gol-rs

Conway's Game of Life in Rust + OpenGL

MIT License

Downloads
12.9K
Stars
5
Committers
1

Bot releases are visible (Hide)

gol-rs - https://github.com/lloydmeta/gol-rs/releases/tag/0.1.14

Published by github-actions[bot] 11 months ago

gol-rs - https://github.com/lloydmeta/gol-rs/releases/tag/0.1.13 Latest Release

Published by github-actions[bot] 11 months ago

gol-rs - https://github.com/lloydmeta/gol-rs/releases/tag/0.1.12

Published by github-actions[bot] 11 months ago

gol-rs - v0.1.11

Published by lloydmeta about 7 years ago

gol-rs - v0.1.10

Published by lloydmeta about 7 years ago

  • Bumps gfx, glutin, and clap.
  • Code updates according to ^
gol-rs - v0.1.9

Published by lloydmeta about 7 years ago

gol-rs - v0.1.8-gh-deploy

Published by lloydmeta over 7 years ago

gol-rs - v0.1.8 release

Published by lloydmeta over 7 years ago

Improve rendering by having it hold the lock for the shortest period of time possible.

gol-rs - v0.1.7

Published by lloydmeta over 7 years ago

30-40% faster grid updates. See #5 for details.

gol-rs - v0.1.6

Published by lloydmeta over 7 years ago

Further optimise advancing the grid to the next generation by making use of std::mem::swap to allow us to not have to clone the current generation. Details in edcc8bf17f5fd41e8e83a6082a420425698707fb

gol-rs - v0.1.5

Published by lloydmeta over 7 years ago

Improve rendering by making use of parallel processing when updating the buffers.