Bot releases are hidden (Show)
Published by momo-the-monster 11 months ago
This update fixes an issue where legacy folders were not removed as part of migrating a project which used the old Assets-based SDK.
Published by momo-the-monster 12 months ago
This update addresses post-3.4.0 issues and makes minor usability improvements to the SDK.
Make sure you update to Creator Companion 2.1.6 or higher before updating to this version of the SDK!
Published by momo-the-monster about 1 year ago
This update merges the ClientSim and UdonSharp packages into the Worlds package so they will be available in all projects moving forward. It also updates the Content Tags available in the Build panel to support the new Content Gating system.
❗ Make sure you update to Creator Companion 2.1.3 before updating to this version of the SDK!
❗ Worlds published with this Beta SDK will ONLY have their Udon Programs work in the current Open Beta client, due to Udon Programs being compressed now.
Published by momo-the-monster about 1 year ago
This release reworks the main user interface for the VRChat SDK (the 'Build panel'). It includes a new UI, quality-of-life improvements, and easier ways to build and update your content.
This update also adds support for the new 'Maximum capacity' and 'Recommended capacity' settings for worlds. You can learn more about these settings in our documentation.
If you're making tools that integrate with VRChat SDK - this is an important release, as it makes quite substantial changes to the SDK internals.
We now also provide public APIs for you to integrate with, and we highly recommend migrating your tools to utilize them if you were relying on reflection or similar techniques before.
Published by momo-the-monster about 1 year ago
Published by momo-the-monster over 1 year ago
Currently released as 3.2.2-beta.1 for Open Beta testing.
Adds Udon support for Avatar Scaling and enforces new Avatar Dynamic Component limits.
You may see warnings or errors about conflicting package versions for Newtonsoft.Json until you update the resolver with the Creator Companion.
Published by momo-the-monster over 1 year ago
Published by momo-the-monster over 1 year ago
Published by momo-the-monster over 1 year ago
Published by momo-the-monster over 1 year ago
Published by momo-the-monster over 1 year ago
Quick fix for Avatar API regression
Published by momo-the-monster over 1 year ago
Putting these all together
Published by momo-the-monster over 1 year ago
Summary
New VRCGraphics features for Udon, new avatar performance metrics, and bug fixes. Now up-to-date with VRChat 2023.1.2p4.
New Features
Constraints are now counted in Avatar Stats. They do not currently affect your performance ranking.
Added support for "VelocityMagnitude" animator property for avatars.
Added "Snap To Hand" option for VRCPhysBone. When enabled, grabbing a bone will have it snap to the user's hand, otherwise the grab is offset so it won't initially move unless dragged around.
Added "Reset When Disabled" option for VRCPhysBones. When enabled, bones will reset to their rest position when the component becomes disabled.
Added Self/Other filtering to various permissions in VRCPhysBones.
Allow Collision
Allow Grabbing
Allow Posing
Texture VRAM usage now counts towards your avatar's overall performance rating.
Added ability to set avatar parameters to not sync, addressing Control the not sync parameters from Expressions Menu.
Udon now has access to temporary RenderTextures as well as constructors for RenderTexture, Texture2D, Texture3D, and Sprite via VRCGraphics.
Bug Fixes
GraphicsSettings are only saved to disk when changes are made, to prevent unnecessary cache busting.
Fixes issues that could cause jittering in PhysBones when isAnimated was enabled.
Reconnects to the Creator Companion when the connection is lost.
Ensures that the UdonEvent is called from the main thread. This avoids unexpected threading errors when the image download fails and the UdonBehaviour tries to use Unity API methods.
Other Changes
OnDeserializationResult parameter added to OnDeserialization() method of UdonBehaviours. This enables you to see the time at which this data was sent and received.
Published by momo-the-monster over 1 year ago
Testing new listing style
Published by momo-the-monster about 2 years ago
Catching templates up a bit for CLI users.
Published by momo-the-monster over 2 years ago
Somewhat-fixes the issue of missing VRCUrlInputFields on Video Players, and the issue of conflicting "Newtonsoft" Json packages.
Published by momo-the-monster over 2 years ago
Published by momo-the-monster over 2 years ago
isAnimated
enabled and actively animated the PhysBonePublished by momo-the-monster over 2 years ago
SDK Updates from release 2022.1.2p4
Published by momo-the-monster over 2 years ago