duckstation

Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64

GPL-3.0 License

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duckstation - v0.1-6658

Published by github-actions[bot] 6 months ago

Commits

  • Enable DBus for Linux deps build (Stenzek)
  • Ignore End+Mute flag for noise channels (Stenzek)
  • Motor Toon Grand Prix (Stenzek)
  • Handle paths longer than MAX_PATH on Windows (Stenzek)
  • Use PathCchCanonicalizeEx() for GetWin32Path() (Stenzek)
  • a3013ef: CPU/NewRec: Fix PGXP desync (Stenzek)
  • 8ebda3c: CPU/NewRec: Fix register corruption in swl/swr (Stenzek)
  • Fix HW readback counter (Stenzek)
  • Add Error to CreateDirectory()/RenamePath() (Stenzek)
  • Add Error to Save() (Stenzek)
  • Ensure settings are writable before running setup wizard (Stenzek)
  • 5784906: Atualização Português do Brasil (#3141) (Anderson Cardoso) #3141
  • Fix native message boxes on MacOS (Stenzek)
  • Use window modality for message boxes (Stenzek)
  • 71a07a5: CPU/NewRec: Fix lwl/lwr on ARM (Stenzek)
  • Update Vulkan-Headers to v1.3.279 (Stenzek)
  • Add support for feedback loops (Stenzek)
  • 74f3c8d: GPU/HW: Enable feedback loops for rendering (Stenzek)
  • Minor typo corrections (Stenzek)
  • 3a0bc36: Update the Simple-Chinese Translation to latest. (#3142) (zkdpower)
  • Update glyph ranges (Stenzek)
  • Use vkCmdClearAttachments() to avoid render pass restart (Stenzek)
  • Port over Cobalt Sky theme from PCSX2 (#3145) #3145 (KamFretoZ)
  • fa644a0: Update the Simple-Chinese translation to latest. (#3147) (zkdpower) #3147
  • 38249a3: Atualização Português do Brasil (#3144) (Anderson Cardoso) #3144
  • Rayman Brain Games (#3143) #3143 (Blackbird)
  • Various updates (Stenzek)
  • Fix loading/saving state to file on Windows (Stenzek)
  • Warn if CPU mode is enabled and unnecessary (Stenzek)
  • Don't use libjpeg stdio functions (Stenzek)
  • More PSX.EXE games (Stenzek)
  • 5e1c527: Atualização Português do Brasil (#3148) (Anderson Cardoso) #3148
  • Motor Toon Grand Prix (again) (Stenzek)
  • Fix GLES compile error (Stenzek)
  • c2a08bd: CPU/NewRec: Fix ARM32 (again) (Stenzek)
  • 1097eab: GPU/HW: Don't create shader blend pipelines if disallowed (Stenzek)
  • 44322a1: dep/imgui: Update to v1.90.4 (Stenzek)
  • More hashes (Stenzek)
  • More missing toNativeSeparators() calls (Stenzek)
  • Update to Qt 6.7.0 and SDL 2.30.2 (Stenzek)
  • Include freetype/harfbuzz shared libraries (Stenzek)
  • ffbb14f: dep/imgui: Use FreeType rasterizer (Stenzek)
  • Update README.md (Stenzek)
  • Fix crash on shutdown settings save (Stenzek)
  • Fix double free on opening invalid zip file (Stenzek)
  • Build shaderc (Stenzek)
  • Swap out glslang for shaderc (Stenzek)
  • Remove glslang (Stenzek)
  • d3b552e: Update Russian translation (#3149) (shikulja) #3149
  • Add Fedora package names to README.md (Connor McLaughlin)
  • Fix toolbar position not saving (Stenzek)
  • Use IFileOperation (Stenzek)
  • Add missing CoInitializeEx() call (Stenzek)
  • Speed up shaderc build (Stenzek)
  • ca11898: Added submitted cheats and more clean ups c/o (#3151) (PugsyMAME) #3151
  • 79e96ff: Polish localization updates (#3152) (Marcin Mitura) #3152
  • 99b0fb5: GPU/HW: Move pipelines to end of struct (Stenzek)
  • f4584f4: dep/imgui: Disable windowing key (Stenzek)
  • Add error feedback (Stenzek)
  • Report errors to caller (Stenzek)
  • Handle 128KB GME files (Stenzek)
  • Halt linked list transfers during pad transfer (Stenzek)
  • PGXP-CPU for Newman Haas Racing (Stenzek)
  • Consider pending ticks when using global ticks (Stenzek)
  • 841a6e1: lupdate translation file. (#3153) (Marcin Mitura) #3153
  • 7dbe021: New cheats and cheat cleanups (#3154) (PugsyMAME) #3154
  • Fix incorrect flatpak cache key (Stenzek)
  • Fixes swapped arrow key glyphs (#3156) #3156 (KamFretoZ)
  • translation file cleanup (#3155) #3155 (Marcin Mitura)
  • Add missing methods (Stenzek)
  • Add SmallString overloads (Stenzek)
  • Avoid per-frame memory allocations with SmallString (Stenzek)
  • Dino Crisis PAL (Stenzek)
  • Redo landing page and add help bar (Stenzek)
  • Regenerate strings (Stenzek)
  • Icon fix (Stenzek)
  • 5fb8175: Autalização Português do Brasil (#3157) (Anderson Cardoso) #3157
  • fix "Show Controller Input" and "Show Settings" descriptions (#3159) #3159 (Bobby Smith)
  • 6965bc5: Polish localization updates (#3158) (Marcin Mitura) #3158
  • Fix incorrect null texture bind condition (Stenzek)
  • Split Cheat Manager and Memory Scanner (Stenzek)
  • Add correct Cheat Manager UI file (Stenzek)
  • Compatibility fixes (Stenzek)
  • More compatibility fixes (Stenzek)
  • b209e6b: Polish localization updates (#3160) (Marcin Mitura) #3160
  • Light Mode color scheme update (#3161) #3161 (KamFretoZ)
  • Add controller types (Stenzek)
  • Better enforce CPU runtime during linked list (Stenzek)
  • Interrupt execution when loading state and reset (Stenzek)
  • 05d2ad5: Update the Simple-Chinese translation to latest. (zkdpower)
  • Update glyph range for zh-CN and purge old obsolete strings (Stenzek)
  • b58862a: Disable cheats by default (Bobby Smith) #3163
  • fix "Deinterlacing" description #3163 (Bobby Smith)
  • Add popup background colour (Stenzek)
  • Fix crash with language select on Linux (Stenzek)
  • Add vformat overloads (Stenzek)
  • Add Error to boot/load/save state (Stenzek)
  • Use C++20 for everything except reshadefx (Stenzek)
  • Use popup background for all popups (Stenzek)
  • Canonicalize() after RealPath() (Stenzek)
  • Use RealPath() for directories (Stenzek)
  • Purge controller bind migration (Stenzek)
  • Add SupportsNegativeSwapInterval() (Stenzek)
  • Combine VRR and Optimal Frame Pacing (Stenzek)
  • Remove unused file (Stenzek)
  • 9bee24e: Polish localization updates (#3164) (Marcin Mitura) #3164
  • Migrate Flatpak to Qt 6.7 (Stenzek)
  • Fix 6.7 deprecation warnings (Stenzek)
  • Split submission and presentation (Stenzek)
  • Fix validation errors (Stenzek)
  • "Display Vertical Sync" => "Vertical Sync" (Stenzek)
  • 7d85284: Polish localization updates (#3166) (Marcin Mitura) #3166
  • 5a2215d: Atualização Português do Brasil (#3165) (Anderson Cardoso) #3165
  • String fix (Stenzek)
  • 4591fe8: Atualização Português do Brasil (#3167) (Anderson Cardoso) #3167
  • 349ff42: Polish localization updates (#3168) (Marcin Mitura) #3168
  • 42ac79d: Update Russian translation (#3169) (shikulja) #3169
  • Add support for framebuffer fetch (Stenzek)
  • Use shader to clear current depth target (Stenzek)
  • 01e06b3: Update the Simple-Chinese translation to latest. (zkdpower)
  • 7adbedd: Renamed Mem Scanner Op Text&added Virtual Address (#3172) (PugsyMAME) #3172
  • 8ab1623: CI/Flatpak: Remove unused file (Stenzek)
  • Various minor bug fixes (Stenzek)
  • Add 'Reduce Input Latency' option (Stenzek)
  • 6d167f1: Polish localization updates (#3173) (Marcin Mitura) #3173
  • 06a29f6: Atualização Português do Brasil (#3174) (Anderson Cardoso) #3174
  • Backport shaderc changes from PCSX2 (Stenzek)
  • Build SPIRV-Cross (Stenzek)
  • Add env var for non-semantic debug info (Stenzek)
  • Add missing latency stats option (Stenzek)
  • Use shared SPIRV-Cross (Stenzek)
  • Purge SPIRV-Cross from tree (Stenzek)
  • Remove log spam (Stenzek)
  • Fix crash with >1 instance + file log (Stenzek)
  • be1d558: GPU/HW: Fix black screen in Metal after vertex ID wraparound (Stenzek)
  • Fix drag/drop on Windows (Stenzek)
  • Ensure forward slashes are converted to backslashes (Stenzek)
  • 5ed362b: Massive Italian translation rework, part 1 (#3179) (Valtekken)
  • Wire up Open in File Browser functionality (#3178) (KamFretoZ)
  • 5060c0f: Add cheats for all characters in Beyond the Beyond (USA) (#3176) (Deozaan)
  • bc4b7f2: Atualização Português do Brasil (#3175) (Anderson Cardoso)
  • Exit fullscreen for open-in-file-browser (Stenzek)
  • Add "Open Containing Directory" (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 6 months ago

