com.autodesk.fbx

FBX SDK C# bindings

OTHER License

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com.autodesk.fbx - Uni-19958 Sprint 14 : reliable roundtrip for static_meshes 1

Published by inwoods over 7 years ago

Add FbxEuler::EOrder
Add FbxNode::GetRotationOrder
Add FbxNode::SetRotationOrder

com.autodesk.fbx - Uni-19957-sprint13_derisk_unknowns

Published by inwoods over 7 years ago

  • add automated build of unitypackage
com.autodesk.fbx - Deploy Ready

Published by inwoods over 7 years ago

Created a unity package that can be shipped alpha customers.

NOTE: the unitypackage was created manually and does not match the github file hierarchy.

com.autodesk.fbx - small things: use-case tests for everything & blendshape support

Published by inwoods over 7 years ago

Added Use-case unit tests for everything we can export; except lights which has a pending CR
Added FbxBlendShape and supporting methods
Added use-case example to demonstrate exporting blend shapes

com.autodesk.fbx -

Published by inwoods over 7 years ago

Test-ready C# FBX SDK that can support the import of a node hierarchy of with theirs names and transforms.

All required classes and minimal but complete methods have unit
tests and performance tests, if required.

Support import axis system compatible w Unity (UpVector = YAxis, FrontVector = ParityOdd, CoordSystem = LeftHanded)

Support import FBX w same unit system (1 unit = 1 meter)

Support round-trip comparison of the exported fbx hierarchy against the imported fbx hierarchy (file-based and deep-copy).