duckstation

Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64

GPL-3.0 License

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duckstation - Latest Preview Build

Published by github-actions[bot] 11 months ago

Commits

  • 8446856: GPU/HW: Trace min/max UVs for hazards (Stenzek)
  • Use PromptFont icons for input OSD (Stenzek)
  • 006b2ea: Add Game category type to Info.plist (shinra-electric) #3046
  • Put bindings on one line (Stenzek)
  • Use icon font for bindings (Stenzek)
  • Use big picture for confirm hardcore disable (Stenzek)
  • Throttle pause requests (Stenzek)
  • Drop Qt 6.1 workaround in Host::GetTopLevelWindowInfo() (Stenzek)
  • Add missing file (Stenzek)
  • Use Async HC mode disable for resuming (Stenzek)
duckstation - Latest Rolling Release

Published by github-actions[bot] 11 months ago

Commits

duckstation - Latest Preview Build

Published by github-actions[bot] 11 months ago

Commits

  • d6e6bc6: Atualização Português do Brasil (Anderson Cardoso) #3044
  • Fix incorrect library for HTTPDownloaderCurl (Stenzek)
  • Make struct member functions file-local (Stenzek)
  • dbd0525: CPU/NewRec: Fix build for AArch32 (Stenzek)
  • Bump dep version requirement (Stenzek)
  • Bump SDL2 to v2.28.5 (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 11 months ago

Commits

  • 7aa4180: Spanish (Spain) translation update (#3041) (Víctor "IlDucci) #3041
  • Support loading subchannel from LSD files (Stenzek)
  • 5fff97c: GPU/HW: Clear instead of invalidating adaptive downsample RTs (Stenzek)
  • ad1716e: GPU/HW: Correct OSD message (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 12 months ago

Commits

  • 0ba5024: Update Russian translation (#3039) (shikulja) #3039
  • 312790c: CPU/NewRec: Handle mtc0 rt, sr (Stenzek)
  • Update Game Controller Database (Stenzek)
  • Use hint for loading GC Database (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 12 months ago

Commits

  • 10877c2: Remove vertical spacer preventing Tweaks/Hacks from expanding (Matthew Broomfield) #3038
  • 9516a45: Atualização Português do Brasil (Anderson Cardoso) #3037
duckstation - Latest Preview Build

Published by github-actions[bot] 12 months ago

Commits

  • ac925a5: Atualização Português do Brasil (Anderson Cardoso) #3036
  • clang warning fix (Stenzek)
  • Fix incorrect scratchpad masking (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 12 months ago

Commits

  • Fix incorrect type for Display/Scaling (Stenzek)
  • Update Korean translation by Hackjjang (Stenzek)
  • Log command parameters (Stenzek)
  • 4ef465c: PostProcessing/FX: Fix loading of resource textures (Stenzek)
  • 8f1d724: Postprocesing/FX: Add BUFFER_COLOR_BIT_DEPTH and random source (Stenzek)
  • Add option to choose emulated mechacon version (Stenzek)
  • Pad fragment output components for MSL (Stenzek)
  • Raise settings window if already open #3035 (Stenzek)
  • 82b3907: dep/libchdr: Add subtype parsing functions (Stenzek) #3035
  • Fix incorrect CRC-16 computation #3035 (Stenzek)
  • Support reading subchannel from CHD #3035 (Stenzek)
  • Fix incorrect render pass end #3035 (Stenzek)
  • Use ByteSwap() (Stenzek)
  • Add missing icons to some OSD messages (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 12 months ago

Commits

  • Fix Discord Rich Presence (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] 12 months ago

Commits

  • f786138: CPU/CodeCache: Fix crash on Apple Silicon (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] about 1 year ago

Commits

  • 2df88e7: Update README.md (Connor McLaughlin)
  • 03ccc07: Atualização Português do Brasil (Anderson Cardoso) #3033
  • Add new controller image and icon refinement #3034 (kamfretoz)
  • 709b3b2: Add to contributors list (kamfretoz) #3034
  • c727ac3: CPU/CodeCache: Include hi/lo in state logging (Stenzek)
  • e361301: CPU/Recompiler: Fix incorrect shift in LUT fastmem (Stenzek)
  • Properly set unmapped pages to NULL for LUT fastmem (Stenzek)
  • cce1ec5: CPU/Recompiler/AArch32: Reduce register usage of Mul (Stenzek)
  • 52e0d8d: CPU/Recompiler/AArch32: Load membase on demand (Stenzek)
  • 9d14ba0: dep/vixl: Add Reset-to-new-buffer overload (Stenzek)
  • d00ed00: CPU/NewRec/AArch64: Don't recreate assembler every time (Stenzek)
  • Fix Debug x64 builds on Linux (Stenzek)
  • 8ddb0c4: Common/HeapArray: Fix mismatched delete/free (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] about 1 year ago

