socket.io-client

Realtime application framework (client)

Downloads
1.9K
Stars
10.6K
Committers
135

Bot releases are visible (Hide)

socket.io-client - 4.7.5 Latest Release

Published by darrachequesne 7 months ago

Bug Fixes

  • discard acknowledgements upon disconnection (34cbfbb)

Links

socket.io-client - 4.7.4

Published by darrachequesne 9 months ago

There were some minor bug fixes on the server side, which mandate a client bump.

Links

socket.io-client - 4.7.3

Published by darrachequesne 10 months ago

Bug Fixes

  • improve compatibility with node16 module resolution (#1595) (605de78)
  • typings: accept string | undefined as init argument (5a3eafe)
  • typings: fix the type of the socket#id attribute (f9c16f2)

Links

socket.io-client - 4.7.2

Published by darrachequesne about 1 year ago

Some bug fixes are included from the engine.io-client package:

  • webtransport: add proper framing (d55c39e)
  • webtransport: honor the binaryType attribute (8270e00)

Links

socket.io-client - 4.7.1

Published by darrachequesne over 1 year ago

Some bug fixes are included from the engine.io-client package:

  • make closeOnBeforeunload default to false (a63066b)
  • webtransport: properly handle abruptly closed connections (cf6aa1f)

Links

socket.io-client - 4.7.0

Published by darrachequesne over 1 year ago

Bug Fixes

  • properly report timeout error when connecting (5bc94b5)
  • use same scope for setTimeout and clearTimeout calls (#1568) (f2892ab)

Features

Support for WebTransport

The Engine.IO client can now use WebTransport as the underlying transport.

WebTransport is a web API that uses the HTTP/3 protocol as a bidirectional transport. It's intended for two-way communications between a web client and an HTTP/3 server.

References:

For Node.js clients: until WebTransport support lands in Node.js, you can use the @fails-components/webtransport package:

import { WebTransport } from "@fails-components/webtransport";

global.WebTransport = WebTransport;

Added in 7195c0f.

Cookie management for the Node.js client

When setting the withCredentials option to true, the Node.js client will now include the cookies in the HTTP requests, making it easier to use it with cookie-based sticky sessions.

import { io } from "socket.io-client";

const socket = io("https://example.com", {
  withCredentials: true
});

Added in 5fc88a6.

Conditional import of the ESM build with debug logs

By default, the ESM build does not include the debug package in the browser environments, because it increases the bundle size (see 16b6569).

Which means that, unfortunately, debug logs are not available in the devtools console, even when setting the localStorage.debug = ... attribute.

You can now import the build which includes the debug packages with a conditional import. Example with vite:

import { defineConfig } from 'vite'
import react from '@vitejs/plugin-react'

export default defineConfig({
  plugins: [react()],
  server: {
    port: 4000
  },
  resolve: {
    conditions: ["development"]
  }
})

Reference: https://v2.vitejs.dev/config/#resolve-conditions

Added in 781d753.

Links

socket.io-client - 4.6.2

Published by darrachequesne over 1 year ago

Bug Fixes

  • exports: move types condition to the top (#1580) (7ead241)

Links

socket.io-client - 4.6.1

Published by darrachequesne over 1 year ago

Bug Fixes

  • do not drain the queue while the socket is offline (4996f9e)
  • prevent duplicate connections when multiplexing (46213a6)

Links

socket.io-client - 4.6.0

Published by darrachequesne over 1 year ago

Bug Fixes

  • typings: do not expose browser-specific types (4d6d95e)
  • ensure manager.socket() returns an active socket (b7dd891)
  • typings: properly type emits with timeout (#1570) (33e4172)

Features

A new "addTrailingSlash" option

The trailing slash which was added by default can now be disabled:

import { io } from "socket.io-client";

const socket = io("https://example.com", {
  addTrailingSlash: false
});

In the example above, the request URL will be https://example.com/socket.io instead of https://example.com/socket.io/.

Added in 21a6e12.

Promise-based acknowledgements

This commit adds some syntactic sugar around acknowledgements:

// without timeout
const response = await socket.emitWithAck("hello", "world");

// with a specific timeout
try {
  const response = await socket.timeout(1000).emitWithAck("hello", "world");
} catch (err) {
  // the server did not acknowledge the event in the given delay
}

Note: environments that do not support Promises will need to add a polyfill in order to use this feature.

