Mirror

#1 Open Source Unity Networking Library

MIT License

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Mirror - v12.13.0

Published by github-actions[bot] over 4 years ago

12.13.0 (2020-05-03)

Features

  • Add NetworkServer.RemovePlayerForConnection (#1772) (e3790c5)
Mirror - v12.12.3

Published by github-actions[bot] over 4 years ago

12.12.3 (2020-05-02)

Bug Fixes

  • #1659 Telepathy LateUpdate processes a limited amount of messages per tick to avoid deadlocks (#1830) (d3dccd7)
  • Adding warning when adding handler with RegisterSpawnHandler if assetid already exists (#1819) (7f26329)
  • Adding warning when adding prefab with RegisterPrefab if assetid already exists (#1828) (9f59e0c)
  • clear all message handlers on Shutdown (#1829) (a6ab352)
  • Improved error checking for ClientScene.RegisterPrefab (#1823) (a0aa4f9)
  • Wrong method names in ClientSceneTests (ab3f353)
Mirror - v12.12.2

Published by github-actions[bot] over 4 years ago

12.12.2 (2020-05-01)

Bug Fixes

  • Use ReplaceHandler instead of RegisterHandler in NetworkManager (ffc276c)
Mirror - v12.12.1

Published by github-actions[bot] over 4 years ago

12.12.1 (2020-04-30)

Bug Fixes

Mirror - v12.12.0

Published by github-actions[bot] over 4 years ago

12.12.0 (2020-04-29)

Features

  • Adding ReplaceHandler functions to NetworkServer and NetworkClient (#1775) (877f4e9)
Mirror - v12.11.0

Published by github-actions[bot] over 4 years ago

12.11.0 (2020-04-27)

Features

  • Allowing Multiple Concurrent Additive Scenes (#1697) (e32a9b6)
Mirror - v12.10.0

Published by github-actions[bot] over 4 years ago

12.10.0 (2020-04-26)

Features

  • ClientScene uses log window (b3656a9)
  • NetworkConnection to client and server use logger framework (72154f1)
  • NetworkConnection uses logging framework (ec319a1)
  • NetworkIdentity use logger framework (2e39e13)
  • NetworkServer uses new logging framework (8b4f105)
Mirror - v12.9.0

Published by github-actions[bot] over 4 years ago

12.9.0 (2020-04-26)

Features

Mirror - v12.8.0

Published by github-actions[bot] over 4 years ago

12.8.0 (2020-04-26)

Features

Mirror - v12.7.0

Published by github-actions[bot] over 4 years ago

12.7.0 (2020-04-24)

Bug Fixes

  • weaver syncLists now checks for SerializeItem in base class (#1768) (1af5b4e)

Features

  • Disconnect Dead Clients (#1724) (a2eb666), closes #1753
  • Exclude fields from weaver's automatic Read/Write using System.NonSerialized attribute (#1727) (7f8733c)
Mirror - v12.6.2

Published by github-actions[bot] over 4 years ago

12.6.2 (2020-04-23)

Bug Fixes

  • call the virtual OnRoomServerDisconnect before the base (e6881ef)
Mirror - v12.6.1

Published by github-actions[bot] over 4 years ago

12.6.1 (2020-04-22)

Bug Fixes

  • Add the transport first so NetworkManager doesn't add Telepathy in OnValidate (bdec276)
  • Removed NetworkClient.Update because NetworkManager does it in LateUpdate (984945e)
  • Removed NetworkServer.Listen because HostSetup does that (cf6823a)
Mirror - v12.6.0

Published by github-actions[bot] over 4 years ago

12.6.0 (2020-04-22)

Features

  • Allowing extra base types to be used for SyncLists and other SyncObjects (#1729) (9bf816a)
Mirror - v12.5.3

Published by github-actions[bot] over 4 years ago

12.5.3 (2020-04-21)

Bug Fixes

  • Remove leftover AddPlayer methods now that extraData is gone (#1751) (2d006fe)
Mirror - v12.5.2

Published by github-actions[bot] over 4 years ago

12.5.2 (2020-04-21)

Bug Fixes

Mirror - v12.5.1

Published by github-actions[bot] over 4 years ago

12.5.1 (2020-04-20)

Bug Fixes

  • Remove RoomPlayer from roomSlots on Disconnect (2a2f76c)
  • Use path instead of name in Room Example (5d4bc47)
Mirror - v12.5.0

Published by github-actions[bot] over 4 years ago

12.5.0 (2020-04-20)

Features

  • new virtual OnStopServer called when object is unspawned (#1743) (d1695dd)
Mirror - v12.4.0

Published by github-actions[bot] over 4 years ago

12.4.0 (2020-04-17)

Features

Mirror - v12.3.0

Published by github-actions[bot] over 4 years ago

12.3.0 (2020-04-17)

Bug Fixes

Features

Mirror - v12.2.1

Published by github-actions[bot] over 4 years ago

12.2.1 (2020-04-16)

Bug Fixes

  • Eliminate NetworkAnimator SetTrigger double firing on Host (#1723) (e5b728f)