Mirror

#1 Open Source Unity Networking Library

MIT License

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Mirror - v83.2.1

Published by github-actions[bot] 12 months ago

83.2.1 (2023-11-05)

Bug Fixes

  • Edgegap Plugin 'InvalidOperationException: This instance has already started one or more requests.' when trying to Connect->Disconnect->Reconnect (68d768b)
  • Edgegap Plugin: Multiple precompiled assemblies with the same name Newtonsoft.Json.dll included - this is now included via Package Manager dependency (ec548a6)
Mirror - v83.2.0

Published by github-actions[bot] 12 months ago

83.2.0 (2023-11-05)

Bug Fixes

  • NetworkManager: CalculateConnectionQuality and OnConnectionQualityChanged are now public (c66f40f)

Features

  • Templates: Added Script Templates with Actions (1cda803)
Mirror - v83.1.0

Published by github-actions[bot] 12 months ago

Mirror - v83.0.2

Published by github-actions[bot] 12 months ago

83.0.2 (2023-11-01)

Bug Fixes

  • #3588 NetworkTransform OnTeleport doesn't call Reset() anymore, causing NetworkTransformReliable's delta compression to get out of sync before (631b8e0)
Mirror - v83.0.1

Published by github-actions[bot] 12 months ago

83.0.1 (2023-11-01)

Bug Fixes

  • #3632 disable EdgegapKcpTransport OnGUI 'new' warning (a432b7f)
Mirror - v83.0.0

Published by github-actions[bot] 12 months ago

83.0.0 (2023-10-29)

Bug Fixes

BREAKING CHANGES

Mirror - v82.8.2

Published by github-actions[bot] 12 months ago

82.8.2 (2023-10-29)

Bug Fixes

Mirror - v82.8.1

Published by github-actions[bot] 12 months ago

82.8.1 (2023-10-27)

Bug Fixes

  • LatencySimulation now always applies latency to both channels. Fixes hard to debug issues where [SyncVar/Command/Rpc]s would be way off while NetworkTime.time was fine, due to latency being applied to only one channel. (#3627) (9fe1d06)
Mirror - v82.8.0

Published by github-actions[bot] about 1 year ago

82.8.0 (2023-10-13)

Mirror - v82.7.1

Published by github-actions[bot] about 1 year ago

82.7.1 (2023-10-08)

Bug Fixes

Mirror - v82.7.0

Published by github-actions[bot] about 1 year ago

82.7.0 (2023-10-06)

Mirror - v82.6.0

Published by github-actions[bot] about 1 year ago

82.6.0 (2023-10-05)

Bug Fixes

  • improve NetworkMessage ID Hashing to minimize collisions (#3618) (24d0ebe)

Features

  • NetworkManager Populate Spawnable Prefabs button (#3608) (8a0f6b1)
Mirror - v82.5.1

Published by github-actions[bot] about 1 year ago

82.5.1 (2023-09-18)

Bug Fixes

  • Billiards & BilliardsPredicted Rigidbodies now freeze Y position to avoid flying off or over the table (3d4f54c)
Mirror - v82.5.0

Published by github-actions[bot] about 1 year ago

82.5.0 (2023-09-18)

Mirror - v82.4.0

Published by github-actions[bot] about 1 year ago

82.4.0 (2023-09-14)

Bug Fixes

  • Billiards / BilliardsPredicted ball Rigidbody CollisionMode changed from Continous to ContinousDynamic to fix white flying through red when applying large forces (613f84b)
Mirror - v82.3.1

Published by github-actions[bot] about 1 year ago

82.3.1 (2023-09-09)

Bug Fixes

  • #3595 attempting to sync a Transform that isn't networked will now show a more obvious warning (0fce9bc)
Mirror - v82.3.0

Published by github-actions[bot] about 1 year ago

82.3.0 (2023-09-07)

Mirror - v82.2.0

Published by github-actions[bot] about 1 year ago

82.2.0 (2023-09-05)

Bug Fixes

  • Unity 2019/2020 compilation failing because ConcurrentQueue.Clear was missing (357e798)
Mirror - v82.1.0

Published by github-actions[bot] about 1 year ago

82.1.0 (2023-08-13)

Mirror - v82.0.0

Published by github-actions[bot] about 1 year ago

82.0.0 (2023-08-13)

Performance Improvements

  • remove O(N) ClearDirtyComponentsDirtyBits calls in NetworkServer.Broadcast() and NetworkClient.Broadcast() (#3575) (9d0e90f)
  • VarInt compression performance improvements (#3578) (d7757e9)