react-unity-webgl

React Unity WebGL provides a modern solution for embedding Unity WebGL builds in your React Application while providing advanced APIs for two way communication and interaction between Unity and React.

APACHE-2.0 License

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react-unity-webgl - 7.1.12 (LTS)

Published by jeffreylanters over 3 years ago

Long Time Support release

  • Added legacy documentation from the Wiki into the ReadMe
react-unity-webgl - 7.1.11 (LTS)

Published by jeffreylanters over 3 years ago

Long Time Support release

  • Added support for Streaming Asset URLs
react-unity-webgl - 8.4.0

Published by jeffreylanters over 3 years ago

  • Implemented Remove Event Listener and Remove All Event Listener methods
  • Updated documentation for use with React Hooks
react-unity-webgl - 8.3.9

Published by jeffreylanters over 3 years ago

  • Irrelevant patch including GitHub workflows
react-unity-webgl - 8.3.8

Published by jeffreylanters over 3 years ago

  • Improved compiler configuration and stripped irrelevant files from the published package
react-unity-webgl - 8.3.7

Published by jeffreylanters over 3 years ago

  • Minor improvements
  • Updated GitHub meta data
react-unity-webgl - 8.3.6

Published by jeffreylanters over 3 years ago

  • Updated documentation and package
react-unity-webgl - 8.3.5

Published by jeffreylanters over 3 years ago

  • Transferred repository back to my personal account
  • Updated documentation regarding some frequently asked questions
react-unity-webgl - 8.3.4

Published by jeffreylanters over 3 years ago

  • Updated documentation
react-unity-webgl - 8.3.3

Published by jeffreylanters over 3 years ago

  • Added key names to event map types
  • Minor changes and improvements
react-unity-webgl - 8.3.2

Published by jeffreylanters over 3 years ago

  • Added UnityConfig interface to exports allowing external configuration
react-unity-webgl - 8.3.1

Published by jeffreylanters over 3 years ago

  • Documentation changes and improvements
react-unity-webgl - 8.3.0

Published by jeffreylanters over 3 years ago

  • Removed legacy module from the Unity Config since everything is covered by the library
  • Improved error handeling while mounting the component and during runtime errors
  • Added support for catching internal and debug logs using the event system
react-unity-webgl - 8.2.6

Published by jeffreylanters over 3 years ago

  • Added more complex and helpful examples to the documentation
react-unity-webgl - 8.2.5

Published by jeffreylanters over 3 years ago

  • Updated documentation
  • Minor improvements
react-unity-webgl - 8.2.4

Published by jeffreylanters over 3 years ago

  • [Contribution by @mattdeitke #168] Added support for compilation on non-browser environments where references to the window or document are not available such as Gatsby
react-unity-webgl - 8.2.3

Published by jeffreylanters over 3 years ago

  • Added matchWebGLToCanvasSize prop to customise the WebGL canvas target render size instead of requiring it to always match 1:1 with the High DPI CSS size of the canvas.
  • Added canvas event to UnityContexts emitting an event when the canvas is ready
react-unity-webgl - 8.2.2

Published by jeffreylanters over 3 years ago

  • Improved UnityLoader instance pooling so re-mouting or mounting a Unity component with the same loader won't result in duplicate loader instances in the document head.
  • Improved error handling during the Unity mount cycle.
react-unity-webgl - 8.2.1

Published by jeffreylanters over 3 years ago

  • Added typings declaration to package file
  • Added legacy documentation to the readme
react-unity-webgl - 8.2.0

Published by jeffreylanters over 3 years ago

  • Refactored the Height and Width attributes to a generic Style attribute allowing any CSS Property to be assigned directly onto the Canvas element #157