reloading the browser. Also fixes the BASE.Page error, and attempts to get dynamic assets from server (not fully working in this release).
SWF: Download
Published by React1-X 9 months ago
Initial release for Backyard Monsters Refitted, containing all source files for the client, along with server files which redirect to localhost and successfully loads player yards. Also in this release, the authentication system was byte patched to bypass the login of users, and the hashing/salting of requests and responses which the game used as a countermeasure was bypassed.
SWF: Download