Productivity are sum of maintainability, extensibility, and readability. I make tools.
Emacs client/library for the Language Server Protocol
Emacs Lisp - Released: 02 Dec 2016 - 4,682
Nix language server, based on nix libraries [maintainer=@inclyc,@Aleksanaa]
C++ - Released: 10 May 2023 - 842
Nix User Repository: User contributed nix packages [maintainer=@Mic92]
Python - Released: 28 Feb 2018 - 1,138
Language bundle for Emacs's tree-sitter package
Emacs Lisp - Released: 19 Feb 2021 - 260
Github actions for testing and building Unity projects
Mathematica - Released: 02 Nov 2019 - 948
CLI for building, running, testing, and managing your Emacs Lisp dependencies
Emacs Lisp - Released: 13 Mar 2022 - 134
Rapidly build your game with multiple or various components and preset default settings
C# - Released: 23 Jun 2016 - 90
A Github Action that installs a specific emacs version
Emacs Lisp - Released: 28 Aug 2020 - 28
Use Lua scripting language in Unity to accomplish hot update/fix functionality
C# - Released: 24 Mar 2020 - 21
A little bit overkill toggle button UI for Unity Engine
C# - Released: 21 Aug 2018 - 38
Undo Redo system implementation in Unity uGUI system
C# - Released: 26 Aug 2018 - 33