Commits

  • be1d558: GPU/HW: Fix black screen in Metal after vertex ID wraparound (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 6 months ago

Commits

  • 7adbedd: Renamed Mem Scanner Op Text&added Virtual Address (#3172) (PugsyMAME) #3172
  • 8ab1623: CI/Flatpak: Remove unused file (Stenzek)
  • Various minor bug fixes (Stenzek)
  • Add 'Reduce Input Latency' option (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 6 months ago

Commits

  • 42ac79d: Update Russian translation (#3169) (shikulja) #3169
  • Add support for framebuffer fetch (Stenzek)
  • Use shader to clear current depth target (Stenzek)
  • 01e06b3: Update the Simple-Chinese translation to latest. (zkdpower)
duckstation - Latest Preview Build

Published by github-actions[bot] 7 months ago

Commits

  • Add error feedback (Stenzek)
  • Report errors to caller (Stenzek)
  • Handle 128KB GME files (Stenzek)
  • Halt linked list transfers during pad transfer (Stenzek)
  • PGXP-CPU for Newman Haas Racing (Stenzek)
  • Consider pending ticks when using global ticks (Stenzek)
  • 841a6e1: lupdate translation file. (#3153) (Marcin Mitura) #3153
  • 7dbe021: New cheats and cheat cleanups (#3154) (PugsyMAME) #3154
  • Fix incorrect flatpak cache key (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 7 months ago

Commits

  • Port over Cobalt Sky theme from PCSX2 (#3145) #3145 (KamFretoZ)
  • fa644a0: Update the Simple-Chinese translation to latest. (#3147) (zkdpower) #3147
  • 38249a3: Atualização Português do Brasil (#3144) (Anderson Cardoso) #3144
  • Rayman Brain Games (#3143) #3143 (Blackbird)
  • Various updates (Stenzek)
  • Fix loading/saving state to file on Windows (Stenzek)
  • Warn if CPU mode is enabled and unnecessary (Stenzek)
  • Don't use libjpeg stdio functions (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 7 months ago

Commits

  • 8ebda3c: CPU/NewRec: Fix register corruption in swl/swr (Stenzek)
  • Fix HW readback counter (Stenzek)
  • Add Error to CreateDirectory()/RenamePath() (Stenzek)
  • Add Error to Save() (Stenzek)
  • Ensure settings are writable before running setup wizard (Stenzek)
  • 5784906: Atualização Português do Brasil (#3141) (Anderson Cardoso) #3141
duckstation - Latest Rolling Release

