The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
MIT License
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Published by walbourn over 7 years ago
Windows.Gaming.Input
) when no user boundThis version is also available on NuGet as version 2017.4.24
Published by walbourn over 7 years ago
Published by walbourn over 7 years ago
This version is also available on NuGet as version 2017.2.10
Published by walbourn almost 8 years ago
IsConnected
method/ZW
switch removed to support use in C++/WinRT projection appsThis version is also available on NuGet as version 2016.12.5
Published by walbourn about 8 years ago
SDKMESH
loader and BasicEffects support for compressed vertex normals with biasingDDS_LOADER
flagWIC_LOADER
flagvertexCount
member to ModelMeshPartThis version is also available on NuGet as version 2016.10.6
Published by walbourn about 8 years ago
This version is also available on NuGet as version 2016.9.15
Published by walbourn about 8 years ago
forceSRGB
optional parameter to SpriteFont ctorEnableForceSRGB
addedABI::Windows::Foundation::Rect
interop for SimpleMathThis version is also available on NuGet as version 2016.9.1
Published by walbourn about 8 years ago
GraphicsMemory
fix for robustness during cleanupThis version is also available on NuGet as version 2016.8.4.1
Published by walbourn about 8 years ago
Published by walbourn about 8 years ago
Published by walbourn over 8 years ago
SetMatrices
and SetColorAndAlpha
methodsSharedGraphicsResource
shared_ptr style smart-pointerDrawQuad
LoadWICTexture*
methodsThis version is also available on NuGet as version 2016.7.18.1
Published by walbourn over 8 years ago
This version is also available on NuGet as version 2016.6.30.1