Added in 47b979d.

Connection state recovery

This feature allows a client to reconnect after a temporary disconnection and restore its ID and receive any packets that was missed during the disconnection gap. It must be enabled on the server side.

A new boolean attribute named recovered is added on the socket object:

socket.on("connect", () => {
  console.log(socket.recovered); // whether the recovery was successful
});

Added in 54d5ee0 (server) and b4e20c5 (client).

Retry mechanism

Two new options are available:

  • retries: the maximum number of retries. Above the limit, the packet will be discarded.
  • ackTimeout: the default timeout in milliseconds used when waiting for an acknowledgement (not to be mixed up with the already existing timeout option, which is used by the Manager during the connection)
const socket = io({
  retries: 3,
  ackTimeout: 10000
});

// implicit ack
socket.emit("my-event");

// explicit ack
socket.emit("my-event", (err, val) => { /* ... */ });

// custom timeout (in that case the ackTimeout is optional)
socket.timeout(5000).emit("my-event", (err, val) => { /* ... */ });

In all examples above, "my-event" will be sent up to 4 times (1 + 3), until the server sends an acknowledgement.

Assigning a unique ID to each packet is the duty of the user, in order to allow deduplication on the server side.

Added in 655dce9.

Links

Size of the bundles:

min min+gzip
socket.io.min.js 45.8 KB (+ 3.2 KB ⬆️) 14.5 KB (+ 0.9 KB ⬆️)
socket.io.msgpack.min.js 50.7 KB (+ 3.0 KB ⬆️) 15.5 KB (+ 0.9 KB ⬆️)
socket.io.esm.min.js 37.0 KB (+ 2.5 KB ⬆️) 12.3 KB (+ 0.8 KB ⬆️)
socket.io-client - 4.5.4

Published by darrachequesne almost 2 years ago

This release contains a bump of the socket.io-parser dependency, in order to fix CVE-2022-2421.

Links:

Size of the bundles:

min min+gzip
socket.io.min.js 42.6 KB (-) 13.6 KB (-)
socket.io.msgpack.min.js 47.7 KB (-) 14.6 KB (-)
socket.io.esm.min.js 34.5 KB (-) 11.5 KB (-)
socket.io-client - 4.5.3

Published by darrachequesne about 2 years ago

Bug Fixes

  • do not swallow user exceptions (2403b88)

Links:

Size of the bundles:

min min+gzip
socket.io.min.js 42.6 KB (-) 13.6 KB (-)
socket.io.msgpack.min.js 47.7 KB (-) 14.6 KB (-)
socket.io.esm.min.js 34.5 KB (-) 11.5 KB (-)
socket.io-client - 4.5.2

Published by darrachequesne about 2 years ago

Bug Fixes

  • handle ill-formatted packet from server (c597023)

Links:

Size of the bundles:

min min+gzip
socket.io.min.js 42.6 KB (-) 13.6 KB (-)
socket.io.msgpack.min.js 47.7 KB (-) 14.6 KB (-)
socket.io.esm.min.js 34.5 KB (-) 11.5 KB (-)
socket.io-client - 2.5.0

Published by darrachequesne over 2 years ago

Bug Fixes

  • ensure buffered events are sent in order (991eb0b)

Links:

socket.io-client - 4.5.1

Published by darrachequesne over 2 years ago

There were some minor bug fixes on the server side, which mandate a client bump.

Links:

Size of the bundles:

min min+gzip
socket.io.min.js 42.6 KB (-) 13.6 KB (-)
socket.io.msgpack.min.js 47.7 KB (-) 14.6 KB (-)
socket.io.esm.min.js 34.5 KB (-) 11.5 KB (-)
socket.io-client - 4.5.0

Published by darrachequesne over 2 years ago

Features

  • add details to the disconnect event (b862924)

The "disconnect" event will now include additional details to help debugging if anything has gone wrong.