Published by github-actions[bot] 7 months ago

Commits

  • 8fe86ff: GPU/HW: Fix another buffer unmapping case (Stenzek)
  • Fix incorrect streamed counter (Stenzek)
  • Update to SDL2 2.30.1 and Qt 6.6.2 (Stenzek)
  • update simpleini to 4.22 (#3131) #3131 (Mrlinkwii)
  • 9950fdb: Memory Card Icon (#3133) (Anderson Cardoso) #3133
  • b76af42: Update Russian translation (#3132) (shikulja) #3132
  • Fix overflow in UpdatePositionWhileSeeking() (Stenzek)
  • Direct KUSEG+KSEG0 isolated cache reads to ICache (Stenzek)
  • Try libEGL.so.1 as well as libEGL.so (Stenzek)
  • Remove duplicate menu action (Stenzek)
  • Add CreateFileURL() (Stenzek)
  • 5054d46: Add Theme - Ruby (Anderson Cardoso)
  • Ensure screenshots are saved before shutdown (Stenzek)
  • Improve screenshot naming (Stenzek)
  • Fix reading of JPEG files (Stenzek)
  • Rewrite deinterlacing and add adaptive/blend modes (Stenzek)
  • Fix GLSL compile error (Stenzek)
  • 3702a53: Update duckstation-qt_pt-BR.ts (#3135) (Anderson Cardoso) #3135
  • Make interrupts actually edge-triggered (Stenzek)
  • Properly handle bus errors and DICR transitions (Stenzek)
  • More PGXP CPU traits (Stenzek)
  • Implement volume sweep phase inversion (Stenzek)
  • e70f0e1: GPU/HW: Use texelFetch() instead of sampler (Stenzek)
  • Re-add SDL backend (Stenzek)
  • Update translation strings (Stenzek)
  • Add copy/clear game settings (Stenzek)
  • Add SDL platform (Stenzek)
  • Fix closing log window via taskbar (Stenzek)
  • Fix infinite loop (Stenzek)
  • Fix main window stuck open after update (Stenzek)
  • Verify MSF of SUBQ before use (Stenzek)
  • f2a7810: Atualização Português do Brasil (#3137) (Anderson Cardoso) #3137
  • Build libwebp on Windows as part of deps (Stenzek)
  • Add DisablePGXPPreserveProjFP trait (Stenzek)
  • Build zlib/zstd/libjpeg/libpng as part of deps #3138 (Stenzek)
  • Use deps DLLs on Windows #3138 (Stenzek)
  • Remove now-unused vendored libs #3138 (Stenzek)
  • Support loading/saving WebP #3138 (Stenzek)
  • Support saving WebP screenshots #3138 (Stenzek)
  • Don't bother building SDL2 debug #3138 (Stenzek)
  • Drop setup-python for Mac #3138 (Stenzek)
  • Link zlib statically (Stenzek)
  • Fix crash toggling debug GPU device (Stenzek)
  • Fix depth clears not going through (Stenzek)
  • 101ebe3: PostProcessing/FX: Fix GLSL compile error with discard (Stenzek)
  • Fix rendering to multiple RTs (Stenzek)
  • Fix rendering to multiple targets (Stenzek)
  • Fix render pass fallback path with MRT (Stenzek)
  • Fix incorrect sanitization of memcard filenames (Stenzek)
  • Leave title empty when booting physical audio CDs (Stenzek)
  • Fix reading of pure audio CDs (Stenzek)
  • Use OS zlib for MacOS (Stenzek)
  • Expose "Ignore Drive Subcode" option (Stenzek)
  • Don't send reports when subq isn't valid (Stenzek)
  • Add MAP_DISCARD fallback path for uniform streaming #3140 (Stenzek)
  • c09e9ed: Atualização Português do Brasil (#3139) (Anderson Cardoso) #3139
  • e54ad19: GPU/HW: Fix height incorrect doubling in interleaved 480i mode (Stenzek)
  • Fix unconditional memory card replug on load state (Stenzek)
  • 2b7008b: GPU/HW: Fix box downsampling with FMVs (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 7 months ago

Commits

  • Add MAP_DISCARD fallback path for uniform streaming #3140 (Stenzek)
  • c09e9ed: Atualização Português do Brasil (#3139) (Anderson Cardoso) #3139
duckstation - Latest Preview Build

Published by github-actions[bot] 7 months ago

Commits

duckstation - Latest Preview Build

Published by github-actions[bot] 7 months ago

Commits

  • Fix main window stuck open after update (Stenzek)
  • Verify MSF of SUBQ before use (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 7 months ago

Commits

  • Implement volume sweep phase inversion (Stenzek)
  • e70f0e1: GPU/HW: Use texelFetch() instead of sampler (Stenzek)
  • Re-add SDL backend (Stenzek)
  • Update translation strings (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 7 months ago

Commits

  • Make interrupts actually edge-triggered (Stenzek)
  • Properly handle bus errors and DICR transitions (Stenzek)
  • More PGXP CPU traits (Stenzek)
duckstation - Latest Rolling Release

