Import Source game content into Source 2
MIT License
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Published by kristiker over 1 year ago
I believe this fixes CS2 ladders so they are climbable. That is if you were importing the s1 tooltextures, otherwise they already work. I did not fully test so slap a like👍🏼if it works ty.
Published by kristiker over 1 year ago
In CS2 mode, decals will get converted to complex. Fixes missing texture errors.
Download here https://github.com/kristiker/source1import/actions/runs/4672042879
Published by kristiker over 1 year ago
Full Changelog: https://github.com/kristiker/source1import/compare/v0.3.9...v0.3.10
Published by kristiker over 1 year ago
This release adds the cs2
branch that changes the shader prefix from vr
to csgo
.
Note that this isn't how Valve are porting their materials, as they are using vertex, unlit, and lightmapped generics in touchstone maps.
HLVR & ADJ | CS2 |
---|---|
vr_simple |
csgo_simple |
vr_complex |
csgo_complex |
vr_static_overlay |
csgo_static_overlay |
vr_black_unlit |
csgo_black_unlit |
vr_simple_2way_blend |
csgo_simple_2way_blend |
Published by kristiker over 1 year ago
modelsrc
foldermapsrc
folderFull Changelog: https://github.com/kristiker/source1import/compare/v0.3.7...v0.3.8
Published by kristiker almost 2 years ago
uniformscale
in CS:GO.game/materials/tools
and content/materials/tools
. Make sure in Asset Browser that tool materials don't have "Overridden Asset".--branch
.More recent builds can be found here by selecting topmost.
Published by kristiker over 2 years ago
Published by kristiker over 2 years ago
General:
tools
or other keywords are part of the root path (but not of the asset)
SteamVR/tools/game
Materials:
App:
hlvr
is the default-b --branch
in command lineFull Changelog: https://github.com/kristiker/source1import/compare/v0.3.4...v0.3.5
Published by kristiker over 2 years ago
%appdata%/source1import
)Simple
shaderStatic Overlay
shader
createStaticOverlays "1"
.vmdl
files only for models that you've already made present in s2.s1game/models/
folder. You will want to move mdl files to Source 2 CONTENT then run the script.Published by kristiker over 2 years ago
materials/skybox
to import sky materials onlyPublished by kristiker over 2 years ago
source1/game/
paths being parsed incorrectly.mdl
to .vmdl
.Full Changelog: https://github.com/kristiker/source1import/compare/v0.2...v0.3
Published by kristiker over 2 years ago
Full Changelog: https://github.com/kristiker/source1import/compare/v0.1...v0.2
Published by kristiker over 2 years ago
Published by kristiker over 2 years ago