Extensions: GetPositionAndRotation now excluded for 2022.0 or newer (fe93f4e)
LatencySimulation: SimulateSend now supports all channels. Fixes a bug where projects with multiple channels could not simulate latency on non-default channels (440b614)
NetworkConnection: batches are now properly returned to NetworkWriterPool before destroying the connection (#3815) (e35be5f)
NetworkRigidbody2D: Obsolete - Use NetworkRigidbodyReliable / NetworkRigidbodyUnreliable 2D instead (c807dae)
NetworkServer: Spawn for owner client even when Force Hidden (#3809) (e757dfa)
NetworkTransform: assign target to self if not assigned yet in Awake. Fixes NetworkTransformBase.Construct NRE if OnValidate was never called (553bb74)
NetworkTransform: Awake now also configures syncInterval and syncScale, in case OnValidate wasn't called (0d36c30)
Pool: Return now checks for null entries to avoid nulls creeping into the pool (c047b48)