Published by github-actions[bot] 7 months ago

Commits

  • Inhibit debug dispatcher when COP0 BP is invalid (Stenzek)
  • 95486f7: House cleaning (#3083) (Anderson Cardoso) #3083
  • fcbae6c: GPU/HW: Fix off-by-one in dirty rect checks (Stenzek)
  • Add SDL to thirdparty.html (Stenzek)
  • Log axes/buttons when controller is opened (Stenzek)
  • add PS Mouse support for Discword #3085 (bl@ck_m@ge)
  • 34160a8: Qt/FSUI: Backport PromptFont from PCSX2 for better readibility (KamFretoZ) #3084
  • Add UserResources to EmuFolders (Stenzek)
  • Add runtime resource downloading (Stenzek)
  • Add runtime downloading of OSD fonts (Stenzek)
  • Fix race on resize in GL/Vulkan (Stenzek)
  • e86cf51: GPU/HW: Handle palette VRAM wrapping (Stenzek)
  • Fix warning (Stenzek)
  • e2e85a0: dep/rcheevos: Bump to 74860c9 (Stenzek)
  • Display missable/progression/win icons (Stenzek)
  • Open cheevo details in browser when selected (Stenzek)
  • Add LayoutUnscale() (Stenzek)
  • Wrap long achievement descriptions (Stenzek)
  • Skip argument packing when below filter level (Stenzek)
  • 4d1d830: Atualização Português do Brasil (Anderson Cardoso)
  • Remove DualShock support for Chessmaster II (bl@ck_m@ge)
  • cc94b76: Add debanding option to improve gradient smoothness with truecolor (Hugo Locurcio) #3089
  • f369724: dep/imgui: Update to v1.90.1 (Stenzek)
  • Tidy up Enhancement settings (Stenzek)
  • 836e59c: CI : Use wildcard for libc downgrade (Mrlinkwii) #3090
  • Make Shift+Wheel scroll settings description (Stenzek)
  • 687e212: GPU/HW: Shader compile fix (Stenzek)
  • bc04854: GPU/HW: Bump shader cache version (Stenzek)
  • Move functionality to Host (Stenzek)
  • Delete settings windows on close (Stenzek)
  • Handle infinite symlink loops in FindFiles() (Stenzek)
  • Allow toggling fullscreen when VM is paused (Stenzek)
  • Update Korean translation by Hackjjang (Stenzek)
  • Use Error class for initialization errors (Stenzek)
  • Fix a couple of error log formats (Stenzek)
  • Fix GTE control register disassembly (Stenzek)
  • Add host/hardware stats (Stenzek)
  • 543c28b: Update the Simple-Chinese Translation to latest. (zkdpower)
  • Update glyph ranges (Stenzek)
  • Fix Match Window on Android (Stenzek)
  • Fix crash with replacement precaching (Stenzek)
  • 37e8d1a: GPU/HW: Fix VRAM write replacements (Stenzek)
  • daa8445: Atualização Português do Brasil (Anderson Cardoso)
  • 5e2c6d2: Add independent settings for NeGcon axes (#3094) (athenavr)
  • 1b8e75e: Take widescreen hack into account when determining automatic resolution scale (Hugo Locurcio)
  • b7b2a50: Update the Simple-Chinese translation to latest. (zkdpower)
  • 56b452d: Atualização Português do Brasil (Anderson Cardoso)
  • Fix potential race between submit and main thread (Stenzek)
  • Make controller settings page scrollable (Stenzek)
  • Add missing display setting help text (Stenzek)
  • Disable WS in Resident Evil games (Stenzek)
  • ef9edb8: Update the Simple-Chinese translation to latest. (zkdpower)
  • b545234: CPU/NewRec/AArch32: Fix double condition (Stenzek)
  • Fix duplicated key (Stenzek)
  • Add lint of GameDB (Stenzek)
  • 8b656d7: Atualização Português do Brasil (Anderson Cardoso)
  • 08eec2e: Update the Simple-Chinese translation to latest. (zkdpower)
  • Warning fixes (Stenzek)
  • Fix setting typos (Stenzek)
  • 7d3d063: Update the Simple-Chinese translation to latest. (#3104) (zkdpower) #3104
  • 3fd0ab3: Indonesian Translation (KamFretoZ) #3082
  • 5eefbcd: Atualização Português do Brasil (#3106) (Anderson Cardoso) #3106
  • a9d834c: Update the Simple-Chinese translation to latest. (zkdpower) #3105
  • compatibility fixes (bl@ck_m@ge)
  • Don't clamp scale to 1.0 (Stenzek)
  • Slightly improve hover/animation behavior (Stenzek)
  • af2042e: GPU/HW: Fix toggling PGXP depth buffer causing black screen (Stenzek)
  • Fix incorrect animation when opening state selector (Stenzek)
  • Disable PGXP culling for Kingsley's Adventure (Stenzek)
  • cdea4eb: GPU/HW: Fix possible crash on setting change (Stenzek)
  • cdb614a: GPU/HW: Fix possible crash (again) (Stenzek)
  • Bump to SDL2 2.30.0 (Stenzek)
  • Update SDL Game Controller DB (Stenzek)
  • Use shared webp/zstd/zlib (Stenzek)
  • Fix creation error on non-RGBA8 layers (Stenzek)
  • Expose IOKit/MFI toggles (Stenzek)
  • Textures should be private #3109 (Stenzek)
  • Add family check for 16-bit formats #3109 (Stenzek)
  • More incompatible enhancement flags (Stenzek)
  • Fix inequal-length EqualNoCase (Stenzek)
  • Add YAML GameDB/DiscDB (Stenzek)
  • Add rapidyaml (Stenzek)
  • Switch to YAML (Stenzek)
  • Remove JSON GameDB (Stenzek)
  • 0955e5f: Atualização Português do Brasil (Anderson Cardoso) #3110
  • 05cbf86: dep/rapidyaml: Add missing files (Stenzek)
  • Use TitleCase for traits (Stenzek)
  • Add RapidJSON to third-party notices (Stenzek)
  • Update elevator for non-writable paths (Stenzek)
  • Include crt-royale (Stenzek)
  • Fix update cleanup on Windows (Stenzek)
  • Remove update.zip after updating (Stenzek)
  • Move zstd wrapper to util project (Stenzek)
  • eafa5d4: Atualização Português do Brasil (Anderson Cardoso) #3112
  • Clear cheat list on reset (Stenzek)
  • Add missing standard library includes #3115 (Tobias Jakobi)
  • Add missing standard library includes #3115 (Tobias Jakobi)
  • Add Missing QtCore includes #3115 (Tobias Jakobi)
  • Add new theme "Grey Matter" #3114 (KamFretoZ)
  • Fix labels when changing multi-tap controller type (Stenzek)
  • Fix a couple of game summary translation issues (Stenzek)
  • a1f7353: Update the Simple-Chinese translation to latest. (zkdpower) #3117
  • 5da535c: Atualização Português do Brasil (Anderson Cardoso) #3116
  • a1da722: Atualização - Turco (Anderson Cardoso) #3116
  • 0e6a9f6: dep/libchdr: Rebase to upstream 2a1119c (Stenzek) #3120
  • Icon updates #3113 (KamFretoZ)
  • ad2c8db: Update Russian translation (shikulja) #3118
  • 330397b: Atualização Português do Brasil (#3119) (Anderson Cardoso) #3119
  • Defer scale updates (Stenzek)
  • Fix mismatched debugger accelerators (Stenzek)
  • 272c43d: Update the Simple-Chinese translation to latest. (#3121) (zkdpower) #3121
  • 94657ae: dep/rcheevos: Update to 3d01191 (Stenzek)
  • 75cd2da: Update the Simple-Chinese translation to latest. (#3122) (zkdpower) #3122
  • 175d2a1: CPU/NewRec: Don't panic on unused opcodes (Stenzek)
  • 53c0dc8: CPU/NewRec: Speculative execution for mult/div (Stenzek)
  • Move PGXP registers earlier in struct (Stenzek)
  • ff9dc11: CPU/CodeCache: Increase frame delta for manual protected blocks (Stenzek)
  • Fix duplicate fastjmp on Windows/CMake (Stenzek)
  • b5b5f6b: Atualização Português do Brasil (#3123) (Anderson Cardoso) #3123
  • Add DynamicLibrary (Stenzek)
  • 143fb08: dep/glad: Update to v2.0.5 (Stenzek)
  • Use EGL 1.5 platform selection (Stenzek)
  • Add AddPrefix()/AddSuffix() (Stenzek)
  • Add ReportFatalError() (Stenzek)
  • Gracefully handle memory allocaion failure (Stenzek)
  • Rename to OpenGLContext (Stenzek)
  • Determine host page size at build time (Stenzek)
  • Keep debugger open outside of game (Stenzek)
  • Make single step go through the "normal" execution path (Stenzek)
  • Mutate breakpoints on CPU thread (Stenzek)
  • Ensure GPU is flushed before invalidating on pause (Stenzek)
  • 454ccea: CPU/CodeCache: Move backpatch lookup after RAM check (Stenzek)
  • 4599109: CPU/CodeCache: Clear backpatch info for blocks when recompiled (Stenzek)
  • Cache CPU register values (Stenzek)
  • Implement memory breakpoints/watchpoints (Stenzek)
  • Various additions (Stenzek)
  • Accuracy improvements (Stenzek)
  • Make VRAM a global object (Stenzek)
  • Optional VK_EXT_external_memory_host enablement (Wunkolo)
  • Add TryImportHostMemory (Wunkolo)
  • Add GPUDownloadTexture (Stenzek)
  • Fix X11+platform base combination (Stenzek)
  • Actually use all the swap chain semaphores (Stenzek)
  • Implement disc reading for Linux (Stenzek)
  • Use bitfields for bool (Stenzek)
  • b34742c: GPU/HW: Slightly reduce struct size (Stenzek)
  • 250fb56: GPU/HW: Switch to indexed draws (Stenzek)
  • 713d396: GPU/HW: Add quad line detection (Wild Arms 2) (Stenzek)
  • Memoize preferred renderer for auto (Stenzek)
  • Redesign graphics settings panel (Stenzek)
  • Warn if compatibility settings are disabled (Stenzek)
  • a5de489: CI/Flatpak: Use flatpak-github-actions (Stenzek) #3124
  • d9e4962: Atualização Português do Brasil (#3125) (Anderson Cardoso) #3125
  • Add support for VRR and relaxed vsync (Stenzek)
  • Fix crt-lottes.glsl for D3D renders (Stenzek)
  • Change "Auto Load Cheats" to "Enable Cheats" (Stenzek)
  • Make some extra space in memcard settings (Stenzek)
  • 403ee01: Atualização Português do Brasil (#3126) (Anderson Cardoso) #3126
  • adb2d6c: Atualização Português do Brasil (#3128) (Anderson Cardoso) #3128
  • More settings (Stenzek)
  • Fix default arrow key binding on MacOS (Stenzek)
  • Improve upscale label text (Stenzek)
  • Improve log window behavior on MacOS (Stenzek)
  • Move Image from common to util (Stenzek)
  • Use Image class for screenshot saving (Stenzek)
  • Add libpng 1.6.43 (Stenzek)
  • Add libjpeg v9f (Stenzek)
  • Swap stb for libpng/libjpeg (Stenzek)
  • 9ac97f4: Atualização Português do Brasil (#3129) (Anderson Cardoso) #3129
  • Fix incorrect save state screenshot size (Stenzek)
  • 7159330: GPU/HW: Ensure buffers are unmapped before present (Stenzek)
  • Add additional semaphore on swap chain (Stenzek)
  • Try libEGL.so.1 as well as libEGL.so (Stenzek)
  • Remove duplicate menu action (Stenzek)
  • Fix reading of JPEG files (Stenzek)
  • 0320ac9: GPU/HW: Fix another buffer unmapping case (Stenzek)
  • Fix incorrect streamed counter (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 7 months ago

