Smooth subdivision surface modifier for use with three.js BufferGeometry.
MIT License
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Published by stevinz almost 2 years ago
Published by stevinz about 2 years ago
BufferGeometry.groups
in subdivision and edge split functionsPublished by stevinz about 2 years ago
params
object for modify()
function to handle growing list of parameterspreserveEdge
parameter to keep geometry edges from being smoothed. This is most noticeable in 2D geometries, or geometries with non-cohesive polyhedron, such as TeapotGeometry
Published by stevinz about 2 years ago
Published by stevinz about 2 years ago
Published by stevinz about 2 years ago
Published by stevinz about 2 years ago
Initial release