Maxwell Geng

I am a wolf! REALLY!!

Ecosystems: C#, C, LLVM, Cuda, C++

Projects

LuisaCompute

High-Performance Rendering Framework on Stream Architectures

C++ - Released: 20 Nov 2020 - 636

Unity-MPipeline

Customized High-Quality Rendering Pipeline in Unity3D

C# - Released: 17 Sep 2018 - 901

Unity-MPipeline-Framework

A convenient programming framework for Scriptable Rendering Pipeline

C# - Released: 08 Feb 2019 - 202

DirectX-12-Tutorial

A simple DirectX-12 tutorial

C - Released: 15 Jan 2022 - 88

Shader-Compile-Tool

A Direct-X Shader Tool

C++ - Released: 03 Mar 2020 - 61

lua-runtime

lua-runtime(https://www.lua.org/) with xmake compile

C - Released: 27 Apr 2023 - 3

Virtual-Engine-UnityTools

Unity Editor tools for Virtual Engine

C# - Released: 10 Mar 2020 - 14