Commits

  • Swap over to fmt (Stenzek)
  • Reset downcount when head is resorted (Stenzek)
  • 79e1ae3: CPU/CodeCache: Rewrite using new-rec's block management (Stenzek)
  • Protect main RAM buffer (Stenzek)
  • 9d40164: CPU/Recompiler: Offset LUT fastmem pointers (Stenzek)
  • Allow LUT fastmem on mirrors (Stenzek)
  • Add new experimental recompiler (Stenzek)
  • Reduce library scope (Stenzek)
  • Ignore GPUs which don't support Vulkan 1.1 (Stenzek)
duckstation - Latest Rolling Release

Published by github-actions[bot] about 1 year ago

Commits

  • Port over some custom icon from PCSX2 #3031 (kamfretoz)
  • ef377fb: Update Simple-Chinese Translation to latest. (#3030) (zkdpower) #3030
  • Fix postfx option pane not loading (Stenzek)
  • Fix incorrect font path for zh-CN (Stenzek)
  • More icon overhaul and cleanup #3032 (kamfretoz)
duckstation - Latest Preview Build

Published by github-actions[bot] about 1 year ago

Commits

  • Fix postfx option pane not loading (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] about 1 year ago

Commits

  • Fix controller strings not translating (Stenzek)
duckstation - Latest Rolling Release

Published by github-actions[bot] about 1 year ago

Commits

  • Fix Flatpak version generation (Stenzek)
  • 60d97a9: Update duckstation-qt_pt-BR.ts (Anderson Cardoso) #3026
  • b8a165b: Adicionado arquivo NEWS (Anderson Cardoso) #3026
  • 885786c: Arquivo Leia-me atualizado (Anderson Cardoso) #3026
  • 22141bb: Update duckstation-qt_tr.ts (Anderson Cardoso) #3026
  • dc1969e: Updated Spanish (Latin America) translation (Renzo Pigliacampo) #3027
  • 0be16dd: update Simple-Chinese Translation. (zkdpower) #3028
  • 1d2cf72: Drop NEWS.md file (Stenzek)
  • Fix incorrect writing of unaligned words via cheats (Stenzek)
  • Fix controller strings not translating (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] about 1 year ago

Commits

  • Fix Flatpak version generation (Stenzek)
  • 60d97a9: Update duckstation-qt_pt-BR.ts (Anderson Cardoso) #3026
  • b8a165b: Adicionado arquivo NEWS (Anderson Cardoso) #3026
  • 885786c: Arquivo Leia-me atualizado (Anderson Cardoso) #3026
  • 22141bb: Update duckstation-qt_tr.ts (Anderson Cardoso) #3026
  • dc1969e: Updated Spanish (Latin America) translation (Renzo Pigliacampo) #3027
  • 0be16dd: update Simple-Chinese Translation. (zkdpower) #3028
  • 1d2cf72: Drop NEWS.md file (Stenzek)
  • Fix incorrect writing of unaligned words via cheats (Stenzek)
duckstation - Latest Rolling Release

