com.unity.selection-groups

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com.unity.selection-groups - 0.5.0-preview

Published by sindharta about 3 years ago

Added

  • goql: support for wildcards in the middle
  • goql: added not (!) operator

Fixed

  • goql bug fixes for tokenizing
com.unity.selection-groups - 0.4.3-preview

Published by sindharta about 3 years ago

Fixed

  • fix GoQL Query results not being updated when GameObject names are changed
com.unity.selection-groups - 0.4.2-preview

Published by sindharta about 3 years ago

Changed

  • doc: change changelog format to adhere to Semantic Versioning

Fixed

  • fix group text colors which were sometimes shown in black while using Unity Pro
  • fix foldout/toggle icon which sometimes did not appear in the SelectionGroups window
com.unity.selection-groups - 0.4.1-preview

Published by sindharta over 3 years ago

  • fix: chopped names in the window.
  • fix: added common '_' and '-' chars to acceptable string chars.
com.unity.selection-groups - 0.4.0-preview

Published by sindharta over 3 years ago

  • api: open SelectionGroup and SelectionGroupDataLocation to public
  • opt: optimize goql query events by coalescing consecutive hierarchy change events into one.
  • ui: change the text color on non-pro skin for headings
com.unity.selection-groups - 0.3.3-preview

Published by sindharta over 3 years ago

  • fix: GoQL caching types twice.
  • doc: misc updates
com.unity.selection-groups - 0.3.2-preview

Published by sindharta over 3 years ago

  • fix: warning "the field 'SelectionGroup.sgVersion' is assigned but its value is never used"
  • fix: hide legacy members of SelectionGroup in the inspector
com.unity.selection-groups - 0.3.1-preview

Published by sindharta over 3 years ago

  • fix: deserialize SelectionGroup members in older version
com.unity.selection-groups - 0.3.0-preview

Published by sindharta over 3 years ago

  • optimisation
  • changed event handling and repaint to avoid GC
  • internal: change public APIs to internals
  • fix: the labels in SelectionGroupWindow were not displayed correct in the second screen
  • fix: remove null members in SelectionGroup
  • fix: set the default SelectionGroup type to Scene
  • fix: show the tool buttons in an aligned manner
  • doc: add goql documentation
  • chore: rename GoQL assembly for consistency
com.unity.selection-groups - 0.2.3-preview

Published by sindharta-tanuwijaya over 3 years ago

  • UX improvements (Select All, Select None)
  • Enable SelectionGroups Editor Window in Play mode.
com.unity.selection-groups - 0.2.2-preview

Published by sindharta-tanuwijaya over 3 years ago

  • Added GetMemberComponents method to ISelectionGroup interface.
com.unity.selection-groups - 0.2.1-preview

Published by sindharta-tanuwijaya over 3 years ago

  • Changed storage of Runtime Groups to always exist in a scene.
  • Changed Editor and Runtime classes to use a common interface (ISelectionGroup)
  • Removed editor to scene selection group synchronisation (no longer needed)
com.unity.selection-groups - 0.1.1-preview

Published by sindharta-tanuwijaya over 3 years ago

  • Fixed update behaviour on GoQL queries.
  • Removed debug buttons.
com.unity.selection-groups - 0.1.0-preview

Published by sindharta-tanuwijaya about 4 years ago

  • Editor API docs.
  • Runtime API docs.
  • GoQL cleanup + docs
  • removed redundant classes
  • Reapply package meta fixes
com.unity.selection-groups -

Published by smnwttbr over 4 years ago

com.unity.selection-groups - 0.0.1 - preview

Published by smnwttbr almost 5 years ago

Initial preview release.

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