Commits

  • update simpleini to 4.22 (#3131) #3131 (Mrlinkwii)
  • 9950fdb: Memory Card Icon (#3133) (Anderson Cardoso) #3133
  • b76af42: Update Russian translation (#3132) (shikulja) #3132
  • Fix overflow in UpdatePositionWhileSeeking() (Stenzek)
  • Direct KUSEG+KSEG0 isolated cache reads to ICache (Stenzek)
  • Try libEGL.so.1 as well as libEGL.so (Stenzek)
  • Remove duplicate menu action (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 8 months ago

Commits

  • 8fe86ff: GPU/HW: Fix another buffer unmapping case (Stenzek)
  • Fix incorrect streamed counter (Stenzek)
  • Update to SDL2 2.30.1 and Qt 6.6.2 (Stenzek)
duckstation - Latest Rolling Release

Published by github-actions[bot] 8 months ago

Commits

  • Inhibit debug dispatcher when COP0 BP is invalid (Stenzek)
  • 95486f7: House cleaning (#3083) (Anderson Cardoso) #3083
  • fcbae6c: GPU/HW: Fix off-by-one in dirty rect checks (Stenzek)
  • Add SDL to thirdparty.html (Stenzek)
  • Log axes/buttons when controller is opened (Stenzek)
  • add PS Mouse support for Discword #3085 (bl@ck_m@ge)
  • 34160a8: Qt/FSUI: Backport PromptFont from PCSX2 for better readibility (KamFretoZ) #3084
  • Add UserResources to EmuFolders (Stenzek)
  • Add runtime resource downloading (Stenzek)
  • Add runtime downloading of OSD fonts (Stenzek)
  • Fix race on resize in GL/Vulkan (Stenzek)
  • e86cf51: GPU/HW: Handle palette VRAM wrapping (Stenzek)
  • Fix warning (Stenzek)
  • e2e85a0: dep/rcheevos: Bump to 74860c9 (Stenzek)
  • Display missable/progression/win icons (Stenzek)
  • Open cheevo details in browser when selected (Stenzek)
  • Add LayoutUnscale() (Stenzek)
  • Wrap long achievement descriptions (Stenzek)
  • Skip argument packing when below filter level (Stenzek)
  • 4d1d830: Atualização Português do Brasil (Anderson Cardoso)
  • Remove DualShock support for Chessmaster II (bl@ck_m@ge)
  • cc94b76: Add debanding option to improve gradient smoothness with truecolor (Hugo Locurcio) #3089
  • f369724: dep/imgui: Update to v1.90.1 (Stenzek)
  • Tidy up Enhancement settings (Stenzek)
  • 836e59c: CI : Use wildcard for libc downgrade (Mrlinkwii) #3090
  • Make Shift+Wheel scroll settings description (Stenzek)
  • 687e212: GPU/HW: Shader compile fix (Stenzek)
  • bc04854: GPU/HW: Bump shader cache version (Stenzek)
  • Move functionality to Host (Stenzek)
  • Delete settings windows on close (Stenzek)
  • Handle infinite symlink loops in FindFiles() (Stenzek)
  • Allow toggling fullscreen when VM is paused (Stenzek)
  • Update Korean translation by Hackjjang (Stenzek)
  • Use Error class for initialization errors (Stenzek)
  • Fix a couple of error log formats (Stenzek)
  • Fix GTE control register disassembly (Stenzek)
  • Add host/hardware stats (Stenzek)
  • 543c28b: Update the Simple-Chinese Translation to latest. (zkdpower)
  • Update glyph ranges (Stenzek)
  • Fix Match Window on Android (Stenzek)
  • Fix crash with replacement precaching (Stenzek)
  • 37e8d1a: GPU/HW: Fix VRAM write replacements (Stenzek)
  • daa8445: Atualização Português do Brasil (Anderson Cardoso)
  • 5e2c6d2: Add independent settings for NeGcon axes (#3094) (athenavr)
  • 1b8e75e: Take widescreen hack into account when determining automatic resolution scale (Hugo Locurcio)
  • b7b2a50: Update the Simple-Chinese translation to latest. (zkdpower)
  • 56b452d: Atualização Português do Brasil (Anderson Cardoso)
  • Fix potential race between submit and main thread (Stenzek)
  • Make controller settings page scrollable (Stenzek)
  • Add missing display setting help text (Stenzek)
  • Disable WS in Resident Evil games (Stenzek)
  • ef9edb8: Update the Simple-Chinese translation to latest. (zkdpower)
  • b545234: CPU/NewRec/AArch32: Fix double condition (Stenzek)
  • Fix duplicated key (Stenzek)
  • Add lint of GameDB (Stenzek)
  • 8b656d7: Atualização Português do Brasil (Anderson Cardoso)
  • 08eec2e: Update the Simple-Chinese translation to latest. (zkdpower)
  • Warning fixes (Stenzek)
  • Fix setting typos (Stenzek)
  • 7d3d063: Update the Simple-Chinese translation to latest. (#3104) (zkdpower) #3104
  • 3fd0ab3: Indonesian Translation (KamFretoZ) #3082
  • 5eefbcd: Atualização Português do Brasil (#3106) (Anderson Cardoso) #3106
  • a9d834c: Update the Simple-Chinese translation to latest. (zkdpower) #3105
  • compatibility fixes (bl@ck_m@ge)
  • Don't clamp scale to 1.0 (Stenzek)
  • Slightly improve hover/animation behavior (Stenzek)
  • af2042e: GPU/HW: Fix toggling PGXP depth buffer causing black screen (Stenzek)
  • Fix incorrect animation when opening state selector (Stenzek)
  • Disable PGXP culling for Kingsley's Adventure (Stenzek)
  • cdea4eb: GPU/HW: Fix possible crash on setting change (Stenzek)
  • cdb614a: GPU/HW: Fix possible crash (again) (Stenzek)
  • Bump to SDL2 2.30.0 (Stenzek)
  • Update SDL Game Controller DB (Stenzek)
  • Use shared webp/zstd/zlib (Stenzek)
  • Fix creation error on non-RGBA8 layers (Stenzek)
  • Expose IOKit/MFI toggles (Stenzek)
  • Textures should be private #3109 (Stenzek)
  • Add family check for 16-bit formats #3109 (Stenzek)