Published by github-actions[bot] about 1 year ago

Commits

  • Add multi-disc serials (Stenzek)
  • Use disc sets for changing discs (Stenzek)
  • Share memory cards in multi-disc games (Stenzek)
  • Fix crash on non-database game (Stenzek)
  • Post-refactor cleanups (Stenzek)
  • Make Shift-JIS table static (Stenzek)
  • Fix for MacOS (Stenzek)
  • Avoid leaving GPU state unbound after represent (Stenzek)
  • Fix render command encoder leak (Stenzek)
  • Avoid inline texture uploads when unnecessary (Stenzek)
  • Recommend Metal renderer for MacOS (Stenzek)
  • Remove extra item in language list (Stenzek)
  • Fix crash when saving state with display off (Stenzek)
  • 3e82409: GPU/HW: Fix base settings not updating on change (Stenzek)
  • Fix initial depth state not being bound (Stenzek)
  • Forgot a mutability parameter (Stenzek)
  • Split core and util Host (Stenzek)
  • 39b8dcd: GPU/HW: Fix wrapped image writes (Stenzek)
  • Add crosshair.png (Stenzek)
  • Move software cursor to ImGuiManager (Stenzek)
  • Remove embedded crosshair image (Stenzek)
  • Remove mouse pointer position (Stenzek)
  • Move display logic to GPU (Stenzek)
  • Refactor config to use separate sections (Stenzek)
  • 288757c: dep/reshadefx: Temporarily combine textures+samplers in HLSL (Stenzek)
  • Add ReShade .fx shader support (Stenzek)
  • Add reshade-shaders (mainly headers) (Stenzek)
  • Fix crash on breakpoint add/trace enable (Stenzek)
  • Don't colourize timestamps (Stenzek)
  • Replace TTY patch with syscall hook (Stenzek)
  • Update Korean translation by Hackjjang (Stenzek)
  • Fix pipeline cache leaving fields uninitialized (Stenzek)
  • Ensure Reshade directory gets created (Stenzek)
  • Fix multi-texture+UBO push descriptors (Stenzek)
  • 358f87a: PostProcessing/ReShade: Fix up for GL/Vulkan (Stenzek)
  • 37d6754: Atualização Português do Brasil (Anderson Cardoso) #2999
  • Centralize frame presentation (Stenzek)
  • Undef GetMessage for Windows headers (Stenzek)
  • Add FindBIOSPathWithHash() (Stenzek)
  • Expose memory save states (Stenzek)
  • Allow overriding BIOS in boot parameters (Stenzek)
  • Remove memory card warnings on config change (Stenzek)
  • Add InterruptExecution() (Stenzek)
  • Lazily compile shaders (Stenzek)
  • Bump _WIN32_WINNT (Stenzek)
  • Always use analog mode from save state (Stenzek)
  • Add scaling shader support (Stenzek)
  • Canonicalize memory card paths in settings (Stenzek)
  • 998ce37: Atualização Português do Brasil (Anderson Cardoso) #3001
  • 0da14a5: GPU/Vulkan: Fix MSAA (Stenzek)
  • 203e71f: Update Russian translation (#3002) (shikulja) #3002
  • Move WinPixEventRuntime to root (Stenzek)
  • Use precompiled headers (Stenzek)
  • Add Windows dependency build scripts (Stenzek)
  • Use dependency package on Windows (Stenzek)
  • Update SDL GameControllerDB (Stenzek)
  • Add Flatpak manifest and scripts (Stenzek)
  • Build Flatpak (Stenzek)
  • Clamp UVs to active rect when presenting (Stenzek)
  • Fix non-internal resolution screenshots (Stenzek)
  • Fix changing global scale through FSUI (Stenzek)
  • Add setup wizard (Stenzek)
  • Support geometry shaders (Stenzek)
  • Add wireframe rendering/overlay (Stenzek)
  • Fix stale database cache check (Stenzek)
  • 8386a70: Atualização Português do Brasil (Anderson Cardoso) #3003
  • e07c694: Update make-appimage.sh (Mrlinkwii) #3004
  • Restore context after pumping messages (Stenzek)
  • Fix some option values not being translated (Stenzek)
  • clang-cl warning clean-up (Stenzek)
  • Add ASSUME() and use for UnreachableCode() (Stenzek)
  • Add downsample scale option (Stenzek)
  • 4974a80: GPU/HW: Fix texture filtering making everything transparent (Stenzek)
  • Fix breakpoints/single stepping (Stenzek)
  • a46e172: Atualização Português do Brasil (Anderson Cardoso) #3005
  • ce3f4aa: Spanish (Spain) translation update (IlDucci) #3007
