Mirror

#1 Open Source Unity Networking Library

MIT License

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Mirror - v30.2.0

Published by github-actions[bot] almost 4 years ago

30.2.0 (2020-12-12)

Features

  • SimpleWebTransport: adding option to allow for tls outside of the transport (e7e36d0)
Mirror - v30.1.1

Published by github-actions[bot] almost 4 years ago

30.1.1 (2020-12-10)

Bug Fixes

  • Added OnStopServer to NetworkMatchChecker (2f24d9a)
  • Added OnStopServer to NetworkSceneChecker (484b80f)
  • Removed debug logging from NeworkSceneChecker (36814e6)
Mirror - v30.1.0

Published by github-actions[bot] almost 4 years ago

30.1.0 (2020-12-09)

Features

  • allow types that inherit from Networkbehaviour to be used in syncvar's (#2471) (c3e2a26)
Mirror - v30.0.3

Published by github-actions[bot] almost 4 years ago

30.0.3 (2020-12-08)

Performance Improvements

  • NetworkTransform: removing allocations from Command (#2491) (99f7e91)
Mirror - v30.0.2

Published by github-actions[bot] almost 4 years ago

30.0.2 (2020-12-06)

Bug Fixes

  • NetworkRoomManager.ReadyStatusChanged made public (53694e3)
Mirror - v30.0.1

Published by github-actions[bot] almost 4 years ago

30.0.1 (2020-12-03)

Bug Fixes

  • stopping values being reset before OnDestory is called (#2485) (a51ee1f)
Mirror - v30.0.0

Published by github-actions[bot] almost 4 years ago

30.0.0 (2020-12-02)

Features

  • Allow Networkbehaviours to be sent in rpc (#2478) (4acf0d6)

BREAKING CHANGES

  • transport: Unity LLAPI transport meets the recycle bin
Mirror - v29.2.7

Published by github-actions[bot] almost 4 years ago

29.2.7 (2020-11-29)

Bug Fixes

  • NetworkBehaviour throwing error in logger (b3e7aa9)
  • NetworkRoomManager and NetworkRoomPlayer public fields (58d6db7)
Mirror - v29.2.6

Published by github-actions[bot] almost 4 years ago

29.2.6 (2020-11-28)

Performance Improvements

  • Improvements to RigidbodyPhysics Example (d6cfd2e)
Mirror - v29.2.5

Published by github-actions[bot] almost 4 years ago

29.2.5 (2020-11-28)

Bug Fixes

  • Fixed broken reference in Chat example scene (1339ab7)
Mirror - v29.2.4

Published by github-actions[bot] almost 4 years ago

29.2.4 (2020-11-28)

Performance Improvements

  • Added Compress / Decompress Quaternion to Experimental Network Transform (1616f57)
  • Applied Channels.DefaultUnreliable to Experimental Network Transform (0856bc0)
Mirror - v29.2.3

Published by github-actions[bot] almost 4 years ago

29.2.3 (2020-11-28)

Performance Improvements

  • NetworkTransform compresses rotation from 16 to 4 bytes. (#2469) (fde07de)
Mirror - v29.2.2

Published by github-actions[bot] almost 4 years ago

29.2.2 (2020-11-27)

Bug Fixes

  • kcp2k V1.4. fixes a bug where KcpConnection message processing can now be stopped immediately when transport was disabled after scene change message; MirrorTransport uses turbo mode by default now (3d5c942)
Mirror - v29.2.1

Published by github-actions[bot] almost 4 years ago

29.2.1 (2020-11-27)

Bug Fixes

  • NetworkScenePostProcess gives proper error message if currently in prefab edit mode. (#2467) (b96d0d2)
  • NetworkScenePostProcess now stops editor for invalid sceneIds (#2468) (cbcace8)

Performance Improvements

Mirror - v29.2.0

Published by github-actions[bot] almost 4 years ago

29.2.0 (2020-11-26)

Features

Mirror - v29.1.1

Published by github-actions[bot] almost 4 years ago

29.1.1 (2020-11-23)

Bug Fixes

  • broken links to documentation (fb8c3c4)
Mirror - v29.1.0

Published by github-actions[bot] almost 4 years ago

29.1.0 (2020-11-22)

Bug Fixes

  • weaver: Warning for multiple write/read functions for the same type (#2453) (301e791)

Features

  • Add OnStopServer / OnStopClient methods to Network Authenticator (#2447) (3a5da1d)
Mirror - v29.0.0

Published by github-actions[bot] almost 4 years ago

29.0.0 (2020-11-21)

Performance Improvements

BREAKING CHANGES

  • transport: Transports now uses callbacks instead of UnityEvents

Mirror side:
old: transport.OnClientConnected.addListener(OnConnect)
new: transport.OnClientConnected = OnConnect;

Transports side:
callbacks have same name has the events so they can still be called using OnClientConnected.Invoke

Mirror - v28.1.5

Published by github-actions[bot] almost 4 years ago

28.1.5 (2020-11-20)

Performance Improvements

  • transport: BREAKING: callbacks instead of unityevent for transports (#2417) (d3d3113)
Mirror - v28.1.4

Published by github-actions[bot] almost 4 years ago

28.1.4 (2020-11-20)

Bug Fixes

  • Fixed issues in MultipleAdditiveScenes example (72ae5cb)
  • Fixed PlayerScore Display in MultipleAdditiveScenes Example (347a376)