  • More incompatible enhancement flags (Stenzek)
  • Fix inequal-length EqualNoCase (Stenzek)
  • Add YAML GameDB/DiscDB (Stenzek)
  • Add rapidyaml (Stenzek)
  • Switch to YAML (Stenzek)
  • Remove JSON GameDB (Stenzek)
  • 0955e5f: Atualização Português do Brasil (Anderson Cardoso) #3110
  • 05cbf86: dep/rapidyaml: Add missing files (Stenzek)
  • Use TitleCase for traits (Stenzek)
  • Add RapidJSON to third-party notices (Stenzek)
  • Update elevator for non-writable paths (Stenzek)
  • Include crt-royale (Stenzek)
  • Fix update cleanup on Windows (Stenzek)
  • Remove update.zip after updating (Stenzek)
  • Move zstd wrapper to util project (Stenzek)
  • eafa5d4: Atualização Português do Brasil (Anderson Cardoso) #3112
  • Clear cheat list on reset (Stenzek)
  • Add missing standard library includes #3115 (Tobias Jakobi)
  • Add missing standard library includes #3115 (Tobias Jakobi)
  • Add Missing QtCore includes #3115 (Tobias Jakobi)
  • Add new theme "Grey Matter" #3114 (KamFretoZ)
  • Fix labels when changing multi-tap controller type (Stenzek)
  • Fix a couple of game summary translation issues (Stenzek)
  • a1f7353: Update the Simple-Chinese translation to latest. (zkdpower) #3117
  • 5da535c: Atualização Português do Brasil (Anderson Cardoso) #3116
  • a1da722: Atualização - Turco (Anderson Cardoso) #3116
  • 0e6a9f6: dep/libchdr: Rebase to upstream 2a1119c (Stenzek) #3120
  • Icon updates #3113 (KamFretoZ)
  • ad2c8db: Update Russian translation (shikulja) #3118
  • 330397b: Atualização Português do Brasil (#3119) (Anderson Cardoso) #3119
  • Defer scale updates (Stenzek)
  • Fix mismatched debugger accelerators (Stenzek)
  • 272c43d: Update the Simple-Chinese translation to latest. (#3121) (zkdpower) #3121
  • 94657ae: dep/rcheevos: Update to 3d01191 (Stenzek)
  • 75cd2da: Update the Simple-Chinese translation to latest. (#3122) (zkdpower) #3122
  • 175d2a1: CPU/NewRec: Don't panic on unused opcodes (Stenzek)
  • 53c0dc8: CPU/NewRec: Speculative execution for mult/div (Stenzek)
  • Move PGXP registers earlier in struct (Stenzek)
  • ff9dc11: CPU/CodeCache: Increase frame delta for manual protected blocks (Stenzek)
  • Fix duplicate fastjmp on Windows/CMake (Stenzek)
  • b5b5f6b: Atualização Português do Brasil (#3123) (Anderson Cardoso) #3123
  • Add DynamicLibrary (Stenzek)
  • 143fb08: dep/glad: Update to v2.0.5 (Stenzek)
  • Use EGL 1.5 platform selection (Stenzek)
  • Add AddPrefix()/AddSuffix() (Stenzek)
  • Add ReportFatalError() (Stenzek)
  • Gracefully handle memory allocaion failure (Stenzek)
  • Rename to OpenGLContext (Stenzek)
  • Determine host page size at build time (Stenzek)
  • Keep debugger open outside of game (Stenzek)
  • Make single step go through the "normal" execution path (Stenzek)
  • Mutate breakpoints on CPU thread (Stenzek)
  • Ensure GPU is flushed before invalidating on pause (Stenzek)
  • 454ccea: CPU/CodeCache: Move backpatch lookup after RAM check (Stenzek)
  • 4599109: CPU/CodeCache: Clear backpatch info for blocks when recompiled (Stenzek)
  • Cache CPU register values (Stenzek)
  • Implement memory breakpoints/watchpoints (Stenzek)
  • Various additions (Stenzek)
  • Accuracy improvements (Stenzek)
  • Make VRAM a global object (Stenzek)
  • Optional VK_EXT_external_memory_host enablement (Wunkolo)
  • Add TryImportHostMemory (Wunkolo)
  • Add GPUDownloadTexture (Stenzek)
  • Fix X11+platform base combination (Stenzek)
  • Actually use all the swap chain semaphores (Stenzek)
  • Implement disc reading for Linux (Stenzek)
  • Use bitfields for bool (Stenzek)
  • b34742c: GPU/HW: Slightly reduce struct size (Stenzek)
  • 250fb56: GPU/HW: Switch to indexed draws (Stenzek)
  • 713d396: GPU/HW: Add quad line detection (Wild Arms 2) (Stenzek)
  • Memoize preferred renderer for auto (Stenzek)
  • Redesign graphics settings panel (Stenzek)
  • Warn if compatibility settings are disabled (Stenzek)
  • a5de489: CI/Flatpak: Use flatpak-github-actions (Stenzek) #3124
  • d9e4962: Atualização Português do Brasil (#3125) (Anderson Cardoso) #3125
  • Add support for VRR and relaxed vsync (Stenzek)
  • Fix crt-lottes.glsl for D3D renders (Stenzek)
  • Change "Auto Load Cheats" to "Enable Cheats" (Stenzek)
  • Make some extra space in memcard settings (Stenzek)
  • 403ee01: Atualização Português do Brasil (#3126) (Anderson Cardoso) #3126
  • adb2d6c: Atualização Português do Brasil (#3128) (Anderson Cardoso) #3128
  • More settings (Stenzek)
  • Fix default arrow key binding on MacOS (Stenzek)
  • Improve upscale label text (Stenzek)
  • Improve log window behavior on MacOS (Stenzek)
  • Move Image from common to util (Stenzek)
  • Use Image class for screenshot saving (Stenzek)
  • Add libpng 1.6.43 (Stenzek)
  • Add libjpeg v9f (Stenzek)
  • Swap stb for libpng/libjpeg (Stenzek)
  • 9ac97f4: Atualização Português do Brasil (#3129) (Anderson Cardoso) #3129
  • Fix incorrect save state screenshot size (Stenzek)
  • 7159330: GPU/HW: Ensure buffers are unmapped before present (Stenzek)
  • Add additional semaphore on swap chain (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 8 months ago