  • d8309b7: dep/reshadefx: Hopefully fix build on some Linux systems (Stenzek)
  • Update Korean translation by Hackjjang (Stenzek)
  • Tag some missing translation strings (Stenzek)
  • 1cf1b60: Atualização Português do Brasil (Anderson Cardoso) #3008
  • Prefer 8-bit formats for swap chain (Stenzek)
  • Add option to exit Big Picture UI (Stenzek)
  • Fix persistent descriptor allocation error (Stenzek)
  • Fix theme selection (Stenzek)
  • Use libbacktrace (Stenzek)
  • Enable EGL even if Wayland is disabled (Stenzek)
  • C++20 fixes (Stenzek)
  • Switch to C++20 (Stenzek)
  • Drop fallback path for HeterogeneousContainers (Stenzek)
  • Swap gsl::span for std::span (Stenzek)
  • Remove gsl (Stenzek)
  • be71fb6: dep/cubeb: C++20 warning fixes (Stenzek)
  • Unreachable code warning fixes (Stenzek)
  • Swap LIKELY/UNLIKELY macros for attributes (Stenzek)
  • More enum cast warning fixes (Stenzek)
  • Update rapidjson to 476ffa2 (Stenzek)
  • a66fec4: dep/xbyak: Unreachable code warning fix (Stenzek)
  • Replace deprecated std::is_pod (Stenzek)
  • Update AppImage to 22.04 + use LinuxDeploy (Stenzek)
  • Fix double-linking when creating Flatpak (Stenzek)
  • unused-result warning fix (Stenzek)
  • cfd1d41: Update README.md (Connor McLaughlin)
  • 05cc431: Atualização Português do Brasil (Anderson Cardoso) #3009
  • Fix crash when switching renderers (Stenzek)
  • Improve MacOS support (Stenzek)
  • Implement GPU timing (Stenzek)
  • Support multisampling (Stenzek)
  • Generate/copy base translations for Mac/Linux (Stenzek)
  • Fix incorrect achievement points display (Stenzek)
  • Less jarring notifications (Stenzek)
  • Add String::ToStdString() (Stenzek)
  • Add Timer::ResetIfNPassed() (Stenzek)
  • Fix popup messages when fullscreen (again) (Stenzek)
  • 58d62e1: dep/rcheevos: Update to ffddcdb (Stenzek)
  • f8c5e49: dep/rcheevos: Functionality changes (Stenzek)
  • Switch to rc_client (Stenzek)
  • Remove unsupported options (Stenzek)
  • Mark some missing strings for localization (Stenzek)
  • Generate combined .qm files (Stenzek)
  • Capitalize region names (Stenzek)
  • Fix returning from fullscreen on MacOS (Stenzek)
  • PCSX2 UI fix backports (Stenzek)
  • Fix errno resolving on Win32 (Stenzek)
  • Swap to fmt for media errors (Stenzek)
  • Easing for OSD messages (Stenzek)
  • Fix crash when toggling PGXP (Stenzek)
  • 64d5f44: Atualização Português do Brasil (Anderson Cardoso) #3011
  • f98c9f8: Update duckstation-qt_pt-BR.ts (Anderson Cardoso) #3011
  • Swap USE_ and WITH_ for ENABLE_ (Stenzek)
  • 7fc4b89: dep/glad: Fix Linux build (Stenzek)
  • 76772ec: PostProcessing/FX: Fix incorrect RCP_BUFFER{WIDTH,HEIGHT} (Stenzek)
  • Add Ellipsise() (Stenzek)
  • Backports from PCSX2 (Stenzek)
  • 2818eb2: GPU/HW: Fix copy pipeline not getting destroyed (Stenzek)
  • Update translation strings (Stenzek)
  • 912b7e2: Atualização Português do Brasil (Anderson Cardoso) #3012
  • Add automatic updates for AppImage (Stenzek)
  • Light mode corrections (Stenzek)
  • Fix debug menu typo (Stenzek)
  • Fix reversed section/key (Stenzek)
  • Add relative pointer binding (Stenzek)
  • Fix macro button display (Stenzek)
  • Use std::span (Stenzek)
  • 18ae01b: GPU/HW: Tidying up (Stenzek)
  • Report error on GPU device creation fail (Stenzek)
  • Fix PBO and non-PBO path for SW renderer (Stenzek)
  • 9048ba7: Update Russian translation (shikulja) #3013
  • 201e80b: Atualização Português do Brasil (Anderson Cardoso) #3014
  • 5e21bf0: Update Russian translation (shikulja) #3013
  • Make variable prefixes consistent (Stenzek)
  • Fix framebuffer clear getting delayed (Stenzek)
  • Fix incorrect translation context (Stenzek)
  • Fix crash when driver doesn't support binaries (Stenzek)
  • 99cfaee: Spanish (Spain) texts update - 2023/09/22 (IlDucci) #3015
  • 1913ad3: Atualização Português do Brasil (Anderson Cardoso) #3016