Example when a payload is over the maxHttpBufferSize value in HTTP long-polling mode:

socket.on("disconnect", (reason, details) => {
  console.log(reason); // "transport error"

  // in that case, details is an error object
  console.log(details.message); "xhr post error"
  console.log(details.description); // 413 (the HTTP status of the response)

  // details.context refers to the XMLHttpRequest object
  console.log(details.context.status); // 413
  console.log(details.context.responseText); // ""
});
  • add support for catch-all listeners for outgoing packets (74e3e60)

This is similar to onAny(), but for outgoing packets.

Syntax:

socket.onAnyOutgoing((event, ...args) => {
  console.log(event);
});
  • slice write buffer according to the maxPayload value (46fdc2f)

The server will now include a "maxPayload" field in the handshake details, allowing the clients to decide how many packets they have to send to stay under the maxHttpBufferSize value.

Links:

Size of the bundles:

min min+gzip
socket.io.min.js 42.6 KB (+ 2.2 KB ⬆️) 13.6 KB (+ 0.5 KB ⬆️)
socket.io.msgpack.min.js 47.7 KB (+ 2.1 KB ⬆️) 14.6 KB (+ 0.4 KB ⬆️)
socket.io.esm.min.js 34.5 KB (+ 1.4 KB ⬆️) 11.5 KB (+ 0.2 KB ⬆️)
socket.io-client - 4.4.1

Published by darrachequesne almost 3 years ago

This release only contains minor changes. Please see the diff for more details.

Links:

Size of the bundles:

min min+gzip
socket.io.min.js 40.4 KB (-) 13.1 KB (-)
socket.io.msgpack.min.js 45.6 KB (-) 14.2 KB (-)
socket.io.esm.min.js 33.1 KB (-) 11.3 KB (-)
socket.io-client - 4.4.0

Published by darrachequesne almost 3 years ago

Bug Fixes

Features

socket.timeout(5000).emit("my-event", (err) => {
  if (err) {
    // the server did not acknowledge the event in the given delay
  }
});

Links:

Size of the bundles:

min min+gzip
socket.io.min.js 40.4 KB (+ 0.4 KB ⬆️) 13.1 KB (+ 0.1 KB ⬆️)
socket.io.msgpack.min.js 45.6 KB (+ 0.4 KB ⬆️) 14.2 KB (-)
socket.io.esm.min.js 33.1 KB (+ 0.3 KB ⬆️) 11.3 KB (+ 0.2 KB ⬆️)
socket.io-client - 4.3.2

Published by darrachequesne about 3 years ago

Bug Fixes

  • restore the default export (bis) (6780f29)

Links:

Size of the bundles:

min min+gzip
socket.io.min.js 40.0 KB (-) 13.0 KB (-)
socket.io.msgpack.min.js 45.2 KB (-) 14.2 KB (-)
socket.io.esm.min.js 32.8 KB (-) 11.1 KB (-)
socket.io-client - 4.3.1

Published by darrachequesne about 3 years ago

Bug Fixes

  • restore the default export (f0aae84)
  • restore the namespace export (8737d0a)

Links:

Size of the bundles:

min min+gzip
socket.io.min.js 40.0 KB (+ 0.1 KB ⬆️) 13.0 KB (+ 0.1 KB ⬆️)
socket.io.msgpack.min.js 45.2 KB (+ 0.1 KB ⬆️) 14.2 KB (+ 0.1 KB ⬆️)
socket.io.esm.min.js 32.8 KB (+ 0.1 KB ⬆️) 11.1 KB (-)
socket.io-client - 4.3.0

Published by darrachequesne about 3 years ago

An ESM bundle is now provided:

<script type="module">
  import { io } from "https://cdn.socket.io/4.3.0/socket.io.esm.min.js";

  const socket = io();

  socket.emit("hello", "world");
</script>

The bundle size has also been greatly reduced, from 16.0 KB to 12.9 KB (min+gzip).

Features

  • typings: add missing types for some emitter methods (#1502) (a9e5b85)
  • provide an ESM build with and without debug (16b6569)
  • migrate to rollup (0661564)

Links:

Size of the bundles:

min  min+gzip
socket.io.min.js 39.9 KB (-24.6 KB ⬇️) 12.9 KB (-3.1 KB ⬇️)
socket.io.msgpack.min.js 45.1 KB (-25.6 KB ⬇️) 14 KB (-2.6 KB ⬇️)
socket.io.esm.min.js 32.7 KB 11.1 KB