Commits

  • Move Image from common to util (Stenzek)
  • Use Image class for screenshot saving (Stenzek)
  • Add libpng 1.6.43 (Stenzek)
  • Add libjpeg v9f (Stenzek)
  • Swap stb for libpng/libjpeg (Stenzek)
  • 9ac97f4: Atualização Português do Brasil (#3129) (Anderson Cardoso) #3129
  • Fix incorrect save state screenshot size (Stenzek)
  • 7159330: GPU/HW: Ensure buffers are unmapped before present (Stenzek)
  • Add additional semaphore on swap chain (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 8 months ago

Commits

  • Move Image from common to util (Stenzek)
  • Use Image class for screenshot saving (Stenzek)
  • Add libpng 1.6.43 (Stenzek)
  • Add libjpeg v9f (Stenzek)
  • Swap stb for libpng/libjpeg (Stenzek)
  • 9ac97f4: Atualização Português do Brasil (#3129) (Anderson Cardoso) #3129
  • Fix incorrect save state screenshot size (Stenzek)
duckstation - Latest Rolling Release

Published by github-actions[bot] 8 months ago

Commits

  • Inhibit debug dispatcher when COP0 BP is invalid (Stenzek)
  • 95486f7: House cleaning (#3083) (Anderson Cardoso) #3083
  • fcbae6c: GPU/HW: Fix off-by-one in dirty rect checks (Stenzek)
  • Add SDL to thirdparty.html (Stenzek)
  • Log axes/buttons when controller is opened (Stenzek)
  • add PS Mouse support for Discword #3085 (bl@ck_m@ge)
  • 34160a8: Qt/FSUI: Backport PromptFont from PCSX2 for better readibility (KamFretoZ) #3084
  • Add UserResources to EmuFolders (Stenzek)
  • Add runtime resource downloading (Stenzek)
  • Add runtime downloading of OSD fonts (Stenzek)
  • Fix race on resize in GL/Vulkan (Stenzek)
  • e86cf51: GPU/HW: Handle palette VRAM wrapping (Stenzek)
  • Fix warning (Stenzek)
  • e2e85a0: dep/rcheevos: Bump to 74860c9 (Stenzek)
  • Display missable/progression/win icons (Stenzek)
  • Open cheevo details in browser when selected (Stenzek)
  • Add LayoutUnscale() (Stenzek)
  • Wrap long achievement descriptions (Stenzek)
  • Skip argument packing when below filter level (Stenzek)
  • 4d1d830: Atualização Português do Brasil (Anderson Cardoso)
  • Remove DualShock support for Chessmaster II (bl@ck_m@ge)
  • cc94b76: Add debanding option to improve gradient smoothness with truecolor (Hugo Locurcio) #3089
  • f369724: dep/imgui: Update to v1.90.1 (Stenzek)
  • Tidy up Enhancement settings (Stenzek)
  • 836e59c: CI : Use wildcard for libc downgrade (Mrlinkwii) #3090
  • Make Shift+Wheel scroll settings description (Stenzek)
  • 687e212: GPU/HW: Shader compile fix (Stenzek)
  • bc04854: GPU/HW: Bump shader cache version (Stenzek)
  • Move functionality to Host (Stenzek)
  • Delete settings windows on close (Stenzek)
  • Handle infinite symlink loops in FindFiles() (Stenzek)
  • Allow toggling fullscreen when VM is paused (Stenzek)
  • Update Korean translation by Hackjjang (Stenzek)
  • Use Error class for initialization errors (Stenzek)
  • Fix a couple of error log formats (Stenzek)
  • Fix GTE control register disassembly (Stenzek)
  • Add host/hardware stats (Stenzek)
  • 543c28b: Update the Simple-Chinese Translation to latest. (zkdpower)
  • Update glyph ranges (Stenzek)
  • Fix Match Window on Android (Stenzek)
  • Fix crash with replacement precaching (Stenzek)
  • 37e8d1a: GPU/HW: Fix VRAM write replacements (Stenzek)
  • daa8445: Atualização Português do Brasil (Anderson Cardoso)
  • 5e2c6d2: Add independent settings for NeGcon axes (#3094) (athenavr)
  • 1b8e75e: Take widescreen hack into account when determining automatic resolution scale (Hugo Locurcio)
  • b7b2a50: Update the Simple-Chinese translation to latest. (zkdpower)
  • 56b452d: Atualização Português do Brasil (Anderson Cardoso)
  • Fix potential race between submit and main thread (Stenzek)
  • Make controller settings page scrollable (Stenzek)
  • Add missing display setting help text (Stenzek)
  • Disable WS in Resident Evil games (Stenzek)
  • ef9edb8: Update the Simple-Chinese translation to latest. (zkdpower)
  • b545234: CPU/NewRec/AArch32: Fix double condition (Stenzek)
  • Fix duplicated key (Stenzek)
  • Add lint of GameDB (Stenzek)
  • 8b656d7: Atualização Português do Brasil (Anderson Cardoso)
  • 08eec2e: Update the Simple-Chinese translation to latest. (zkdpower)
  • Warning fixes (Stenzek)
  • Fix setting typos (Stenzek)
  • 7d3d063: Update the Simple-Chinese translation to latest. (#3104) (zkdpower) #3104
  • 3fd0ab3: Indonesian Translation (KamFretoZ) #3082
  • 5eefbcd: Atualização Português do Brasil (#3106) (Anderson Cardoso) #3106
  • a9d834c: Update the Simple-Chinese translation to latest. (zkdpower) #3105
  • compatibility fixes (bl@ck_m@ge)
  • Don't clamp scale to 1.0 (Stenzek)
  • Slightly improve hover/animation behavior (Stenzek)
  • af2042e: GPU/HW: Fix toggling PGXP depth buffer causing black screen (Stenzek)
  • Fix incorrect animation when opening state selector (Stenzek)
  • Disable PGXP culling for Kingsley's Adventure (Stenzek)
  • cdea4eb: GPU/HW: Fix possible crash on setting change (Stenzek)
  • cdb614a: GPU/HW: Fix possible crash (again) (Stenzek)
  • Bump to SDL2 2.30.0 (Stenzek)
  • Update SDL Game Controller DB (Stenzek)
  • Use shared webp/zstd/zlib (Stenzek)