  • 16KB page compatibility for mmap fastmem (Stenzek)
  • Drop String, add SmallString (Stenzek)
  • Add fmt overloads (Stenzek)
  • Swap most C format strings for fmt (Stenzek)
  • Move debug messages over to fmt (Stenzek)
  • 2067b66: dep/rcheevos: Bump to a34895b (Stenzek)
  • Set unpack row length on create (Stenzek)
  • Don't disable HC while login pending (Stenzek)
  • Keep scissor active on present clear (Stenzek)
  • Persist GL_SCISSOR_TEST enabled (Stenzek)
  • Add Default renderer option (Stenzek)
  • Fix reused pipeline creation failing without cache (Stenzek)
  • Don't recreate device on SW switch in GLES: (Stenzek)
  • Drop filesystem permission (Stenzek)
  • printf -> fmt (Stenzek)
  • Fix new buffer size not getting set (Stenzek)
  • Fix DeleteDirectory() on Unix (Stenzek)
  • Ensure exceptions are off for fmt (Stenzek)
  • Split some routines into CocoaTools (Stenzek)
  • Mac support (Stenzek)
  • Don't turn HC off on login fail if we reauth (Stenzek)
  • db4a1df: Spanish (Spain) translation update (IlDucci) #3017
  • fab54c3: Atualização Português do Brasil (Anderson Cardoso) #3018
  • Different choice of words in achievement popup #3019 (Mrlinkwii)
  • Cache parent hashes #3020 (Stenzek)
  • Make Mac Updater a universal binary too #3020 (Stenzek)
  • Update path in create-update-and-edit-language.bat (Stenzek)
  • 6d32511: Atualização Português do Brasil (Anderson Cardoso) #3021
  • d7014e7: Update README.md (Connor McLaughlin)
  • 818c058: Update Russian translation (shikulja) #3022
  • Add additional Flatpak build scripts (Stenzek)
  • Fix incorrect sign extension in sjis2ascii() (Stenzek)
  • Unify Flatpak manifests (Stenzek)
  • 8afccdd: Update README.md (Stenzek)
  • Add log window (Stenzek)
  • Build fix (Stenzek)
  • Update SDL Game Controller DB (Stenzek)
  • Crash fix (Stenzek)
  • Disable warnings on third-party projects (Stenzek)
  • Warning fixes (Stenzek)
  • Fix system console (Stenzek)
  • TTY logging is no longer an enhancement (Stenzek)
  • Only update played time when game list is loaded (Stenzek)
  • Fix running multiple DuckStation instances (Stenzek)
  • Fix Mac build (Stenzek)
  • Fix RAM mirrors with LUT fastmem (Stenzek)
  • Fix crash with Box Downsampling/Auto Resolution Scale (Stenzek)
  • Fix double renderer parameter (Stenzek)
  • cbc306f: Atualização Português do Brasil (Anderson Cardoso) #3023
  • Warning fix (Stenzek)
  • Move CPU macros to types.h (Stenzek)
  • Add intrin.h (Stenzek)
  • Add NEON implementation of GetPeakVolume() (Stenzek)
  • Add SSE/NEON implementation of CopyAndSwap() (Stenzek)
  • Add MemsetPtrs() (Stenzek)
  • 5da65c2: dep/cubeb: Disable winmm on Windows/ARM64 (Stenzek)
  • 60cd1d5: dep/vixl: Fix unrepresentable constants (Stenzek)
  • 9fc736e: dep/vixl: Fix build with clang-cl (Stenzek)
  • Fix build with ARM64 clang-cl (Stenzek)
  • Make namespacing explicit (Stenzek)
  • Use lookup tables for memory access (Stenzek)
  • 709e107: dep/WinPixEventRuntime: Fix incorrect ARM64 DLL (Stenzek)
  • e097f72: dep/simpleini: Replace sprintf() with snprintf() (Stenzek)
  • Drop branch from title bar (Stenzek)
  • Swap make_array() for size deduction (Stenzek)
  • Fix build on Debian Bullseye (Stenzek)
  • Build fix (Stenzek)
  • Fix arm32 build (Stenzek)
  • ec9f031: update Simple-Chinese Translation. (zkdpower) #3024
  • Keep old behavior of memory being readable when Isc (Stenzek)
  • Fix duplicated translation file (Stenzek)
  • 17631ab: Atualização Português do Brasil (Anderson Cardoso) #3025
  • Use annotated tag as base (Stenzek)
  • 5ff5891: Update README.md (Stenzek)
  • Actually check max texture buffer size (Stenzek)
  • Cache intermediate state (Stenzek)
  • Fix UI duplicating on language switch (Stenzek)
  • Fix button behaviour in Load/Save State (Stenzek)
duckstation - Latest Rolling Release

Published by github-actions[bot] about 1 year ago

Commits

  • Add multi-disc serials (Stenzek)
  • Use disc sets for changing discs (Stenzek)
  • Share memory cards in multi-disc games (Stenzek)
  • Fix crash on non-database game (Stenzek)
  • Post-refactor cleanups (Stenzek)
  • Make Shift-JIS table static (Stenzek)
  • Fix for MacOS (Stenzek)
  • Avoid leaving GPU state unbound after represent (Stenzek)
  • Fix render command encoder leak (Stenzek)
  • Avoid inline texture uploads when unnecessary (Stenzek)
  • Recommend Metal renderer for MacOS (Stenzek)
  • Remove extra item in language list (Stenzek)
  • Fix crash when saving state with display off (Stenzek)
  • 3e82409: GPU/HW: Fix base settings not updating on change (Stenzek)
  • Fix initial depth state not being bound (Stenzek)
  • Forgot a mutability parameter (Stenzek)
  • Split core and util Host (Stenzek)
  • 39b8dcd: GPU/HW: Fix wrapped image writes (Stenzek)
  • Add crosshair.png (Stenzek)
  • Move software cursor to ImGuiManager (Stenzek)
  • Remove embedded crosshair image (Stenzek)
  • Remove mouse pointer position (Stenzek)
  • Move display logic to GPU (Stenzek)
  • Refactor config to use separate sections (Stenzek)
  • 288757c: dep/reshadefx: Temporarily combine textures+samplers in HLSL (Stenzek)
  • Add ReShade .fx shader support (Stenzek)
  • Add reshade-shaders (mainly headers) (Stenzek)
  • Fix crash on breakpoint add/trace enable (Stenzek)
  • Don't colourize timestamps (Stenzek)
  • Replace TTY patch with syscall hook (Stenzek)
  • Update Korean translation by Hackjjang (Stenzek)
  • Fix pipeline cache leaving fields uninitialized (Stenzek)
  • Ensure Reshade directory gets created (Stenzek)
  • Fix multi-texture+UBO push descriptors (Stenzek)
  • 358f87a: PostProcessing/ReShade: Fix up for GL/Vulkan (Stenzek)
  • 37d6754: Atualização Português do Brasil (Anderson Cardoso) #2999
  • Centralize frame presentation (Stenzek)
  • Undef GetMessage for Windows headers (Stenzek)
  • Add FindBIOSPathWithHash() (Stenzek)
  • Expose memory save states (Stenzek)
  • Allow overriding BIOS in boot parameters (Stenzek)
  • Remove memory card warnings on config change (Stenzek)
  • Add InterruptExecution() (Stenzek)
  • Lazily compile shaders (Stenzek)
  • Bump _WIN32_WINNT (Stenzek)
  • Always use analog mode from save state (Stenzek)
  • Add scaling shader support (Stenzek)
  • Canonicalize memory card paths in settings (Stenzek)
  • 998ce37: Atualização Português do Brasil (Anderson Cardoso) #3001
  • 0da14a5: GPU/Vulkan: Fix MSAA (Stenzek)
  • 203e71f: Update Russian translation (#3002) (shikulja) #3002
  • Move WinPixEventRuntime to root (Stenzek)
  • Use precompiled headers (Stenzek)
  • Add Windows dependency build scripts (Stenzek)
  • Use dependency package on Windows (Stenzek)
  • Update SDL GameControllerDB (Stenzek)
  • Add Flatpak manifest and scripts (Stenzek)
  • Build Flatpak (Stenzek)
  • Clamp UVs to active rect when presenting (Stenzek)
  • Fix non-internal resolution screenshots (Stenzek)
  • Fix changing global scale through FSUI (Stenzek)
  • Add setup wizard (Stenzek)
  • Support geometry shaders (Stenzek)
  • Add wireframe rendering/overlay (Stenzek)
  • Fix stale database cache check (Stenzek)
  • 8386a70: Atualização Português do Brasil (Anderson Cardoso) #3003
  • e07c694: Update make-appimage.sh (Mrlinkwii) #3004
  • Restore context after pumping messages (Stenzek)
  • Fix some option values not being translated (Stenzek)
  • clang-cl warning clean-up (Stenzek)
  • Add ASSUME() and use for UnreachableCode() (Stenzek)
  • Add downsample scale option (Stenzek)
  • 4974a80: GPU/HW: Fix texture filtering making everything transparent (Stenzek)
  • Fix breakpoints/single stepping (Stenzek)
  • a46e172: Atualização Português do Brasil (Anderson Cardoso) #3005
  • ce3f4aa: Spanish (Spain) translation update (IlDucci) #3007