  • Fix creation error on non-RGBA8 layers (Stenzek)
  • Expose IOKit/MFI toggles (Stenzek)
  • Textures should be private #3109 (Stenzek)
  • Add family check for 16-bit formats #3109 (Stenzek)
  • More incompatible enhancement flags (Stenzek)
  • Fix inequal-length EqualNoCase (Stenzek)
  • Add YAML GameDB/DiscDB (Stenzek)
  • Add rapidyaml (Stenzek)
  • Switch to YAML (Stenzek)
  • Remove JSON GameDB (Stenzek)
  • 0955e5f: Atualização Português do Brasil (Anderson Cardoso) #3110
  • 05cbf86: dep/rapidyaml: Add missing files (Stenzek)
  • Use TitleCase for traits (Stenzek)
  • Add RapidJSON to third-party notices (Stenzek)
  • Update elevator for non-writable paths (Stenzek)
  • Include crt-royale (Stenzek)
  • Fix update cleanup on Windows (Stenzek)
  • Remove update.zip after updating (Stenzek)
  • Move zstd wrapper to util project (Stenzek)
  • eafa5d4: Atualização Português do Brasil (Anderson Cardoso) #3112
  • Clear cheat list on reset (Stenzek)
  • Add missing standard library includes #3115 (Tobias Jakobi)
  • Add missing standard library includes #3115 (Tobias Jakobi)
  • Add Missing QtCore includes #3115 (Tobias Jakobi)
  • Add new theme "Grey Matter" #3114 (KamFretoZ)
  • Fix labels when changing multi-tap controller type (Stenzek)
  • Fix a couple of game summary translation issues (Stenzek)
  • a1f7353: Update the Simple-Chinese translation to latest. (zkdpower) #3117
  • 5da535c: Atualização Português do Brasil (Anderson Cardoso) #3116
  • a1da722: Atualização - Turco (Anderson Cardoso) #3116
  • 0e6a9f6: dep/libchdr: Rebase to upstream 2a1119c (Stenzek) #3120
  • Icon updates #3113 (KamFretoZ)
  • ad2c8db: Update Russian translation (shikulja) #3118
  • 330397b: Atualização Português do Brasil (#3119) (Anderson Cardoso) #3119
  • Defer scale updates (Stenzek)
  • Fix mismatched debugger accelerators (Stenzek)
  • 272c43d: Update the Simple-Chinese translation to latest. (#3121) (zkdpower) #3121
  • 94657ae: dep/rcheevos: Update to 3d01191 (Stenzek)
  • 75cd2da: Update the Simple-Chinese translation to latest. (#3122) (zkdpower) #3122
  • 175d2a1: CPU/NewRec: Don't panic on unused opcodes (Stenzek)
  • 53c0dc8: CPU/NewRec: Speculative execution for mult/div (Stenzek)
  • Move PGXP registers earlier in struct (Stenzek)
  • ff9dc11: CPU/CodeCache: Increase frame delta for manual protected blocks (Stenzek)
  • Fix duplicate fastjmp on Windows/CMake (Stenzek)
  • b5b5f6b: Atualização Português do Brasil (#3123) (Anderson Cardoso) #3123
  • Add DynamicLibrary (Stenzek)
  • 143fb08: dep/glad: Update to v2.0.5 (Stenzek)
  • Use EGL 1.5 platform selection (Stenzek)
  • Add AddPrefix()/AddSuffix() (Stenzek)
  • Add ReportFatalError() (Stenzek)
  • Gracefully handle memory allocaion failure (Stenzek)
  • Rename to OpenGLContext (Stenzek)
  • Determine host page size at build time (Stenzek)
  • Keep debugger open outside of game (Stenzek)
  • Make single step go through the "normal" execution path (Stenzek)
  • Mutate breakpoints on CPU thread (Stenzek)
  • Ensure GPU is flushed before invalidating on pause (Stenzek)
  • 454ccea: CPU/CodeCache: Move backpatch lookup after RAM check (Stenzek)
  • 4599109: CPU/CodeCache: Clear backpatch info for blocks when recompiled (Stenzek)
  • Cache CPU register values (Stenzek)
  • Implement memory breakpoints/watchpoints (Stenzek)
  • Various additions (Stenzek)
  • Accuracy improvements (Stenzek)
  • Make VRAM a global object (Stenzek)
  • Optional VK_EXT_external_memory_host enablement (Wunkolo)
  • Add TryImportHostMemory (Wunkolo)
  • Add GPUDownloadTexture (Stenzek)
  • Fix X11+platform base combination (Stenzek)
  • Actually use all the swap chain semaphores (Stenzek)
  • Implement disc reading for Linux (Stenzek)
  • Use bitfields for bool (Stenzek)
  • b34742c: GPU/HW: Slightly reduce struct size (Stenzek)
  • 250fb56: GPU/HW: Switch to indexed draws (Stenzek)
  • 713d396: GPU/HW: Add quad line detection (Wild Arms 2) (Stenzek)
  • Memoize preferred renderer for auto (Stenzek)
  • Redesign graphics settings panel (Stenzek)
  • Warn if compatibility settings are disabled (Stenzek)
  • a5de489: CI/Flatpak: Use flatpak-github-actions (Stenzek) #3124
  • d9e4962: Atualização Português do Brasil (#3125) (Anderson Cardoso) #3125
  • Add support for VRR and relaxed vsync (Stenzek)
  • Fix crt-lottes.glsl for D3D renders (Stenzek)
  • Change "Auto Load Cheats" to "Enable Cheats" (Stenzek)
  • Make some extra space in memcard settings (Stenzek)
  • 403ee01: Atualização Português do Brasil (#3126) (Anderson Cardoso) #3126
  • adb2d6c: Atualização Português do Brasil (#3128) (Anderson Cardoso) #3128
  • More settings (Stenzek)
  • Fix default arrow key binding on MacOS (Stenzek)
  • Improve upscale label text (Stenzek)
  • Improve log window behavior on MacOS (Stenzek)
  • Move Image from common to util (Stenzek)
  • Use Image class for screenshot saving (Stenzek)
  • Add libpng 1.6.43 (Stenzek)
  • Add libjpeg v9f (Stenzek)
  • Swap stb for libpng/libjpeg (Stenzek)
  • 9ac97f4: Atualização Português do Brasil (#3129) (Anderson Cardoso) #3129
  • Fix incorrect save state screenshot size (Stenzek)
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