  • d8309b7: dep/reshadefx: Hopefully fix build on some Linux systems (Stenzek)
  • Update Korean translation by Hackjjang (Stenzek)
  • Tag some missing translation strings (Stenzek)
  • 1cf1b60: Atualização Português do Brasil (Anderson Cardoso) #3008
  • Prefer 8-bit formats for swap chain (Stenzek)
  • Add option to exit Big Picture UI (Stenzek)
  • Fix persistent descriptor allocation error (Stenzek)
  • Fix theme selection (Stenzek)
  • Use libbacktrace (Stenzek)
  • Enable EGL even if Wayland is disabled (Stenzek)
  • C++20 fixes (Stenzek)
  • Switch to C++20 (Stenzek)
  • Drop fallback path for HeterogeneousContainers (Stenzek)
  • Swap gsl::span for std::span (Stenzek)
  • Remove gsl (Stenzek)
  • be71fb6: dep/cubeb: C++20 warning fixes (Stenzek)
  • Unreachable code warning fixes (Stenzek)
  • Swap LIKELY/UNLIKELY macros for attributes (Stenzek)
  • More enum cast warning fixes (Stenzek)
  • Update rapidjson to 476ffa2 (Stenzek)
  • a66fec4: dep/xbyak: Unreachable code warning fix (Stenzek)
  • Replace deprecated std::is_pod (Stenzek)
  • Update AppImage to 22.04 + use LinuxDeploy (Stenzek)
  • Fix double-linking when creating Flatpak (Stenzek)
  • unused-result warning fix (Stenzek)
  • cfd1d41: Update README.md (Connor McLaughlin)
  • 05cc431: Atualização Português do Brasil (Anderson Cardoso) #3009
  • Fix crash when switching renderers (Stenzek)
  • Improve MacOS support (Stenzek)
  • Implement GPU timing (Stenzek)
  • Support multisampling (Stenzek)
  • Generate/copy base translations for Mac/Linux (Stenzek)
  • Fix incorrect achievement points display (Stenzek)
  • Less jarring notifications (Stenzek)
  • Add String::ToStdString() (Stenzek)
  • Add Timer::ResetIfNPassed() (Stenzek)
  • Fix popup messages when fullscreen (again) (Stenzek)
  • 58d62e1: dep/rcheevos: Update to ffddcdb (Stenzek)
  • f8c5e49: dep/rcheevos: Functionality changes (Stenzek)
  • Switch to rc_client (Stenzek)
  • Remove unsupported options (Stenzek)
  • Mark some missing strings for localization (Stenzek)
  • Generate combined .qm files (Stenzek)
  • Capitalize region names (Stenzek)
  • Fix returning from fullscreen on MacOS (Stenzek)
  • PCSX2 UI fix backports (Stenzek)
  • Fix errno resolving on Win32 (Stenzek)
  • Swap to fmt for media errors (Stenzek)
  • Easing for OSD messages (Stenzek)
  • Fix crash when toggling PGXP (Stenzek)
  • 64d5f44: Atualização Português do Brasil (Anderson Cardoso) #3011
  • f98c9f8: Update duckstation-qt_pt-BR.ts (Anderson Cardoso) #3011
  • Swap USE_ and WITH_ for ENABLE_ (Stenzek)
  • 7fc4b89: dep/glad: Fix Linux build (Stenzek)
  • 76772ec: PostProcessing/FX: Fix incorrect RCP_BUFFER{WIDTH,HEIGHT} (Stenzek)
  • Add Ellipsise() (Stenzek)
  • Backports from PCSX2 (Stenzek)
  • 2818eb2: GPU/HW: Fix copy pipeline not getting destroyed (Stenzek)
  • Update translation strings (Stenzek)
  • 912b7e2: Atualização Português do Brasil (Anderson Cardoso) #3012
  • Add automatic updates for AppImage (Stenzek)
  • Light mode corrections (Stenzek)
  • Fix debug menu typo (Stenzek)
  • Fix reversed section/key (Stenzek)
  • Add relative pointer binding (Stenzek)
  • Fix macro button display (Stenzek)
  • Use std::span (Stenzek)
  • 18ae01b: GPU/HW: Tidying up (Stenzek)
  • Report error on GPU device creation fail (Stenzek)
  • Fix PBO and non-PBO path for SW renderer (Stenzek)
  • 9048ba7: Update Russian translation (shikulja) #3013
  • 201e80b: Atualização Português do Brasil (Anderson Cardoso) #3014
  • 5e21bf0: Update Russian translation (shikulja) #3013
  • Make variable prefixes consistent (Stenzek)
  • Fix framebuffer clear getting delayed (Stenzek)
  • Fix incorrect translation context (Stenzek)
  • Fix crash when driver doesn't support binaries (Stenzek)
  • 99cfaee: Spanish (Spain) texts update - 2023/09/22 (IlDucci) #3015
  • 1913ad3: Atualização Português do Brasil (Anderson Cardoso) #3016
  • 16KB page compatibility for mmap fastmem (Stenzek)
  • Drop String, add SmallString (Stenzek)
  • Add fmt overloads (Stenzek)
  • Swap most C format strings for fmt (Stenzek)
  • Move debug messages over to fmt (Stenzek)
  • 2067b66: dep/rcheevos: Bump to a34895b (Stenzek)
  • Set unpack row length on create (Stenzek)
  • Don't disable HC while login pending (Stenzek)
  • Keep scissor active on present clear (Stenzek)
  • Persist GL_SCISSOR_TEST enabled (Stenzek)
  • Add Default renderer option (Stenzek)
  • Fix reused pipeline creation failing without cache (Stenzek)
  • Don't recreate device on SW switch in GLES: (Stenzek)
  • Drop filesystem permission (Stenzek)
  • printf -> fmt (Stenzek)
  • Fix new buffer size not getting set (Stenzek)
  • Fix DeleteDirectory() on Unix (Stenzek)
  • Ensure exceptions are off for fmt (Stenzek)
  • Split some routines into CocoaTools (Stenzek)
  • Mac support (Stenzek)
  • Don't turn HC off on login fail if we reauth (Stenzek)
  • db4a1df: Spanish (Spain) translation update (IlDucci) #3017
  • fab54c3: Atualização Português do Brasil (Anderson Cardoso) #3018
  • Different choice of words in achievement popup #3019 (Mrlinkwii)
  • Cache parent hashes #3020 (Stenzek)
  • Make Mac Updater a universal binary too #3020 (Stenzek)
  • Update path in create-update-and-edit-language.bat (Stenzek)
  • 6d32511: Atualização Português do Brasil (Anderson Cardoso) #3021
  • d7014e7: Update README.md (Connor McLaughlin)
  • 818c058: Update Russian translation (shikulja) #3022
  • Add additional Flatpak build scripts (Stenzek)
  • Fix incorrect sign extension in sjis2ascii() (Stenzek)
  • Unify Flatpak manifests (Stenzek)
  • 8afccdd: Update README.md (Stenzek)
  • Add log window (Stenzek)
  • Build fix (Stenzek)
  • Update SDL Game Controller DB (Stenzek)
  • Crash fix (Stenzek)
  • Disable warnings on third-party projects (Stenzek)
  • Warning fixes (Stenzek)
  • Fix system console (Stenzek)
  • TTY logging is no longer an enhancement (Stenzek)
  • Only update played time when game list is loaded (Stenzek)
  • Fix running multiple DuckStation instances (Stenzek)
  • Fix Mac build (Stenzek)
  • Fix RAM mirrors with LUT fastmem (Stenzek)
  • Fix crash with Box Downsampling/Auto Resolution Scale (Stenzek)
  • Fix double renderer parameter (Stenzek)
  • cbc306f: Atualização Português do Brasil (Anderson Cardoso) #3023
  • Warning fix (Stenzek)
  • Move CPU macros to types.h (Stenzek)
  • Add intrin.h (Stenzek)
  • Add NEON implementation of GetPeakVolume() (Stenzek)
  • Add SSE/NEON implementation of CopyAndSwap() (Stenzek)
  • Add MemsetPtrs() (Stenzek)
  • 5da65c2: dep/cubeb: Disable winmm on Windows/ARM64 (Stenzek)
  • 60cd1d5: dep/vixl: Fix unrepresentable constants (Stenzek)
  • 9fc736e: dep/vixl: Fix build with clang-cl (Stenzek)
  • Fix build with ARM64 clang-cl (Stenzek)
  • Make namespacing explicit (Stenzek)
  • Use lookup tables for memory access (Stenzek)
  • 709e107: dep/WinPixEventRuntime: Fix incorrect ARM64 DLL (Stenzek)
  • e097f72: dep/simpleini: Replace sprintf() with snprintf() (Stenzek)
  • Drop branch from title bar (Stenzek)
  • Swap make_array() for size deduction (Stenzek)
  • Fix build on Debian Bullseye (Stenzek)
  • Build fix (Stenzek)
  • Fix arm32 build (Stenzek)
  • ec9f031: update Simple-Chinese Translation. (zkdpower) #3024
  • Keep old behavior of memory being readable when Isc (Stenzek)
  • Fix duplicated translation file (Stenzek)
  • 17631ab: Atualização Português do Brasil (Anderson Cardoso) #3025
  • Use annotated tag as base (Stenzek)
duckstation - Latest Preview Build

Published by github-actions[bot] about 1 year ago

Commits

  • 17631ab: Atualização Português do Brasil (Anderson Cardoso) #3025
  • Use annotated tag as base (Stenzek)
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